Search found 5 matches

by Random
Sat Sep 20, 2003 7:56 am
Forum: MQ2::General
Topic: Thoughts on the map change
Replies: 42
Views: 8452

It's naive to assume they'd let something of this proportion just slide right by. I can think of at least one quick way for them to solve this problem without much effort (in its current form anyway.) But I'm sure you probably considered the "possibles" already. Some issues though... 1) Is...
by Random
Sat Sep 06, 2003 8:46 pm
Forum: Outdated Macros::Macro Depot
Topic: link.mac (Item Links Storage)
Replies: 26
Views: 16313

Can't get this to work. It seemingly works find, ini writes, but it won't add new items. When I go to add a new one via /macro link add "itemlink" it just replaces the old one rather than adding another. In other words, if the ini doesn't exist, it will make one, and add a link to key 1, b...
by Random
Fri Aug 22, 2003 7:58 pm
Forum: Outdated Macros::Macro Help
Topic: Modified hunter macro problems
Replies: 2
Views: 4275

Modified hunter macro problems

| Palahunter script | A.K.A. "Why the fuck won't this work?" | | | #define MyXLOC v40 #define MyYLOC v41 #define KSRadius v42 #define NotSee v43 #define TooFar v44 #define MyTarget v45 #define TargetDead v46 #define HasTarget v47 #define ObstCount v49 #define LootSlot v50 #define CheckLoo...
by Random
Mon Jul 21, 2003 5:59 pm
Forum: Outdated Macros::Macro Requests
Topic: Pull it, kill it, and repeat
Replies: 3
Views: 4372

Pull it, kill it, and repeat

Yo. There appear to be lots of "find it and beat/nuke it to death" macros and while this works great if you're farming low level tradeskill items or if you're hunting in a zone with little risk of multiples, I spend a lot of time doing camps, where running over and hitting something and tr...
by Random
Mon Jul 21, 2003 1:18 pm
Forum: Outdated Macros::Macro Depot
Topic: ts.mac - All Purpose Tradeskill Macro
Replies: 29
Views: 18664

Great macro, just wish destroy worked =)

Keep up the good work