Trexil's HUD 1.0
Posted: Mon Oct 18, 2004 10:48 pm
Here's some stuff i've been tinkering with... probably work on getting the /played timer to display in hh:mm:ss and get the HoTT section to not show up when HoTT is not enabled...
Try it out, take what you like, and enjoy!
Try it out, take what you like, and enjoy!
Code: Select all
Time=3,5,315,255,234,8,Real Time - - - - - - - - -
Time2=3,120,315,0,255,255,${Time.Time12}
Played=3,5,325,255,234,8,Played Today - - - - - -
Played2=3,120,325,0,255,255,${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m / ${Math.Calc[${MacroQuest.Running}/60000/60]}h
fm1=3,5,335,255,234,8,Full Mana in - - - - - - - -
fm2=3,117,335,0,255,255, ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)/10]}]}m ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)%10*6]}]}s
MGBAAtext=3,5,355,255,234,8,Mass Group Buff - - - -
MGBgreenreadytext=3,120,355,0,255,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},Ready,]}
MGBRednotready=3,120,355,255,0,0,${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}
RC3text=3,5,365,255,234,8,Radiant Cure - - - - - - -
RC3greenreadytext=3,120,365,0,255,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Ready,]}
RC3Rednotready=3,120,365,255,0,0,${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}
DvAAAtext=3,5,415,255,234,8,Divine Arbitration - - - -
DvAgreenreadytext=3,120,415,0,255,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]},Ready,]}
DvARednotready=3,120,415,255,0,0,${If[${String[${Me.AltAbilityReady[Divine Arbitration]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Divine Arbitration].TimeHMS}]}
CRAAtext=3,5,405,255,234,8,Celestial Regeneration
CRgreenreadytext=3,120,405,0,255,0,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["TRUE"]},Ready,]}
CRRednotready=3,120,405,255,0,0,${If[${String[${Me.AltAbilityReady[Celestial Regeneration]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Celestial Regeneration].TimeHMS}]}
BDAAAtext=3,5,385,255,234,8,Bestow Divine Aura - -
BDAgreenreadytext=3,120,385,0,255,0,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["TRUE"]},Ready,]}
BDARednotready=3,120,385,255,0,0,${If[${String[${Me.AltAbilityReady[Bestow Divine Aura]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Bestow Divine Aura].TimeHMS}]}
,Available in ${Me.AltAbilityTimer[Exquisite Benediction].TimeHMS}]}
DrezAAAtext=3,5,395,255,234,8,Divine Resurrection - -
Drezgreenreadytext=3,120,395,0,255,0,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["TRUE"]},Ready,]}
DrezRednotready=3,120,395,255,0,0,${If[${String[${Me.AltAbilityReady[Divine Resurrection]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Divine Resurrection].TimeHMS}]}
psAAAtext=3,5,375,255,234,8,Purify Soul - - - - - - - - -
psgreenreadytext=3,120,375,0,255,0,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["TRUE"]},Ready,]}
psRednotready=3,120,375,255,0,0,${If[${String[${Me.AltAbilityReady[Purify Soul]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Purify Soul].TimeHMS}]}
LightRangeCheck=3,5,615,255,234,8,${If[${Target.ID},Light,]}
LightRangelbl=3,50,615,255,234,8,${If[${Target.ID},~~~>,]}
LightRange=3,78,615,0,255,0,${If[${Target.ID},${If[${Target.Distance}<120,Yes,]},]}
LightRange2=3,78,615,255,0,0,${If[${Target.ID},${If[${Target.Distance}<120,,No]},]}
SpamRangeCheck=3,5,625,255,234,8,${If[${Target.ID},Spam,]}
SpamRangelbl=3,50,625,255,234,8,${If[${Target.ID},~~~>,]}
SpamRange=3,78,625,0,255,0,${If[${Target.ID},${If[${Target.Distance}<240,Yes,]},]}
SpamRange2=3,78,625,255,0,0,${If[${Target.ID},${If[${Target.Distance}<240,,No]},]}
Targetboxlabel1=3,5,635,255,234,8,${If[${Target.ID},============ ========== ========,]}
Targetboxlabel2=3,78,635,255,234,8,${If[${Target.ID},Target Target's Target,]}
TargetLVLClass=3,78,665,0,255,0,${If[${Target.ID},${Target.Level},]}
TargetLVLClasslbl=3,5,665,255,234,8,${If[${Target.ID},Level,]}
TargetLVLClasslbl7=3,50,665,255,234,8,${If[${Target.ID},~~~>,]}
TargetLevelHottA=3,170,665,0,255,0,${If[${Target.ID},${Me.TargetOfTarget.Level},]}
Div1=3,160,665,255,234,8,${If[${Target.ID},| |,]}
TargetLVLClass2=3,5,675,255,234,8,${If[${Target.ID},Class,]}
TargetLVLClass7=3,50,675,255,234,8,${If[${Target.ID},~~~>,]}
TargetLVLClass2lbl=3,78,675,0,255,0,${If[${Target.ID},${Target.Class},]}
TargetLevelHottC=3,170,675,0,255,0,${If[${Target.ID},${Me.TargetOfTarget.Class},]}
Div3=3,160,675,255,234,8,${If[${Target.ID},| |,]}
TargetLVLClass3=3,5,685,255,234,8,${If[${Target.ID},Race,]}
TargetLVLClass4=3,50,685,255,234,8,${If[${Target.ID},~~~>,]}
TargetLVLClass3lbl=3,78,685,0,255,0,${If[${Target.ID},${Target.Race},]}
TargetLevelHottD=3,170,685,0,255,0,${If[${Target.ID},${Me.TargetOfTarget.Race},]}
Div4=3,160,685,255,234,8,${If[${Target.ID},| |,]}
DirectionTarg=3,5,655,255,234,8,${If[${Target.ID},Direction,]}
DirectionTarg3=3,50,655,255,234,8,${If[${Target.ID},~~~>,]}
DirectionTarg2=3,78,655,0,255,0,${Target.HeadingTo}
TargetLevelHottB=3,170,655,0,255,0,${If[${Target.ID},${Me.TargetOfTarget.HeadingTo},]}
Div2=3,160,655,255,234,8,${If[${Target.ID},| |,]}
TData3=3,5,645,255,234,8,${If[${Target.ID},Distance,]}
DirectionTarg23=3,50,645,255,234,8,${If[${Target.ID},~~~>,]}
TData3b=3,78,645,0,255,0,${If[${Target.ID},${Target.Distance},]}
TargetLevelHottE=3,170,645,0,255,0,${If[${Target.ID},${Me.TargetOfTarget.Distance},]}
Div5=3,160,645,255,234,8,${If[${Target.ID},| |,]}
castlbl=3,5,695,255,234,8,${If[${Me.Casting.ID}>0,Casting,]}
cast;b;2=3,50,695,255,234,8,${If[${Me.Casting.ID}>0,~~~>,]}
cast=3,78,695,0,255,255,${If[${Me.Casting.ID}>0,${Me.Casting},]}
