Help a newbie out
Posted: Sun Oct 17, 2004 10:42 am
Hello guys , first off let me say love this site. Spent alot of time looking here and reading.
Well this is my first try at this .. Everyting is more or less "stolen" from other once (i have seen how they did it)
this is for my monk .. its a auto flying kick , redo some buffs.
this works fine. Only 2 problem.
I want to add my wood elf cown to it. and didnt work
and 2nd i wanted to add so it only kicks when i have attack on
Been looking at mac. monk and playing around with
And its not working.
Hope someone can help me out. Or post an link to where i can read about it. Love playing around with it , but im really stuck atm
A poor noob
Well this is my first try at this .. Everyting is more or less "stolen" from other once (i have seen how they did it)
this is for my monk .. its a auto flying kick , redo some buffs.
Code: Select all
Sub Main
:mainloop
/if (${Me.AbilityReady[Flying Kick]}) /doability "Flying Kick"
/if (!${Me.Buff[Soul Claw].ID}) {
/cast item "Timestone Adorned Ring"
}
/goto :mainloop
/return
I want to add my wood elf cown to it. and didnt work
Code: Select all
Sub Main
:mainloop
/if (${Me.AbilityReady[Flying Kick]}) /doability "Flying Kick"
/if (!${Me.Buff[Soul Claw].ID}) {
/cast item "Timestone Adorned Ring"
}
/if (!${Me.Buff[Illusion: Fier'dal].ID}) {
/cast item "Crown of Deceit"
}
/goto :mainloop
/return
Been looking at mac. monk and playing around with
Code: Select all
:mainloop
/doevents
/if (${Me.Combat}) {
/if (${Me.AbilityReady[Flying Kick]}) /doability "Flying Kick"
/if (!${Me.Buff[Soul Claw].ID}) {
/cast item "Timestone Adorned Ring"
}"
/goto :mainloop
/return
Hope someone can help me out. Or post an link to where i can read about it. Love playing around with it , but im really stuck atm
A poor noob