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Hud: AAExp, RegExp, LeaderExp, more

Posted: Wed Sep 15, 2004 10:57 pm
by seph_yaro
I use this in 1024x768 mode, and it sits up under the lag metre.

Target level and class float above the cursor when something is targeted, otherwise, cursor appears as normal. This is somewhat odd (was accidental)... but I like it :)

Code: Select all

[Elements]  
     GameTime=3,5,45,255,0,0,GameTime - ${GameTime} - Night=${GameTime.Night}
     TargetLVLClass=7,-15,-15,255,255,255,${If[${Target.ID},${Target.Level} ${Target.Class},]} 
     Speed=3,5,55,255,255,255,Speed - ${Int[${Me.Speed}]} 
     LastTell=3,5,65,255,255,255,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]} 
     BankCash=3,5,75,255,255,255,Bank - ${Me.PlatinumBank} Platinum 
     Named=3,5,85,255,255,255,Named - ${Spawn[#]} 
     RegExp=3,5,95,255,255,255,Reg EXP - ${Me.PctExp}% 
     AAExp=3,5,105,255,255,255,AAExp - ${Me.PctAAExp}% 
     LeaderXP=3,5,115,255,255,255,LeaderXP - ${Float[${Me.PctGroupLeaderExp}]}% 
     Macro=3,5,125,255,255,255,Macro - ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}

Posted: Wed Sep 15, 2004 11:51 pm
by Cr4zyb4rd
Hrm, that kinda works...I toyed with the idea of putting some extra junk on the cursor, but eventually decided to leave it as just the item name. Might have to revisit this.