send_message() Question

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Digitalxero
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send_message() Question

Post by Digitalxero » Mon Aug 23, 2004 11:34 pm

Old stuff didnt work
Last edited by Digitalxero on Wed Aug 25, 2004 1:26 am, edited 1 time in total.

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dont_know_at_all
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Post by dont_know_at_all » Tue Aug 24, 2004 1:26 am

No, it doesn't do what you want.

send_message sends data to the server:

"void __cdecl send_message(struct connection_t * *,unsigned __int32,void *,unsigned __int32,bool)"

Digitalxero
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Post by Digitalxero » Wed Aug 25, 2004 1:29 am

Ok since that wont work, and every time I try to use sockets it causes EQ to lock up compleatly(not my computer just EQ like its forcing it to wait till the socket stuff is finished) anyone wana help me figure this out?

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Post by dont_know_at_all » Wed Aug 25, 2004 4:09 am

Write a test program that does what you want without blocking and then integrate it into MQ.