Captions / Non-target hitpoints
Posted: Mon Aug 16, 2004 4:54 pm
I've been poking around with MQ for a couple weeks - I've noticed a couple of oddities - I've searched the boards, and either they aren't mentioned, or I'm just not finding them.
Captions - in relation to leader points - specifically target health - the one that appends " - x%" to the target name indicating its hitpoints.
With regular EQ, this is reported correctly (its current hitpoints) at all times, i.e. a MA or marked mob shows its health, and will update it regardless of current target. With the MQ captioning, the name and hitpoint indication remains the same from the last time the mob was targetted. I tried using /caption update 100 (to give leeway for the 60+ member raid, pets etc), and it did not seem to affect it. As soon as I retargetted the mob, its indication updated to its current hps, and continued going down as it should.
As well, and probably directly related - I was playing with the /popup ${Spawn[x].CurrentHPs}, where x was a spawn that I did not have targetted (but was within update range of), and it was not updating as well.
Is there some limitation that to get the current hps of a mob, it must be targetted? I know that the client has the correct information, as ShowEQ reports hps correctly (at least those near the player).
Captions - in relation to leader points - specifically target health - the one that appends " - x%" to the target name indicating its hitpoints.
With regular EQ, this is reported correctly (its current hitpoints) at all times, i.e. a MA or marked mob shows its health, and will update it regardless of current target. With the MQ captioning, the name and hitpoint indication remains the same from the last time the mob was targetted. I tried using /caption update 100 (to give leeway for the 60+ member raid, pets etc), and it did not seem to affect it. As soon as I retargetted the mob, its indication updated to its current hps, and continued going down as it should.
As well, and probably directly related - I was playing with the /popup ${Spawn[x].CurrentHPs}, where x was a spawn that I did not have targetted (but was within update range of), and it was not updating as well.
Is there some limitation that to get the current hps of a mob, it must be targetted? I know that the client has the correct information, as ShowEQ reports hps correctly (at least those near the player).