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Self Automated Tradeskill Macros
Posted: Mon Aug 02, 2004 9:52 pm
by Override
I have decided to make a website that has all my tradeskill macros with updates posted on it. As long as people use them, I will update them. The site is:
http://www.override13.com/mq2/
Please post problems, comments, and suggestions here and I will get to them as soon as possible. I do work for a living like 70% of the population in the USA to support the other 30% so I may take a day or two to respond.
I currently have macros for all tradeskills, but they will not be posted till all bugs are worked out (or at least the ones I find).
Note: If you like my work and would like to donate, you go to the website above and click the donate button and thank you for your support.
Posted: Tue Aug 03, 2004 8:38 pm
by loadingpleasewait
You should add a check to make sure the enviro is empty.. = ) if not, then take whatevers in it, out..
Posted: Tue Aug 03, 2004 8:41 pm
by Override
Yeah, I was looking into adding something for that :) It can be annoying if something is in there to begin with.
Posted: Tue Aug 03, 2004 8:43 pm
by A_Druid_00
Awesome work Override. I may just put them to use once the 5,000 other people who are going to be using them over the next month are finished. I can only imagine what Abysmal Sea looks like right now.

Posted: Tue Aug 03, 2004 8:50 pm
by Fabolous1
A_Druid_00 wrote:Awesome work Override. I may just put them to use once the 5,000 other people who are going to be using them over the next month are finished. I can only imagine what Abysmal Sea looks like right now.

Roflmao /agree
Posted: Tue Aug 03, 2004 10:18 pm
by 3djoker
i tried the brewing mac tonight and it sticks on buying the casks. i see in the code it should buy only 40, but when it reached 10 stacks of casks i had to call it /end lol. tried 3 times, everytime, same thing. all the common files are in the folder inside the macro folder.
any ideas?
Posted: Tue Aug 03, 2004 10:23 pm
by Override
Posted: Tue Aug 03, 2004 10:29 pm
by 3djoker
thanx man, was coming to say nm last post cuase i seen that post. thanx though, may help others.
Posted: Tue Aug 03, 2004 10:31 pm
by Override
Yeah, a lot of people are having that problem, so posting it here may help.
Posted: Tue Aug 03, 2004 10:42 pm
by 3djoker
worked like a charm for buying, now only thing is, im CTD after it buys right when it closes the second merchant and should head to the barrel, it just CTD me everytime.
Posted: Tue Aug 03, 2004 11:00 pm
by Override
That is very wierd, I'm not sure why it would do that. I have updated all the macros now to not use any /keypress to open the merchant windows too. But I'm not sure why you would CTD. Try typing this:
That is the next command after it closes the merchant window. That command may be crashing you. I would go command by comand and see what happens.
Posted: Tue Aug 03, 2004 11:25 pm
by 3djoker
is the cause.
tried to type it in manually with no macros loaded and CTD. now to figure out why its hapening. anyone else CTD when typing this?
Posted: Wed Aug 04, 2004 3:42 am
by loadingpleasewait
Very nice work. Its not often you find a macro that works so well without having to edit it like mad. Pleasure to meet you tonight.

I dont like running macros afk, I had to go for a bit but when I returned I restarted the macro, and it worked like a charm. THANKS for these!
heh, got anything for alchemy?

Posted: Wed Aug 04, 2004 11:32 am
by Pytte
some jerk put stuff in the brew barrel and fucked up the macro :)
So could you please do a check brew barrel thing and just destroy whatever is in there?
Posted: Wed Aug 04, 2004 12:32 pm
by loadingpleasewait
on smithing macro, you should once again put an enviro check, also if you start the macro with componants, you should have it sell the componants back to the merchant and start over.. selling finished products as well...
OR more difficult, have the macro do a ${FindItemCount[Componant]} to see how many of that componant you already have on hand, and then just buy what more you need to do the combines..
Just a couple suggestions.. having componants really messes things up.. = \