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Logic Help (Bot Hive)

Posted: Thu Jul 22, 2004 6:31 pm
by Feclar
ack wrong forum thought i posted in macro help

heres link to post in macrohelp

http://macroquest2.com/phpBB2/viewtopic ... 0172#60172

Thanks.

Posted: Thu Jul 22, 2004 7:31 pm
by magictiger
Oh wow.
Gives new meaning to "Live for the swarm" heh

Posted: Thu Jul 22, 2004 10:03 pm
by Arune
ROFL.

No wait. ROFLMAO.

What kind of resources would you need to run 60 characters in the game? Whats the max on a state of the art system now? 4 characters without massive issues? Let's be super generous and say 5. That is at least 12 systems to run 60 characters.

Put that aside for now. Anything is possible, but I think it would probably take a lot of work to make this a reality.

Posted: Thu Jul 22, 2004 10:12 pm
by Rusty~
would also be a good way to get 60 accounts banned probably lol

Posted: Thu Jul 22, 2004 11:01 pm
by Feclar
Arune wrote:ROFL.

No wait. ROFLMAO.

What kind of resources would you need to run 60 characters in the game? Whats the max on a state of the art system now? 4 characters without massive issues? Let's be super generous and say 5. That is at least 12 systems to run 60 characters.

Put that aside for now. Anything is possible, but I think it would probably take a lot of work to make this a reality.
shrug on my almost 4 yr old computer i can playably run 4 eq characters (amd1.8ghz 1gig ram gf4-4600)

p3 with decent vid card can run 2 fine
i have 2 p3's with decent vid cards
If you dont pawn your old computer gear most ppl upgrade every 2ish years or so , eq has been out 5yrs?


60 characters is just a figure i wouldnt personally plan to run 60 but if you can run 4 why cant you run 10 and if you can run 10 why cant you run 60

Posted: Thu Jul 22, 2004 11:02 pm
by Sparr
picture a university computer lab, with a dozen people all 3-boxing. now, remove 11 of the guys. there, not so infeasible. as to the coding, thats an entirely different matter. i suggest starting with small steps. also, do a multi-tier control system. have a single master tell group leaders what to do, then group leaders tell group members what to do. this makes each level far simpler.

Posted: Thu Jul 22, 2004 11:12 pm
by Feclar
Sparr wrote:picture a university computer lab, with a dozen people all 3-boxing. now, remove 11 of the guys. there, not so infeasible. as to the coding, thats an entirely different matter. i suggest starting with small steps. also, do a multi-tier control system. have a single master tell group leaders what to do, then group leaders tell group members what to do. this makes each level far simpler.
Yea i was thinking of that... mainly because of raids (which would be the last step) since some raids you split forces to a degree to deal with things.

But I dont really plan to use it for any large raids, prolly max ever would be 12 people so biggest raid i would attempt would be like ntov

And i think having multi-tiers may complicate it more

Currently i have a 65 sk+bl+clr+shm was going to start there.
Used to play 3 on main and the clr on the 2nd computer or 2 2 , depending on mood i guess