AYA 7.5 UI
Posted: Tue Jul 20, 2004 8:45 am
The AYA UI has recently been updated by Kanon to implement all the recent SoE changes, for example the new numerical Mana and the Aug container update.
I've modded the EQUI_TargetWindow.xml to incorporate hp regen, mana regen, level, class, direction and distance. It looks pretty packed but it seems easy enough for me to read
.
Just download the AYA 7.5 UI from eqinterface.com and install the usual way and replace the EQUI_TargetWindow.xml with the following :
Edit 21/07/04: Had to move hp and mana regen a few pixels to the right to fit 3 digits, useful for heal over times and effects like paragon of spirit.
I've modded the EQUI_TargetWindow.xml to incorporate hp regen, mana regen, level, class, direction and distance. It looks pretty packed but it seems easy enough for me to read
Just download the AYA 7.5 UI from eqinterface.com and install the usual way and replace the EQUI_TargetWindow.xml with the following :
Edit 21/07/04: Had to move hp and mana regen a few pixels to the right to fit 3 digits, useful for heal over times and effects like paragon of spirit.
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<StaticAnimation item="TW_MiniBorder">
<ScreenID>TargetMiniBorder</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>64</X>
<Y>28</Y>
</Location>
<Size>
<CX>26</CX>
<CY>14</CY>
</Size>
<Animation>MiniBorder</Animation>
</StaticAnimation>
<StaticAnimation item="TW_TargetBackGround">
<ScreenID>TargetBackGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>105</X>
<Y>2</Y>
</Location>
<Size>
<CX>427</CX>
<CY>40</CY>
</Size>
<Animation>targetbackground</Animation>
</StaticAnimation>
<StaticAnimation item="TW_PetGaugeBackGround">
<ScreenID>PetGaugeBackGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>37</Y>
</Location>
<Size>
<CX>60</CX>
<CY>5</CY>
</Size>
<Animation>TW_PetGBack</Animation>
</StaticAnimation>
<StaticAnimation item="TW_HPDecalGround">
<ScreenID>TW_HPDecalGround</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>533</X>
<Y>1</Y>
</Location>
<Size>
<CX>194</CX>
<CY>42</CY>
</Size>
<Animation>TW_HPDecal</Animation>
</StaticAnimation>
<StaticAnimation item="A_Sphere_bg01">
<ScreenID>A_Sphere_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-2</X>
<Y>3</Y>
</Location>
<Size>
<CX>80</CX>
<CY>19</CY>
</Size>
<Animation>SphereNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg01">
<ScreenID>A_Gauge_bg01</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>631</X>
<Y>-81</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg02">
<ScreenID>A_Gauge_bg02</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>587</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg03">
<ScreenID>A_Gauge_bg03</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>457</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg04">
<ScreenID>A_Gauge_bg04</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>328</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg05">
<ScreenID>A_Gauge_bg05</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>197</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<StaticAnimation item="A_Gauge_bg06">
<ScreenID>A_Gauge_bg06</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>67</X>
<Y>8</Y>
</Location>
<Size>
<CX>123</CX>
<CY>25</CY>
</Size>
<Animation>GaugeNewBack</Animation>
</StaticAnimation>
<Gauge item="TW_SphereOneY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>235</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereOneG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-1</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>200</G>
<B>0</B>
</FillTint>
<EQType>11</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereTwoY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>235</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereTwoG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>14</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>200</G>
<B>0</B>
</FillTint>
<EQType>12</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereThreeY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>31</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>235</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereThreeG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>29</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>200</G>
<B>0</B>
</FillTint>
<EQType>13</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFourY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>235</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFourG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>44</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>200</G>
<B>0</B>
</FillTint>
<EQType>14</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFiveY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>61</X>
<Y>6</Y>
</Location>
<Size>
<CX>30</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-10</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>235</R>
<G>232</G>
<B>0</B>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Background>RedSphere</Background>
<Fill>YellowSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="TW_SphereFiveG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>59</X>
<Y>6</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>0</R>
<G>200</G>
<B>0</B>
</FillTint>
<EQType>15</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
</Gauge>
<!-- Sphere gauge ends -->
<!-- Advanced Gauge Setting -->
<Gauge item="PW_SphereTargetY">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>37</Y>
</Location>
<Size>
<CX>60</CX>
<CY>5</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<TextOffsetY>-50</TextOffsetY>
<FillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</FillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>TW_PetGFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item="PW_SphereTargetG">
<ScreenID>SphereGauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>43</Y>
</Location>
<Size>
<CX>20</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-20</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<FillTint>
<R>0</R>
<G>173</G>
<B>99</B>
</FillTint>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Fill>GreenSphere</Fill>
</GaugeDrawTemplate>
<Text>No Pets</Text>
<TextOffsetY>2</TextOffsetY>
<TextOffsetX>-100</TextOffsetX>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
</Gauge>
<!-- Timer Removed
<StaticAnimation item="M_Back">
<Location>
<X>669</X>
<Y>18</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>Timerb</Animation>
</StaticAnimation>
<StaticAnimation item="M_Back#">
<Location>
<X>669</X>
<Y>27</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>Timerb</Animation>
</StaticAnimation>
<StaticAnimation item="Mez_Timer">
<Location>
<X>669</X>
<Y>18</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>A_Timer</Animation>
</StaticAnimation>
<StaticAnimation item="Mez_TimerSeconds">
<Location>
<X>669</X>
<Y>27</Y>
</Location>
<Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Animation>A_TimerSeconds</Animation>
</StaticAnimation>
-->
<Label item="PW_PetL">
<ScreenID>PW_PETL</ScreenID>
<EQType>69</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>64</X>
<Y>28</Y>
</Location>
<Size>
<CX>25</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<!-- Your Info -->
<Gauge item="TWCasting_Gauge">
<ScreenID>Gauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>7</Y>
</Location>
<Size>
<CX>108</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_HPNumber#">
<ScreenID>PlayerHPNumber</ScreenID>
<EQType>17</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>566</X>
<Y>0</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPDivider#">
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>617</X>
<Y>-62</Y>
</Location>
<Size>
<CX>9</CX>
<CY>17</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPMax#">
<ScreenID>PlayerMaxHP</ScreenID>
<EQType>18</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>626</X>
<Y>0</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_ManaNumber#">
<ScreenID>PlayerManaNumber</ScreenID>
<EQType>124</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>566</X>
<Y>21</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_ManaMax#">
<ScreenID>PlayerMaxMana</ScreenID>
<EQType>125</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>626</X>
<Y>21</Y>
</Location>
<Size>
<CX>59</CX>
<CY>20</CY>
</Size>
<Text>10000</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<!-- End of Info -->
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<!-- 2 neg18 -->
<X>132</X>
<Y>-28</Y>
</Location>
<Size>
<CX>400</CX>
<CY>54</CY>
</Size>
<GaugeOffsetY>46</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>255</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<!--
<Background>A_TargetGaugeBackground</Background>
-->
<Fill>A_TargetGaugeFill2</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Label item="MY_MANA#">
<ScreenID>ManaPercentage</ScreenID>
<EQType>20</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>685</X>
<Y>21</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MY_MANAREGEN#">
<ScreenID>ManaPercentage</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.ManaRegen}>=0,+${Me.ManaRegen},-${Me.ManaRegen}]}</TooltipReference>
<Location>
<X>710</X>
<Y>22</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>43</R>
<G>206</G>
<B>226</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item="MY_MANA">
<ScreenID>MY_MANA</ScreenID>
<Font>0</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>132</X>
<Y>35</Y>
</Location>
<Size>
<CX>400</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>0</R>
<G>30</G>
<B>230</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_TargetGaugeBackground</Background>
<Fill>A_TargetGaugeFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="MY_HP">
<ScreenID>MY_HP</ScreenID>
<Font>0</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>132</X>
<Y>-5</Y>
</Location>
<Size>
<CX>400</CX>
<CY>42</CY>
</Size>
<GaugeOffsetY>33</GaugeOffsetY>
<TextOffsetX>-250</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>230</R>
<G>0</G>
<B>30</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_TargetGaugeBackground</Background>
<Fill>A_TargetGaugeFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
<!--
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
</GaugeDrawTemplate>
</Gauge>
<Gauge item="PETH">
<ScreenID>PETH</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>17</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<Text>No Pets</Text>
<TextOffsetY>2</TextOffsetY>
<TextOffsetX>5</TextOffsetX>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>-250</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>0</R>
<G>250</G>
<B>50</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<AlignCenter>true</AlignCenter>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Target_Name">
<ScreenID>TargetNameLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>0</Y>
</Location>
<Text>Coirnav the Avatar of Water's corpse</Text>
<Size>
<CX>354</CX>
<CY>21</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>28</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
</Label>
<Label item="TW_PetName">
<ScreenID>TW_PetName</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>25</Y>
</Location>
<Text>No Pet</Text>
<Size>
<CX>60</CX>
<CY>11</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>68</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
</Label>
<Label item="Target_At">
<ScreenID>TargetAtLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>-390</X>
<Y>-2</Y>
</Location>
<Size>
<CX>18</CX>
<CY>20</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Target_Percent">
<ScreenID>TargetPercentLabel</ScreenID>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>496</X>
<Y>1</Y>
</Location>
<Size>
<CX>34</CX>
<CY>16</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<EQType>29</EQType>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="Target_PercentSign">
<ScreenID>TargetPercentSignLabel</ScreenID>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>357</X>
<Y>169</Y>
</Location>
<Size>
<CX>56</CX>
<CY>20</CY>
</Size>
<Text>TARGET : </Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item="Target_Cast">
<ScreenID>TargetCast</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>23</Y>
</Location>
<Size>
<CX>398</CX>
<CY>4</CY>
</Size>
<GaugeOffsetY>-1</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>20</R>
<G>20</G>
<B>250</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<!-- <Background>A_TargetGaugeBackground</Background>
-->
<Fill>A_TargetGaugeLinesFill</Fill>
<Lines>A_TargetGaugeLines</Lines>
<LinesFill>A_TargetGaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<Label item="PW_HP#">
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>573</X>
<Y>-59</Y>
</Location>
<Size>
<CX>54</CX>
<CY>19</CY>
</Size>
<Text>H.P. :</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPPercentage#">
<ScreenID>HPPercentage</ScreenID>
<EQType>19</EQType>
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>685</X>
<Y>0</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_HPRegen#">
<ScreenID>HPPercentage</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.HPRegen}>=0,+${Me.HPRegen},-${Me.HPRegen}]}</TooltipReference>
<Location>
<X>710</X>
<Y>1</Y>
</Location>
<Size>
<CX>35</CX>
<CY>19</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="PW_STM#">
<Font>6</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>635</X>
<Y>-41</Y>
</Location>
<Size>
<CX>67</CX>
<CY>19</CY>
</Size>
<Text>Mana :</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_StamPercentage#">
<ScreenID>StamPercentage</ScreenID>
<EQType>21</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>417</X>
<Y>159</Y>
</Location>
<Size>
<CX>35</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>-3</X>
<Y>-12</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Text>Playername123456</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>-64</X>
<Y>-12</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="TW_TargetDistDisp">
<ScreenID>TargetDist</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,${Target.Distance.Precision[0]}]}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>460</X>
<Y>3</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="TW_TargetDistLbl">
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,Dist:]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>440</X>
<Y>3</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>1</Font>
<TooltipReference>${Target.HeadingTo}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>416</X>
<Y>3</Y>
</Location>
<Size>
<CX>25</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item ="TW_TargetClassDisp">
<ScreenID>TargetClass</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[!${Target.ID}, ,${Target.Class}]}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>370</X>
<Y>3</Y>
</Location>
<Size>
<CX>42</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item ="TW_TargetLevelDisp">
<ScreenID>TargetLevel</ScreenID>
<EQType>9999</EQType>
<TooltipReference>${If[${Target.ID}==0,,${Target.Level}]}</TooltipReference>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>346</X>
<Y>3</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<TextureInfo item="TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
</StaticAnimation>
<!-- Test ends -->
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>63</X>
<Y>240</Y>
</Location>
<Size>
<!-- 624 64 -->
<CX>745</CX>
<CY>60</CY>
</Size>
<TextColor>
<R>55</R>
<G>55</G>
<B>55</B>
</TextColor>
<Text />
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_RoundedTopTarget</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>TW_TargetBackGround</Pieces>
<Pieces>TW_HPDecalGround</Pieces>
<Pieces>TW_PetGaugeBackGround</Pieces>
<Pieces>TW_MiniBorder</Pieces>
<Pieces>A_Sphere_bg01</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>MY_MANA</Pieces>
<Pieces>MY_MANA#</Pieces>
<Pieces>MY_MANAREGEN#</Pieces>
<Pieces>MY_HP</Pieces>
<Pieces>Target_Name</Pieces>
<Pieces>Target_At</Pieces>
<Pieces>Target_Percent</Pieces>
<Pieces>Target_PercentSign</Pieces>
<Pieces>Target_Cast</Pieces>
<Pieces>Player_HPNumber#</Pieces>
<Pieces>Player_HPDivider#</Pieces>
<Pieces>Player_HPMax#</Pieces>
<Pieces>Player_ManaNumber#</Pieces>
<Pieces>Player_ManaMax#</Pieces>
<Pieces>Player_HPPercentage#</Pieces>
<Pieces>Player_HPRegen#</Pieces>
<Pieces>PW_HP#</Pieces>
<Pieces>PW_STM#</Pieces>
<Pieces>TW_TargetDistDisp</Pieces>
<Pieces>TW_TargetDistLbl</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
<Pieces>TW_TargetClassDisp</Pieces>
<Pieces>TW_TargetLevelDisp</Pieces>
<Pieces>Player_StamPercentage#</Pieces>
<!--<Pieces>PETH</Pieces>-->
<!--
<Pieces>M_Back</Pieces>
<Pieces>M_Back#</Pieces>
<Pieces>Mez_Timer</Pieces>
<Pieces>Mez_TimerSeconds</Pieces>
-->
<!--
<Pieces>TWCasting_Gauge</Pieces>
-->
<Pieces>PW_PetL</Pieces>
<Pieces>PW_SphereTargetY</Pieces>
<!--
<Pieces>PW_SphereTargetG</Pieces>
-->
<Pieces>TW_SphereOneY</Pieces>
<Pieces>TW_SphereOneG</Pieces>
<Pieces>TW_SphereTwoY</Pieces>
<Pieces>TW_SphereTwoG</Pieces>
<Pieces>TW_SphereThreeY</Pieces>
<Pieces>TW_SphereThreeG</Pieces>
<Pieces>TW_SphereFourY</Pieces>
<Pieces>TW_SphereFourG</Pieces>
<Pieces>TW_SphereFiveY</Pieces>
<Pieces>TW_SphereFiveG</Pieces>
<Pieces>TW_PetName</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<!--
<Pieces>TG_GaugeDecalGraphic</Pieces>
-->
</Screen>
</XML>