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AYA 7.5 UI

Posted: Tue Jul 20, 2004 8:45 am
by Goby
The AYA UI has recently been updated by Kanon to implement all the recent SoE changes, for example the new numerical Mana and the Aug container update.
I've modded the EQUI_TargetWindow.xml to incorporate hp regen, mana regen, level, class, direction and distance. It looks pretty packed but it seems easy enough for me to read :smile: .
Just download the AYA 7.5 UI from eqinterface.com and install the usual way and replace the EQUI_TargetWindow.xml with the following :

Edit 21/07/04: Had to move hp and mana regen a few pixels to the right to fit 3 digits, useful for heal over times and effects like paragon of spirit.

Code: Select all


<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <StaticAnimation item="TW_MiniBorder">
    <ScreenID>TargetMiniBorder</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>64</X>
      <Y>28</Y>
    </Location>
    <Size>
      <CX>26</CX>
      <CY>14</CY>
    </Size>
    <Animation>MiniBorder</Animation>
  </StaticAnimation>
  <StaticAnimation item="TW_TargetBackGround">
    <ScreenID>TargetBackGround</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>2</Y>
    </Location>
    <Size>
      <CX>427</CX>
      <CY>40</CY>
    </Size>
    <Animation>targetbackground</Animation>
  </StaticAnimation>
  <StaticAnimation item="TW_PetGaugeBackGround">
    <ScreenID>PetGaugeBackGround</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>37</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>5</CY>
    </Size>
    <Animation>TW_PetGBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="TW_HPDecalGround">
    <ScreenID>TW_HPDecalGround</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>533</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>194</CX>
      <CY>42</CY>
    </Size>
    <Animation>TW_HPDecal</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Sphere_bg01">
    <ScreenID>A_Sphere_bg01</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-2</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>80</CX>
      <CY>19</CY>
    </Size>
    <Animation>SphereNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg01">
    <ScreenID>A_Gauge_bg01</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>631</X>
      <Y>-81</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg02">
    <ScreenID>A_Gauge_bg02</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>587</X>
      <Y>8</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg03">
    <ScreenID>A_Gauge_bg03</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>457</X>
      <Y>8</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg04">
    <ScreenID>A_Gauge_bg04</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>328</X>
      <Y>8</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg05">
    <ScreenID>A_Gauge_bg05</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>197</X>
      <Y>8</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Gauge_bg06">
    <ScreenID>A_Gauge_bg06</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>67</X>
      <Y>8</Y>
    </Location>
    <Size>
      <CX>123</CX>
      <CY>25</CY>
    </Size>
    <Animation>GaugeNewBack</Animation>
  </StaticAnimation>
  <Gauge item="TW_SphereOneY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>1</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-10</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>235</R>
      <G>232</G>
      <B>0</B>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Background>RedSphere</Background>
      <Fill>YellowSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereOneG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-1</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereTwoY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>16</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-10</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>235</R>
      <G>232</G>
      <B>0</B>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Background>RedSphere</Background>
      <Fill>YellowSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereTwoG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>14</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereThreeY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>31</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-10</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>235</R>
      <G>232</G>
      <B>0</B>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Background>RedSphere</Background>
      <Fill>YellowSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereThreeG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>29</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereFourY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>46</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-10</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>235</R>
      <G>232</G>
      <B>0</B>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Background>RedSphere</Background>
      <Fill>YellowSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereFourG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>44</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereFiveY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>61</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-10</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>235</R>
      <G>232</G>
      <B>0</B>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Background>RedSphere</Background>
      <Fill>YellowSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="TW_SphereFiveG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>59</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>0</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <!-- Sphere gauge ends -->
  <!-- Advanced Gauge Setting -->
  <Gauge item="PW_SphereTargetY">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>37</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>5</CY>
    </Size>
    <GaugeOffsetX>0</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <TextOffsetY>-50</TextOffsetY>
    <FillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </FillTint>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Fill>TW_PetGFill</Fill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="PW_SphereTargetG">
    <ScreenID>SphereGauge</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <GaugeOffsetX>-20</GaugeOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <FillTint>
      <R>0</R>
      <G>173</G>
      <B>99</B>
    </FillTint>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Fill>GreenSphere</Fill>
    </GaugeDrawTemplate>
    <Text>No Pets</Text>
    <TextOffsetY>2</TextOffsetY>
    <TextOffsetX>-100</TextOffsetX>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
  </Gauge>
  <!-- Timer Removed
  <StaticAnimation item="M_Back">
    <Location>
      <X>669</X>
      <Y>18</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>20</CY>
    </Size>
    <Animation>Timerb</Animation>
  </StaticAnimation>
  <StaticAnimation item="M_Back#">
    <Location>
      <X>669</X>
      <Y>27</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>20</CY>
    </Size>
    <Animation>Timerb</Animation>
  </StaticAnimation>
  <StaticAnimation item="Mez_Timer">
    <Location>
      <X>669</X>
      <Y>18</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>20</CY>
    </Size>
    <Animation>A_Timer</Animation>
  </StaticAnimation>
  <StaticAnimation item="Mez_TimerSeconds">
    <Location>
      <X>669</X>
      <Y>27</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>20</CY>
    </Size>
    <Animation>A_TimerSeconds</Animation>
  </StaticAnimation>
-->
  <Label item="PW_PetL">
    <ScreenID>PW_PETL</ScreenID>
    <EQType>69</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>64</X>
      <Y>28</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <!-- Your Info -->
  <Gauge item="TWCasting_Gauge">
    <ScreenID>Gauge</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>116</X>
      <Y>7</Y>
    </Location>
    <Size>
      <CX>108</CX>
      <CY>8</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>0</G>
      <B>240</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
      <EndCapRight>A_GaugeEndCapRight</EndCapRight>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="Player_HPNumber#">
    <ScreenID>PlayerHPNumber</ScreenID>
    <EQType>17</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>566</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>59</CX>
      <CY>20</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_HPDivider#">
    <Font>5</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>617</X>
      <Y>-62</Y>
    </Location>
    <Size>
      <CX>9</CX>
      <CY>17</CY>
    </Size>
    <Text>/</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_HPMax#">
    <ScreenID>PlayerMaxHP</ScreenID>
    <EQType>18</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>626</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>59</CX>
      <CY>20</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_ManaNumber#">
    <ScreenID>PlayerManaNumber</ScreenID>
    <EQType>124</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>566</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>59</CX>
      <CY>20</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_ManaMax#">
    <ScreenID>PlayerMaxMana</ScreenID>
    <EQType>125</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>626</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>59</CX>
      <CY>20</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <!-- End of Info -->
  <Gauge item="Target_HP">
    <ScreenID>TargetHP</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <!-- 2 neg18 -->
      <X>132</X>
      <Y>-28</Y>
    </Location>
    <Size>
      <CX>400</CX>
      <CY>54</CY>
    </Size>
    <GaugeOffsetY>46</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>6</EQType>
    <AlignCenter>true</AlignCenter>
    <GaugeDrawTemplate>
      <!--
      <Background>A_TargetGaugeBackground</Background>
-->
      <Fill>A_TargetGaugeFill2</Fill>
      <Lines>A_TargetGaugeLines</Lines>
      <LinesFill>A_TargetGaugeLinesFill</LinesFill>
      <!--
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="MY_MANA#">
    <ScreenID>ManaPercentage</ScreenID>
    <EQType>20</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>685</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>19</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
<Label item="MY_MANAREGEN#">
    <ScreenID>ManaPercentage</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.ManaRegen}>=0,+${Me.ManaRegen},-${Me.ManaRegen}]}</TooltipReference>
    <Location>
      <X>710</X>
      <Y>22</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>19</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>43</R>
      <G>206</G>
      <B>226</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Gauge item="MY_MANA">
    <ScreenID>MY_MANA</ScreenID>
    <Font>0</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>132</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>400</CX>
      <CY>8</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>0</R>
      <G>30</G>
      <B>230</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>2</EQType>
    <AlignCenter>true</AlignCenter>
    <GaugeDrawTemplate>
      <Background>A_TargetGaugeBackground</Background>
      <Fill>A_TargetGaugeFill</Fill>
      <Lines>A_TargetGaugeLines</Lines>
      <LinesFill>A_TargetGaugeLinesFill</LinesFill>
      <!--
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="MY_HP">
    <ScreenID>MY_HP</ScreenID>
    <Font>0</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>132</X>
      <Y>-5</Y>
    </Location>
    <Size>
      <CX>400</CX>
      <CY>42</CY>
    </Size>
    <GaugeOffsetY>33</GaugeOffsetY>
    <TextOffsetX>-250</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>230</R>
      <G>0</G>
      <B>30</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>1</EQType>
    <AlignCenter>true</AlignCenter>
    <GaugeDrawTemplate>
      <Background>A_TargetGaugeBackground</Background>
      <Fill>A_TargetGaugeFill</Fill>
      <Lines>A_TargetGaugeLines</Lines>
      <LinesFill>A_TargetGaugeLinesFill</LinesFill>
      <!--
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="PETH">
    <ScreenID>PETH</ScreenID>
    <Font>3</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>108</CX>
      <CY>24</CY>
    </Size>
    <Text>No Pets</Text>
    <TextOffsetY>2</TextOffsetY>
    <TextOffsetX>5</TextOffsetX>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <GaugeOffsetY>16</GaugeOffsetY>
    <TextOffsetX>-250</TextOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>50</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>16</EQType>
    <AlignCenter>true</AlignCenter>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
      <EndCapRight>A_GaugeEndCapRight</EndCapRight>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="Target_Name">
    <ScreenID>TargetNameLabel</ScreenID>
    <Font>5</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>133</X>
      <Y>0</Y>
    </Location>
    <Text>Coirnav the Avatar of Water's corpse</Text>
    <Size>
      <CX>354</CX>
      <CY>21</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>28</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="TW_PetName">
    <ScreenID>TW_PetName</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>25</Y>
    </Location>
    <Text>No Pet</Text>
    <Size>
      <CX>60</CX>
      <CY>11</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>68</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="Target_At">
    <ScreenID>TargetAtLabel</ScreenID>
    <Font>5</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-390</X>
      <Y>-2</Y>
    </Location>
    <Size>
      <CX>18</CX>
      <CY>20</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Target_Percent">
    <ScreenID>TargetPercentLabel</ScreenID>
    <Font>5</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>496</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>34</CX>
      <CY>16</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>29</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="Target_PercentSign">
    <ScreenID>TargetPercentSignLabel</ScreenID>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>357</X>
      <Y>169</Y>
    </Location>
    <Size>
      <CX>56</CX>
      <CY>20</CY>
    </Size>
    <Text>TARGET  : </Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Gauge item="Target_Cast">
    <ScreenID>TargetCast</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>133</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>398</CX>
      <CY>4</CY>
    </Size>
    <GaugeOffsetY>-1</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>20</R>
      <G>20</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <!--    <Background>A_TargetGaugeBackground</Background>
-->
      <Fill>A_TargetGaugeLinesFill</Fill>
      <Lines>A_TargetGaugeLines</Lines>
      <LinesFill>A_TargetGaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="PW_HP#">
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>573</X>
      <Y>-59</Y>
    </Location>
    <Size>
      <CX>54</CX>
      <CY>19</CY>
    </Size>
    <Text>H.P. :</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
<Label item="Player_HPPercentage#">
    <ScreenID>HPPercentage</ScreenID>
    <EQType>19</EQType>
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>685</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>19</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_HPRegen#">
    <ScreenID>HPPercentage</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
<TooltipReference>${If[${Me.HPRegen}>=0,+${Me.HPRegen},-${Me.HPRegen}]}</TooltipReference>
    <Location>
      <X>710</X>
      <Y>1</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>19</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>

  <Label item="PW_STM#">
    <Font>6</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>635</X>
      <Y>-41</Y>
    </Location>
    <Size>
      <CX>67</CX>
      <CY>19</CY>
    </Size>
    <Text>Mana :</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_StamPercentage#">
    <ScreenID>StamPercentage</ScreenID>
    <EQType>21</EQType>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>417</X>
      <Y>159</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Target_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <EQType>29</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-3</X>
      <Y>-12</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="Target_HPPercLabel">
    <ScreenID>HPPercLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-12</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>

<Label item ="TW_TargetDistDisp"> 
<ScreenID>TargetDist</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,${Target.Distance.Precision[0]}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>460</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>30</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>true</AlignLeft> 
</Label> 

<Label item="TW_TargetDistLbl"> 
<Font>1</Font> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,Dist:]}</TooltipReference> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>440</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>25</CX> 
<CY>14</CY> 
</Size> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>true</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>false</AlignLeft> 
</Label> 

<Label item="MQ_TargetDirection"> 
    <ScreenID>MQ_TargetDirection</ScreenID> 
    <EQType>9999</EQType> 
    <Font>1</Font> 
    <TooltipReference>${Target.HeadingTo}</TooltipReference> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>416</X> 
      <Y>3</Y> 
    </Location> 
    <Size> 
      <CX>25</CX> 
      <CY>15</CY> 
    </Size> 
    <Text>100</Text> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>0</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
    <AlignLeft>true</AlignLeft> 
  </Label> 

<Label item ="TW_TargetClassDisp"> 
<ScreenID>TargetClass</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[!${Target.ID}, ,${Target.Class}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>370</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>42</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>false</AlignRight> 
<AlignLeft>true</AlignLeft> 
</Label> 

<Label item ="TW_TargetLevelDisp"> 
<ScreenID>TargetLevel</ScreenID> 
<EQType>9999</EQType> 
<TooltipReference>${If[${Target.ID}==0,,${Target.Level}]}</TooltipReference> 
<Font>1</Font> 
<RelativePosition>true</RelativePosition> 
<Location> 
<X>346</X> 
<Y>3</Y> 
</Location> 
<Size> 
<CX>22</CX> 
<CY>14</CY> 
</Size> 
<Text>0</Text> 
<TextColor> 
<R>255</R> 
<G>255</G> 
<B>255</B> 
</TextColor> 
<NoWrap>true</NoWrap> 
<AlignCenter>false</AlignCenter> 
<AlignRight>true</AlignRight> 
<AlignLeft>false</AlignLeft> 
</Label> 

  <TextureInfo item="TargetBox.tga">
    <Size>
      <CX>128</CX>
      <CY>32</CY>
    </Size>
  </TextureInfo>
  <Ui2DAnimation item="A_TargetBox">
    <Cycle>false</Cycle>
    <Frames>
      <Texture>TargetBox.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>128</CX>
        <CY>32</CY>
      </Size>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="A_TargetBoxStaticAnim">
    <ScreenID>A_TargetBoxStaticAnim</ScreenID>
    <Animation>A_TargetBox</Animation>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
  </StaticAnimation>
  <!-- Test ends -->
  <Screen item="TargetWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>63</X>
      <Y>240</Y>
    </Location>
    <Size>
      <!-- 624 64 -->
      <CX>745</CX>
      <CY>60</CY>
    </Size>
    <TextColor>
      <R>55</R>
      <G>55</G>
      <B>55</B>
    </TextColor>
    <Text />
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Your Current Target</TooltipReference>
    <DrawTemplate>WDT_RoundedTopTarget</DrawTemplate>
    <Style_Titlebar>true</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>TW_TargetBackGround</Pieces>
    <Pieces>TW_HPDecalGround</Pieces>
    <Pieces>TW_PetGaugeBackGround</Pieces>
    <Pieces>TW_MiniBorder</Pieces>
    <Pieces>A_Sphere_bg01</Pieces>
    <Pieces>Target_HP</Pieces>
    <Pieces>MY_MANA</Pieces>
    <Pieces>MY_MANA#</Pieces>
    <Pieces>MY_MANAREGEN#</Pieces>
    <Pieces>MY_HP</Pieces>
    <Pieces>Target_Name</Pieces>
    <Pieces>Target_At</Pieces>
    <Pieces>Target_Percent</Pieces>
    <Pieces>Target_PercentSign</Pieces>
    <Pieces>Target_Cast</Pieces>
    <Pieces>Player_HPNumber#</Pieces>
    <Pieces>Player_HPDivider#</Pieces>
    <Pieces>Player_HPMax#</Pieces>
    <Pieces>Player_ManaNumber#</Pieces>
    <Pieces>Player_ManaMax#</Pieces>
    <Pieces>Player_HPPercentage#</Pieces>
    <Pieces>Player_HPRegen#</Pieces>
    <Pieces>PW_HP#</Pieces>
    <Pieces>PW_STM#</Pieces>
    <Pieces>TW_TargetDistDisp</Pieces> 
    <Pieces>TW_TargetDistLbl</Pieces>
    <Pieces>MQ_TargetDirection</Pieces>
    <Pieces>TW_TargetClassDisp</Pieces>
    <Pieces>TW_TargetLevelDisp</Pieces>
    <Pieces>Player_StamPercentage#</Pieces>
    <!--<Pieces>PETH</Pieces>-->
    <!--
    <Pieces>M_Back</Pieces>
    <Pieces>M_Back#</Pieces>
    <Pieces>Mez_Timer</Pieces>
    <Pieces>Mez_TimerSeconds</Pieces>
-->
    <!--
  <Pieces>TWCasting_Gauge</Pieces>
-->
    <Pieces>PW_PetL</Pieces>
    <Pieces>PW_SphereTargetY</Pieces>
    <!--
  <Pieces>PW_SphereTargetG</Pieces>
-->
    <Pieces>TW_SphereOneY</Pieces>
    <Pieces>TW_SphereOneG</Pieces>
    <Pieces>TW_SphereTwoY</Pieces>
    <Pieces>TW_SphereTwoG</Pieces>
    <Pieces>TW_SphereThreeY</Pieces>
    <Pieces>TW_SphereThreeG</Pieces>
    <Pieces>TW_SphereFourY</Pieces>
    <Pieces>TW_SphereFourG</Pieces>
    <Pieces>TW_SphereFiveY</Pieces>
    <Pieces>TW_SphereFiveG</Pieces>
    <Pieces>TW_PetName</Pieces>
    <Pieces>Target_HPLabel</Pieces>
    <Pieces>Target_HPPercLabel</Pieces>
    <Pieces>A_TargetBoxStaticAnim</Pieces>
    <!--
  <Pieces>TG_GaugeDecalGraphic</Pieces>
-->
  </Screen>
</XML>


Timed Buffs Window for AYA

Posted: Tue Jul 20, 2004 11:10 am
by Goby
The modded buffs window that jumpyfrog included in his AYA 7.0 mod still works with 7.5 so i've included the code below in case some still need it.

Just replace EQUI_BuffWindow.xml with the one below.

Code: Select all


<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <StaticAnimation item="A_buff_bg01">
    <ScreenID>A_spell_bg01</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>-1</Y>
    </Location>
    <Size>
      <CX>47</CX>
      <CY>467</CY>
    </Size>
    <Animation>buff_bg01</Animation>
  </StaticAnimation>
  <Button item="BW_Buff0_Button">
    <ScreenID>Buff0</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff1_Button">
    <ScreenID>Buff1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff2_Button">
    <ScreenID>Buff2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff3_Button">
    <ScreenID>Buff3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff4_Button">
    <ScreenID>Buff4</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff5_Button">
    <ScreenID>Buff5</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff6_Button">
    <ScreenID>Buff6</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff7_Button">
    <ScreenID>Buff7</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff8_Button">
    <ScreenID>Buff8</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff9_Button">
    <ScreenID>Buff9</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff10_Button">
    <ScreenID>Buff10</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff11_Button">
    <ScreenID>Buff11</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff12_Button">
    <ScreenID>Buff12</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff13_Button">
    <ScreenID>Buff13</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
  <Button item="BW_Buff14_Button">
    <ScreenID>Buff14</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Size>
      <CX>150</CX>
      <CY>30</CY>
    </Size>
    <ButtonDrawTemplate>
      <Normal>BlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>7</X>
      <Y>1</Y>
    </DecalOffset>
    <DecalSize>
      <CX>28</CX>
      <CY>28</CY>
    </DecalSize>
  </Button>
<Label item="BW_B1Name"> 
    <ScreenID>B1_Name</ScreenID> 
    <EQType>45</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>0</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B1Duration"> 
    <ScreenID>B1_Duration</ScreenID> 
    <EQType>9999</EQType> 
<!--    <TooltipReference>${Math.Calc[${Me.Buff[1].Duration}/10]}</TooltipReference> --> 
    <TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>15</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B2Name"> 
    <ScreenID>B2_Name</ScreenID> 
    <EQType>46</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>31</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B2Duration"> 
    <ScreenID>B2_Duration</ScreenID> 
    <EQType>9999</EQType> 
<!--    <TooltipReference>${Math.Calc[${Me.Buff[2].Duration}/10]}</TooltipReference> --> 
    <TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>46</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B3Name"> 
    <ScreenID>B3_Name</ScreenID> 
    <EQType>47</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>62</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B3Duration"> 
    <ScreenID>B3_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>77</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B4Name"> 
    <ScreenID>B4_Name</ScreenID> 
    <EQType>48</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>93</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B4Duration"> 
    <ScreenID>B4_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>108</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B5Name"> 
    <ScreenID>B5_Name</ScreenID> 
    <EQType>49</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>124</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B5Duration"> 
    <ScreenID>B5_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>139</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B6Name"> 
    <ScreenID>B6_Name</ScreenID> 
    <EQType>50</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>155</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B6Duration"> 
    <ScreenID>B6_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>170</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B7Name"> 
    <ScreenID>B7_Name</ScreenID> 
    <EQType>51</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>186</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B7Duration"> 
    <ScreenID>B7_Duration</ScreenID> 
    <EQType>9999</EQType> 
<!--    <TooltipReference>$char(buff,7,durationsecs)</TooltipReference> --> 
    <TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>201</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B8Name"> 
    <ScreenID>B8_Name</ScreenID> 
    <EQType>52</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>217</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B8Duration"> 
    <ScreenID>B8_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>232</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B9Name"> 
    <ScreenID>B9_Name</ScreenID> 
    <EQType>53</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>248</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B9Duration"> 
    <ScreenID>B9_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>263</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B10Name"> 
    <ScreenID>B9_Name</ScreenID> 
    <EQType>54</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>279</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
     <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B10Duration"> 
    <ScreenID>B10_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>294</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B11Name"> 
    <ScreenID>B11_Name</ScreenID> 
    <EQType>55</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>310</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B11Duration"> 
    <ScreenID>B11_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>325</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B12Name"> 
    <ScreenID>B12_Name</ScreenID> 
    <EQType>56</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>341</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B12Duration"> 
    <ScreenID>B12_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>356</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B13Name"> 
    <ScreenID>B13_Name</ScreenID> 
    <EQType>57</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>372</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B13Duration"> 
    <ScreenID>B13_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>387</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B14Name"> 
    <ScreenID>B14_Name</ScreenID> 
    <EQType>58</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>403</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B14Duration"> 
    <ScreenID>B14_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>418</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B15Name"> 
    <ScreenID>B15_Name</ScreenID> 
    <EQType>59</EQType> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>434</Y> 
    </Location> 
    <Size> 
      <CX>120</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignCenter>false</AlignCenter> 
    <AlignRight>false</AlignRight> 
  </Label> 
  <Label item="BW_B15Duration"> 
    <ScreenID>B15_Duration</ScreenID> 
    <EQType>9999</EQType> 
    <TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference> 
    <Font>2</Font> 
    <RelativePosition>true</RelativePosition> 
    <Location> 
      <X>50</X> 
      <Y>449</Y> 
    </Location> 
    <Size> 
      <CX>30</CX> 
      <CY>15</CY> 
    </Size> 
    <Text /> 
    <TextColor> 
      <R>255</R> 
      <G>255</G> 
      <B>255</B> 
    </TextColor> 
    <NoWrap>true</NoWrap> 
    <AlignRight>false</AlignRight> 
  </Label>
  <Screen item="BuffWindow">
    <!--<ScreenID/>-->
    <Text>Effects</Text>
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>640</X>
      <Y>450</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>467</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_buff_bg01</Pieces>
    <Pieces>BW_Buff0_Button</Pieces>
    <Pieces>BW_Buff1_Button</Pieces>
    <Pieces>BW_Buff2_Button</Pieces>
    <Pieces>BW_Buff3_Button</Pieces>
    <Pieces>BW_Buff4_Button</Pieces>
    <Pieces>BW_Buff5_Button</Pieces>
    <Pieces>BW_Buff6_Button</Pieces>
    <Pieces>BW_Buff7_Button</Pieces>
    <Pieces>BW_Buff8_Button</Pieces>
    <Pieces>BW_Buff9_Button</Pieces>
    <Pieces>BW_Buff10_Button</Pieces>
    <Pieces>BW_Buff11_Button</Pieces>
    <Pieces>BW_Buff12_Button</Pieces>
    <Pieces>BW_Buff13_Button</Pieces>
    <Pieces>BW_Buff14_Button</Pieces>
    <Pieces>BW_B1Name</Pieces> 
    <Pieces>BW_B1Duration</Pieces> 
    <Pieces>BW_B2Name</Pieces> 
    <Pieces>BW_B2Duration</Pieces> 
    <Pieces>BW_B3Name</Pieces> 
    <Pieces>BW_B3Duration</Pieces> 
    <Pieces>BW_B4Name</Pieces> 
    <Pieces>BW_B4Duration</Pieces> 
    <Pieces>BW_B5Name</Pieces> 
    <Pieces>BW_B5Duration</Pieces> 
    <Pieces>BW_B6Name</Pieces> 
    <Pieces>BW_B6Duration</Pieces> 
    <Pieces>BW_B7Name</Pieces> 
    <Pieces>BW_B7Duration</Pieces> 
    <Pieces>BW_B8Name</Pieces> 
    <Pieces>BW_B8Duration</Pieces> 
    <Pieces>BW_B9Name</Pieces> 
    <Pieces>BW_B9Duration</Pieces> 
    <Pieces>BW_B10Name</Pieces> 
    <Pieces>BW_B10Duration</Pieces> 
    <Pieces>BW_B11Name</Pieces> 
    <Pieces>BW_B11Duration</Pieces> 
    <Pieces>BW_B12Name</Pieces> 
    <Pieces>BW_B12Duration</Pieces> 
    <Pieces>BW_B13Name</Pieces> 
    <Pieces>BW_B13Duration</Pieces> 
    <Pieces>BW_B14Name</Pieces> 
    <Pieces>BW_B14Duration</Pieces> 
    <Pieces>BW_B15Name</Pieces> 
    <Pieces>BW_B15Duration</Pieces> 
  </Screen>
</XML>


Posted: Wed Jul 21, 2004 3:13 am
by Wikid_Ringmaster
Really Nice :D
I am not good with XML Code but you think it is possible
that someone can mod the group window to show lvl and class :lol:

Group Window with level and class

Posted: Wed Jul 21, 2004 8:41 am
by Goby
Quite simple to add level and class so i've added it too :smile:

Just replace EQUI_GroupWindow.xml with the one below.

Code: Select all


<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Button item="GW_InviteButton">
    <ScreenID>InviteButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Select a player and click to invite into the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Inv_b</Normal>
      <Pressed>Inv_a</Pressed>
      <Flyby>Inv_b</Flyby>
      <Disabled>Inv_a</Disabled>
      <PressedFlyby>Inv_b</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_DisbandButton">
    <ScreenID>DisbandButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Click to disband your target from the group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Dis_b</Normal>
      <Pressed>Dis_a</Pressed>
      <Flyby>Dis_b</Flyby>
      <Disabled>Dis_a</Disabled>
      <PressedFlyby>Dis_b</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_FollowButton">
    <ScreenID>FollowButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Accept an invitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Fol_b</Normal>
      <Pressed>Fol_a</Pressed>
      <Flyby>Fol_b</Flyby>
      <Disabled>Fol_a</Disabled>
      <PressedFlyby>Fol_b</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_DeclineButton">
    <ScreenID>DeclineButton</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Refuse an invtitation to group</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>Dec_b</Normal>
      <Pressed>Dec_a</Pressed>
      <Flyby>Dec_b</Flyby>
      <Disabled>Dec_a</Disabled>
      <PressedFlyby>Dec_b</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="GW_LFGButton">
    <ScreenID>LFGButton</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-100</X>
      <Y>-100</Y>
    </Location>
    <Size>
      <CX>26</CX>
      <CY>26</CY>
    </Size>
    <Style_Checkbox>false</Style_Checkbox>
    <TooltipReference>Open LFG Window</TooltipReference>
    <ButtonDrawTemplate>
      <Normal>A_LFGBtnNormal</Normal>
      <Pressed>A_LFGBtnPressed</Pressed>
      <Flyby>A_LFGBtnFlyby</Flyby>
      <Disabled>A_LFGBtnNormal</Disabled>
      <PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Label item="GW_PlayerPercent1">
    <ScreenID>TargetPercentage</ScreenID>
    <EQType>35</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>154</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PercentFig1">
    <!--  <Font>1</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>101</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PlayerPercent2">
    <ScreenID>TargetPercentage</ScreenID>
    <EQType>36</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>284</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PercentFig2">
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>220</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PlayerPercent3">
    <ScreenID>TargetPercentage</ScreenID>
    <EQType>37</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>421</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>29</CX>
      <CY>13</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PercentFig3">
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>360</X>
      <Y>18</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PlayerPercent4">
    <ScreenID>TargetPercentage</ScreenID>
    <EQType>38</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>544</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PercentFig4">
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>585</X>
      <Y>46</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PlayerPercent5">
    <ScreenID>TargetPercentage</ScreenID>
    <EQType>39</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>674</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_PercentFig5">
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>738</X>
      <Y>45</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="GW_F2">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>72</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>14</CY>
    </Size>
    <Text>F2</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="GW_F3">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>202</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>14</CY>
    </Size>
    <Text>F3</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="GW_F4">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>333</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>13</CY>
    </Size>
    <Text>F4</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="GW_F5">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>462</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>14</CY>
    </Size>
    <Text>F5</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="GW_F6">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>592</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>14</CY>
    </Size>
    <Text>F6</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <!-- Advanced Group Testing -->
  <Gauge item="GW_Gauge1100">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>69</X>
      <Y>-7</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>38</CY>
    </Size>
    <TextOffsetX>0</TextOffsetX>
    <TextOffsetY>14</TextOffsetY>
    <GaugeOffsetX>20</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>250</R>
      <G>250</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>11</EQType>
    <GaugeDrawTemplate>
      <!--
    <Background>A_GaugeBackground</Background>-->
      <Fill>Playergauge100</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <!--
    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_PetGauge1##">
    <ScreenID>PetGauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>89</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>3</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>17</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <!--<Lines>A_GaugeLines</Lines>-->
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge2100">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>199</X>
      <Y>-7</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>38</CY>
    </Size>
    <TextOffsetX>0</TextOffsetX>
    <TextOffsetY>14</TextOffsetY>
    <GaugeOffsetX>20</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>250</R>
      <G>250</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>12</EQType>
    <GaugeDrawTemplate>
      <Fill>Playergauge100</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_PetGauge2##">
    <ScreenID>PetGauge2</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>219</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>3</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>18</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <!--<Lines>A_GaugeLines</Lines>-->
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge3100">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>330</X>
      <Y>-7</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>38</CY>
    </Size>
    <TextOffsetX>0</TextOffsetX>
    <TextOffsetY>14</TextOffsetY>
    <GaugeOffsetX>20</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>250</R>
      <G>250</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>13</EQType>
    <GaugeDrawTemplate>
      <Fill>Playergauge100</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <!--   <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_PetGauge3##">
    <ScreenID>PetGauge3</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>350</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>3</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>19</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <!--<Lines>A_GaugeLines</Lines>-->
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge4100">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>459</X>
      <Y>-7</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>38</CY>
    </Size>
    <TextOffsetX>0</TextOffsetX>
    <TextOffsetY>14</TextOffsetY>
    <GaugeOffsetX>20</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>250</R>
      <G>250</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>14</EQType>
    <GaugeDrawTemplate>
      <Fill>Playergauge100</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
 -->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_PetGauge4##">
    <ScreenID>PetGauge4</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>479</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>3</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>20</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <!--<Lines>A_GaugeLines</Lines>-->
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_Gauge5100">
    <ScreenID>Gauge1</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>589</X>
      <Y>-7</Y>
    </Location>
    <Size>
      <CX>120</CX>
      <CY>38</CY>
    </Size>
    <TextOffsetX>0</TextOffsetX>
    <TextOffsetY>14</TextOffsetY>
    <GaugeOffsetX>20</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>250</R>
      <G>250</G>
      <B>250</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>15</EQType>
    <GaugeDrawTemplate>
      <Fill>Playergauge100</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <!--    <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
    <EndCapRight>A_GaugeEndCapRight</EndCapRight>
-->
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="GW_PetGauge5##">
    <ScreenID>PetGauge5</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>609</X>
      <Y>36</Y>
    </Location>
    <Size>
      <CX>100</CX>
      <CY>3</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>0</R>
      <G>250</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>21</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <!--<Lines>A_GaugeLines</Lines>-->
      <!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
      <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
      <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
    </GaugeDrawTemplate>
  </Gauge>
  <!-- Group END -->
  <Label item="GW_HPLabel1">
    <ScreenID>HPLabel1</ScreenID>
    <EQType>35</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPPercLabel1">
    <ScreenID>HPPercLabel1</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_HPLabel2">
    <ScreenID>HPLabel2</ScreenID>
    <EQType>36</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPPercLabel2">
    <ScreenID>HPPercLabel2</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_HPLabel3">
    <ScreenID>HPLabel3</ScreenID>
    <EQType>37</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPPercLabel3">
    <ScreenID>HPPercLabel3</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_HPLabel4">
    <ScreenID>HPLabel4</ScreenID>
    <EQType>38</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPPercLabel4">
    <ScreenID>HPPercLabel4</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="GW_HPLabel5">
    <ScreenID>HPLabel5</ScreenID>
    <EQType>39</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>Playername123456</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <Label item="GW_HPPercLabel5">
    <ScreenID>HPPercLabel5</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>-64</X>
      <Y>-108</Y>
    </Location>
    <Size>
      <CX>1</CX>
      <CY>1</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
  <Label item="Group_Name_1">
    <ScreenID>Group1</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>69</X>
      <Y>7</Y>
    </Location>
    <Text>Group (F2)</Text>
    <Size>
      <CX>100</CX>
      <CY>14</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>30</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="Group_Name_2">
    <ScreenID>Group2</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>199</X>
      <Y>8</Y>
    </Location>
    <Text>Group (F3)</Text>
    <Size>
      <CX>100</CX>
      <CY>14</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>31</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="Group_Name_3">
    <ScreenID>Group3</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>330</X>
      <Y>7</Y>
    </Location>
    <Text>Group (F4)</Text>
    <Size>
      <CX>100</CX>
      <CY>14</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>32</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="Group_Name_4">
    <ScreenID>Group4</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>459</X>
      <Y>7</Y>
    </Location>
    <Text>Group (F5)</Text>
    <Size>
      <CX>100</CX>
      <CY>14</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>33</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>
  <Label item="Group_Name_5">
    <ScreenID>Group5</ScreenID>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>589</X>
      <Y>7</Y>
    </Location>
    <Text>Group (F6)</Text>
    <Size>
      <CX>100</CX>
      <CY>14</CY>
    </Size>
    <Text />
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <EQType>34</EQType>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
  </Label>

<Label item="GW_Level1">
		<ScreenID>ClassLabel1</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[1].Level}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>72</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>12</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>

<Label item="GW_Level2">
		<ScreenID>ClassLabel2</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[2].Level}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>202</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>12</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>

<Label item="GW_Level3">
		<ScreenID>ClassLabel3</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[3].Level}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>333</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>12</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>

<Label item="GW_Level4">
		<ScreenID>ClassLabel4</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[4].Level}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>462</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>12</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>

<Label item="GW_Level5">
		<ScreenID>ClassLabel5</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[5].Level}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>592</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>12</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>

<Label item="GW_Class1">
		<ScreenID>ClassLabel1</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[1].Class}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>85</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>65</CX>
			<CY>12</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>

<Label item="GW_Class2">
		<ScreenID>ClassLabel2</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[2].Class}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>215</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>65</CX>
			<CY>12</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>

<Label item="GW_Class3">
		<ScreenID>ClassLabel3</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[3].Class}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>346</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>65</CX>
			<CY>12</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>

<Label item="GW_Class4">
		<ScreenID>ClassLabel4</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[4].Class}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>485</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>65</CX>
			<CY>12</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>

<Label item="GW_Class5">
		<ScreenID>ClassLabel5</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
		<TooltipReference>${Group[5].Class}</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>605</X>
			<Y>32</Y>
		</Location>
		<Size>
			<CX>65</CX>
			<CY>12</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
			<R>200</R>
			<G>200</G>
			<B>200</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>

  <Screen item="GroupWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>78</Y>
    </Location>
    <Size>
      <CX>745</CX>
      <CY>46</CY>
    </Size>
    <Text />
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Advanced Grouping Window</TooltipReference>
    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_Gauge_bg01</Pieces>
    <Pieces>A_Gauge_bg02</Pieces>
    <Pieces>A_Gauge_bg03</Pieces>
    <Pieces>A_Gauge_bg04</Pieces>
    <Pieces>A_Gauge_bg05</Pieces>
    <Pieces>A_Gauge_bg06</Pieces>
    <Pieces>GW_InviteButton</Pieces>
    <Pieces>GW_DisbandButton</Pieces>
    <Pieces>GW_FollowButton</Pieces>
    <Pieces>GW_DeclineButton</Pieces>
    <!-- Advanced Gauge Testing -->
    <Pieces>GW_Gauge1100</Pieces>
    <!--
  <Pieces>GW_Gauge160</Pieces>
  <Pieces>GW_Gauge130</Pieces>
  <Pieces>GW_Gauge110</Pieces>
-->
    <Pieces>GW_Gauge2100</Pieces>
    <!--
  <Pieces>GW_Gauge260</Pieces>
  <Pieces>GW_Gauge230</Pieces>
  <Pieces>GW_Gauge210</Pieces>
-->
    <Pieces>GW_Gauge3100</Pieces>
    <!--
  <Pieces>GW_Gauge360</Pieces>
  <Pieces>GW_Gauge330</Pieces>
  <Pieces>GW_Gauge310</Pieces>
-->
    <Pieces>GW_Gauge4100</Pieces>
    <!--
  <Pieces>GW_Gauge460</Pieces>
  <Pieces>GW_Gauge430</Pieces>
  <Pieces>GW_Gauge410</Pieces>
-->
    <Pieces>GW_Gauge5100</Pieces>
    <!--
  <Pieces>GW_Gauge560</Pieces>
  <Pieces>GW_Gauge530</Pieces>
  <Pieces>GW_Gauge510</Pieces>
-->
    <!-- Ends -->
    <Pieces>GW_PetGauge1##</Pieces>
    <Pieces>GW_PetGauge2##</Pieces>
    <Pieces>GW_PetGauge3##</Pieces>
    <Pieces>GW_PetGauge4##</Pieces>
    <Pieces>GW_PetGauge5##</Pieces>
    <Pieces>GW_LFGButton</Pieces>
    <Pieces>GW_PlayerPercent1</Pieces>
    <Pieces>GW_PercentFig1</Pieces>
    <Pieces>GW_PlayerPercent2</Pieces>
    <Pieces>GW_PercentFig2</Pieces>
    <Pieces>GW_PlayerPercent3</Pieces>
    <Pieces>GW_PercentFig3</Pieces>
    <Pieces>GW_PlayerPercent4</Pieces>
    <Pieces>GW_PercentFig4</Pieces>
    <Pieces>GW_PlayerPercent5</Pieces>
    <Pieces>GW_PercentFig5</Pieces>
    <Pieces>GW_F2</Pieces>
    <Pieces>GW_F3</Pieces>
    <Pieces>GW_F4</Pieces>
    <Pieces>GW_F5</Pieces>
    <Pieces>GW_F6</Pieces>
    <Pieces>GW_Level1</Pieces>
    <Pieces>GW_Level2</Pieces>
    <Pieces>GW_Level3</Pieces>
    <Pieces>GW_Level4</Pieces>
    <Pieces>GW_Level5</Pieces>
    <Pieces>GW_Class1</Pieces>
    <Pieces>GW_Class2</Pieces>
    <Pieces>GW_Class3</Pieces>
    <Pieces>GW_Class4</Pieces>
    <Pieces>GW_Class5</Pieces>
    <Pieces>GW_HPLabel1</Pieces>
    <Pieces>GW_HPPercLabel1</Pieces>
    <Pieces>GW_HPLabel2</Pieces>
    <Pieces>GW_HPPercLabel2</Pieces>
    <Pieces>GW_HPLabel3</Pieces>
    <Pieces>GW_HPPercLabel3</Pieces>
    <Pieces>GW_HPLabel4</Pieces>
    <Pieces>GW_HPPercLabel4</Pieces>
    <Pieces>GW_HPLabel5</Pieces>
    <Pieces>GW_HPPercLabel5</Pieces>
    <!--
    <Pieces>Group_Name_1</Pieces>
    <Pieces>Group_Name_2</Pieces>
    <Pieces>Group_Name_3</Pieces>
    <Pieces>Group_Name_4</Pieces>
    <Pieces>Group_Name_5</Pieces>
-->
  </Screen>
</XML>


Posted: Wed Jul 21, 2004 2:50 pm
by magictiger
This is just me being lazy and all for not trying myself first, but any idea what would be needed to put the rainbow HP gauge and bubbled air and stamina gauges back into Jumpy's AYA mod?

Posted: Wed Jul 21, 2004 5:31 pm
by Wikid_Ringmaster
Thanks Really nice. I this UI is the bomb :D

Posted: Fri Jul 30, 2004 3:11 pm
by RedManCommeth
This stuff is beautifull! Top notch.

Buff bar mods no longer required though.

I especially love the mods to the group window, I HATE trying to figgure out int caster level 65 titles.

If there was anything else I really wanted to add target info wise, I would put it in a 4th tab in the pet window.

RedManCommeth

Posted: Tue Aug 03, 2004 2:22 pm
by RedManCommeth
If there was anything else I really wanted to add target info wise, I would put it in a 4th tab in the pet window.
And so... I did.

I added:
- my speed
- target's speed and their ugly name (a_rathe_councilman03)
- current running macro
- name of item on the cursor

This is not polished at all, mainly I am throwing it up becasue this is a great and simple way for the less UI savvy to add things to their UI.

Also, you COULD use a completly vanilla Aya7.5 and put a bunch of the other stuff into this window instead, as long as the 4th tab isn't selected it is pretty inconspicuous.

I have higlighted the two things I added for the macro one, adding anything else you simply need to add the same lines for your own stuff.

Code: Select all


<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <StaticAnimation item="PW_EndDecal">
    <ScreenID>PW_EndDecal</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>6</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Animation>EndDecal</Animation>
  </StaticAnimation>
  <StaticAnimation item="PW_EndNumberDecal">
    <ScreenID>PW_EndNumberDecal</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>118</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>72</CX>
      <CY>14</CY>
    </Size>
    <Animation>EndNumDecal</Animation>
  </StaticAnimation>
  <StaticAnimation item="PW_EndBackDecal">
    <ScreenID>PW_EndBackDecal</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>32</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>86</CX>
      <CY>14</CY>
    </Size>
    <Animation>XpBackDecal</Animation>
  </StaticAnimation>
  <Label item="PWFavorNumber">
    <EQType>117</EQType>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>171</X>
      <Y>70</Y>
    </Location>
    <Size>
      <CX>52</CX>
      <CY>14</CY>
    </Size>
    <Text>99999</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
  <StaticAnimation item="PW_STDecal#">
    <ScreenID>PW_STDecal#</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>4</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>220</CX>
      <CY>64</CY>
    </Size>
    <Animation>PW_STDecal</Animation>
  </StaticAnimation>
  <Gauge item="PIW_Player_Fatigue">
    <ScreenID>EndGauge</ScreenID>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>32</X>
      <Y>6</Y>
    </Location>
    <Size>
      <CX>60</CX>
      <CY>11</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>150</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>240</G>
      <B>240</B>
    </LinesFillTint>
    <DrawLinesFill>true</DrawLinesFill>
    <EQType>3</EQType>
    <GaugeDrawTemplate>
      <Fill>XpFill</Fill>
      <LinesFill>XpLineFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <Ui2DAnimation item="A_PetSpellIcons">
    <Cycle>false</Cycle>
    <Grid>true</Grid>
    <Vertical>false</Vertical>
    <CellHeight>40</CellHeight>
    <CellWidth>40</CellWidth>
    <Frames>
      <Texture>Spells01.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>256</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
    <Frames>
      <Texture>Spells02.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>256</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
    <Frames>
      <Texture>Spells03.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>256</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
    <Frames>
      <Texture>Spells04.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>256</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
    <Frames>
      <Texture>Spells05.tga</Texture>
      <Location>
        <X>0</X>
        <Y>0</Y>
      </Location>
      <Size>
        <CX>256</CX>
        <CY>256</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="PetBlueIconBackground">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>CS_Buttons.bmp</Texture>
      <Location>
        <X>4</X>
        <Y>4</Y>
      </Location>
      <Size>
        <CX>124</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="PetRedIconBackground">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>CS_Buttons.bmp</Texture>
      <Location>
        <X>4</X>
        <Y>104</Y>
      </Location>
      <Size>
        <CX>120</CX>
        <CY>20</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Button item="PIW_PetBuff0_Button">
    <ScreenID>PetBuff0</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff1_Button">
    <ScreenID>PetBuff1</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>25</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff2_Button">
    <ScreenID>PetBuff2</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>45</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff3_Button">
    <ScreenID>PetBuff3</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Default and not used
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff4_Button">
    <ScreenID>PetBuff4</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>85</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--Default
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff5_Button">
    <ScreenID>PetBuff5</ScreenID>
    <!--<Font>3</Font> Defautl -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff6_Button">
    <ScreenID>PetBuff6</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff7_Button">
    <ScreenID>PetBuff7</ScreenID>
    <!--<Font>3</Font> Use defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>4</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Use Defaults -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Use defaults
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff8_Button">
    <ScreenID>PetBuff8</ScreenID>
    <!--<Font>3</Font>Defaults-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>Use default-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff9_Button">
    <ScreenID>PetBuff9</ScreenID>
    <!--<Font>3</Font>Use Defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>25</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use Defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff10_Button">
    <ScreenID>PetBuff10</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>45</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff11_Button">
    <ScreenID>PetBuff11</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff12_Button">
    <ScreenID>PetBuff12</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>85</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff13_Button">
    <ScreenID>PetBuff13</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff14_Button">
    <ScreenID>PetBuff14</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff15_Button">
    <ScreenID>PetBuff15</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>24</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff16_Button">
    <ScreenID>PetBuff16</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff17_Button">
    <ScreenID>PetBuff17</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>25</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff18_Button">
    <ScreenID>PetBuff18</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>45</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> -->
    <Style_Checkbox>false</Style_Checkbox>
    <RadioGroup />
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Default and not used
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff19_Button">
    <ScreenID>PetBuff19</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--Default
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff20_Button">
    <ScreenID>PetBuff20</ScreenID>
    <!--<Font>3</Font> Defautl -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>85</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff21_Button">
    <ScreenID>PetBuff21</ScreenID>
    <!--<Font>3</Font> Default -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Default -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff22_Button">
    <ScreenID>PetBuff22</ScreenID>
    <!--<Font>3</Font> Use defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> Use Defaults -->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!-- Use defaults
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff23_Button">
    <ScreenID>PetBuff23</ScreenID>
    <!--<Font>3</Font>Defaults-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use default -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>Use default-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff24_Button">
    <ScreenID>PetBuff24</ScreenID>
    <!--<Font>3</Font>Use Defaults -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/> Use Defaults -->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/> -->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff25_Button">
    <ScreenID>PetBuff25</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>25</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff26_Button">
    <ScreenID>PetBuff26</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>45</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff27_Button">
    <ScreenID>PetBuff27</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetBlueIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff28_Button">
    <ScreenID>PetBuff28</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>85</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_PetBuff29_Button">
    <ScreenID>PetBuff29</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>67</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <ButtonDrawTemplate>
      <Normal>PetRedIconBackground</Normal>
      <NormalDecal>BuffIcons</NormalDecal>
    </ButtonDrawTemplate>
    <DecalOffset>
      <X>2</X>
      <Y>2</Y>
    </DecalOffset>
    <DecalSize>
      <CX>16</CX>
      <CY>16</CY>
    </DecalSize>
  </Button>
  <Button item="PIW_AttackButton">
    <ScreenID>AttackButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>80</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Attack</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Attack</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_FollowButton">
    <ScreenID>FollowButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>82</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Follow Me</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Follow</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_TauntButton">
    <ScreenID>TauntButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>2</X>
      <Y>39</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Taunt</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Taunt</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_GuardButton">
    <ScreenID>GuardButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>82</X>
      <Y>39</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Guard Here</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Guard</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_SitButton">
    <ScreenID>SitButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>39</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Sit Down</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Sit</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <!-- The stand button will ignore its own size/location and always be under the sit button (for smooth toggling) -->
  <Button item="PIW_StandButton">
    <ScreenID>StandButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>39</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Stand Up</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Stand</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_BackButton">
    <ScreenID>BackButton</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>42</X>
      <Y>39</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Back Off</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Back</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Button item="PIW_LostButton">
    <ScreenID>LostButton</ScreenID>
    <Font>3</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>40</CX>
      <CY>20</CY>
    </Size>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference>Pet Get Lost</TooltipReference>
    <Style_Checkbox>false</Style_Checkbox>
    <!--<RadioGroup/>-->
    <Text>Lost</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
  </Button>
  <Gauge item="PIW_PetHPGauge">
    <ScreenID>PetHPGauge</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>3</X>
      <Y>-11</Y>
    </Location>
    <Size>
      <CX>108</CX>
      <CY>24</CY>
    </Size>
    <GaugeOffsetY>16</GaugeOffsetY>
    <Text>No Pet</Text>
    <TextOffsetY>-25</TextOffsetY>
    <TextOffsetX>-25</TextOffsetX>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
      <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
      <EndCapRight>A_GaugeEndCapRight</EndCapRight>
    </GaugeDrawTemplate>
  </Gauge>
  <!-- Inventry Info -->
  <InvSlot item="InvSlot1#">
    <ScreenID>InvSlot1</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>87</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>1</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_HEAD		2 -->
  <InvSlot item="InvSlot2#">
    <ScreenID>InvSlot2</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>67</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>2</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_FACE		3 -->
  <InvSlot item="InvSlot3#">
    <ScreenID>InvSlot3</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>107</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>3</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_R_EAR		4 -->
  <InvSlot item="InvSlot4#">
    <ScreenID>InvSlot4</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>107</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>4</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_NECK		5 -->
  <InvSlot item="InvSlot5#">
    <ScreenID>InvSlot5</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>87</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>5</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_SHOULDERS	6 -->
  <InvSlot item="InvSlot6#">
    <ScreenID>InvSlot6</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>67</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>6</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_ARMS		7 -->
  <InvSlot item="InvSlot7#">
    <ScreenID>InvSlot7</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>47</X>
      <Y>3</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>7</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_ABOUT_BODY (Back)	8 -->
  <InvSlot item="InvSlot8#">
    <ScreenID>InvSlot8</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>147</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>8</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_L_WRIST		9 -->
  <InvSlot item="InvSlot9#">
    <ScreenID>InvSlot9</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>47</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>9</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_R_WRIST		10 -->
  <InvSlot item="InvSlot10#">
    <ScreenID>InvSlot10</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>27</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>10</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_RANGE		11 -->
  <InvSlot item="InvSlot11#">
    <ScreenID>InvSlot11</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>47</X>
      <Y>43</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>11</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_HANDS		12 -->
  <InvSlot item="InvSlot12#">
    <ScreenID>InvSlot12</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>147</X>
      <Y>23</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>20</CY>
    </Size>
    <Background>A_RecessedBox20</Background>
    <EQType>12</EQType>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
  </InvSlot>
  <!-- IS_PRIMARY		13 -->
  <InvSlot item="InvSlot13#">
    <ScreenID>InvSlot13</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X&g

Posted: Thu Aug 12, 2004 7:15 pm
by N3mo
how exactly do i copy paste this into a xml file? do i need to DL some editor or what?

Posted: Thu Aug 12, 2004 11:16 pm
by magictiger
Too big for one post, Redman.