alert(1)==True? "TFM" didn't help.
Posted: Thu Jul 08, 2004 3:41 am
Before the new mq2data I had a series of macros with player alerts, like this:
How can I find out if an alert is true with this new system?
Also I heard you can make it so a player alert doesn't get triggered by players you specify, an ignore list of sorts. Is this just a rumor?
If this was covered in the manual I must have missed it, and if that's the case I'd appreciate if you let me know. Thanks!
Code: Select all
/if $alert(1)==TRUE /call Stop
Also I heard you can make it so a player alert doesn't get triggered by players you specify, an ignore list of sorts. Is this just a rumor?
If this was covered in the manual I must have missed it, and if that's the case I'd appreciate if you let me know. Thanks!