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Hud Buff Timer question

Posted: Mon Jul 05, 2004 8:09 pm
by JimJohnson
whats wrong with this Hud buff code for timer / name?

Code: Select all

Buff1 =3,5,315,0,255,0,1 - ${If[${Me.Buff[1].Duration}>;5,${Me.Buff[1]},]} 
Buff1 =3,5,315,255,0,0,1 - ${If[${Me.Buff[1].Duration}<;5,${Me.Buff[1]},]} 
Buff1Timer =3,140,315,255,255,0,${If[${Me.Buff[1].Duration}>;5,${Me.Buff[1].Duration.Time},]}  
Buff1Timer =3,140,315,255,0,0,${If[${Me.Buff[1].Duration}<;5,${Me.Buff[1].Duration.Time},]} 

Posted: Mon Jul 05, 2004 9:13 pm
by CuddleBunny
Try to give every element an own name, then it "might" work :roll:

Posted: Mon Jul 05, 2004 9:49 pm
by wassup
Might want to fix these too:
You have semi-colons in there that doesn't belong

Code: Select all

Buff1Timer =3,140,315,255,255,0,${If[${Me.Buff[1].Duration}>;5,${Me.Buff[1].Duration.Time},]}
Hrmmm... color is not working in code statements... it's in

Code: Select all

${Me.Buff[1].Duration}>;5

Posted: Tue Jul 06, 2004 12:37 am
by JimJohnson
was someone elses hud they posted just was trying to figure out why didnt work.. went about doing it diffrent. thanks anyways

Posted: Tue Jul 06, 2004 12:54 pm
by Drumstix42
Is this statement legit?

Code: Select all

${Me.Buff[1].Duration}>5
If so, is that greater than 5 minutes? seconds?

Posted: Tue Jul 06, 2004 5:38 pm
by Digitalxero
Drumstix42 wrote:Is this statement legit?

Code: Select all

${Me.Buff[1].Duration}>5
If so, is that greater than 5 minutes? seconds?

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${If[${Me.Buff[1].Duration}>5,True,False]}
and it is ticks or 1/10th of a sec

Posted: Thu Jul 08, 2004 6:47 am
by Synndic
Duration returns the number of ticks I believe. I actually placed my buff timers directly along side the buff themselves.

On a similar problem with the hud
What is Harm Touch classified as? I have my Hud showing up Forage when the ability becomes ready, but Harm Touch doesn't seem to be classified as one.

Code: Select all

 ForageTimer=3,5,40,255,255,0,${If[${Me.AbilityReady[Forage]},FORAGE,]}
 HarmTouchTimer=3,5,52,255,255,0,${If[${Me.AbilityReady[Harm Touch]},HARM TOUCH,]}

Posted: Thu Jul 08, 2004 1:28 pm
by Lax
Correct, HT is not a skill (e.g. you do not have 225 in Harm Touch). It's a class-based Innate (and also an alt ability when you get Improved HT, which is a lot easier to have the timer for). LoH and HT are on alternate timers which are not currently supported in MQ, if I remember correctly...

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