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a simple invis every 9-10 minutes mac?
Posted: Fri Jul 02, 2004 8:00 pm
by 3djoker
just curious if there is a way to have a lvl 57 mage cast the long duration invis every 9-10 minutes?
im not going to pretend i know the first thing bout coding, becuase i don't. i'm just looking for something to cast invis every 10 minutes to refresh it while i wait for a spawn, so i don't need to do it. or when im 2 boxing, so i can just sit the mage in for some exp.
thanx a ton in advance......
*flame my ass= on*
Posted: Fri Jul 02, 2004 9:03 pm
by Space-Boy
Code: Select all
#include spellcast.inc
#event attacked "#*#hits you#*#"
#event tell "#*#tells you#*#"
#event tell "#*#told you#*#"
Sub Main
:loop
/doevents
/if (${Me.Buff[Gather Shadows].Duration}<3) {
/call cast "Gather Shadows"
}
/goto :loop
/return
Sub Event_tell
/beep
/return
Sub Event_attacked
/beep
/beep
/pause 3
/beep
/beep
/return
usage would be /mac invis
Posted: Fri Jul 02, 2004 9:44 pm
by 3djoker
actually for mage it would be...
Code: Select all
#include spellcast.inc
#event appear "#*#You appear#*#"
#event attacked "#*#hits you#*#"
#event tell "#*#tells you#*#"
#event tell "#*#told you#*#"
Sub Main
:loop
/doevents
/if (!${Me.Buff["Veil of Elements"]}) {
/call cast "Veil of Elements"
}
/goto :loop
/return
Sub Event_tell
/tell ${Param0} got a tell
/return
Sub Event_appear
/tell ${Param0} appeared, recasting
/beep
/return
Sub Event_attacked
/tell ${Param0} Im being attacked help!
/beep
/beep
/pause 3
/beep
/beep
/return
but did try it, got some error though....
i started it with no invis. it casted invis like it should but right after invis was cast, i got this error......
Code: Select all
Failed to parse /if condition '(veil of elements)', non-numeric encountered
invis.mac@12 (main):if (!${Me.Buff["Improved Invisibility"]}) {
the current macro has ended
iny idea what happened?
Posted: Fri Jul 02, 2004 9:58 pm
by Space-Boy
gonna log my enchanter in with random duration invis to figure it out =) will edit the original post with working version gimme a few
Posted: Fri Jul 02, 2004 10:08 pm
by 3djoker
thanx a ton man.
Posted: Fri Jul 02, 2004 10:23 pm
by Space-Boy
edited for use w/ necro or sk, change spell names, and i couldnt get tells working for some reason but at least the beeps work!! =) will re invis when tehre are 12 seconds left on spell, (when its flashing)
good enough right?
editted out some of the events, no need for them
Posted: Fri Jul 02, 2004 10:29 pm
by s16z
Tells don't work because Param0 doesn't exist in the subs, it's a parameter to the Main routine. You need to save it somewhere in another variable and use that.
Posted: Sat Jul 03, 2004 6:12 am
by 3djoker
works like a charm :)
now can i have permission to add a lil stuff to it to enhance it and give me some hands on at coding?
Posted: Sat Jul 03, 2004 11:10 am
by fearless
You can only edit your own posts unless you are an admin.
Posted: Sat Jul 03, 2004 12:46 pm
by 3djoker
thats not what i meant.
i just wanted permission to use his base code and alter it for my own personal benefits.
Posted: Sat Jul 03, 2004 1:17 pm
by aChallenged1
Isn't posting your code here pretty much permission to use as you see fit?
Posted: Sun Jul 04, 2004 3:02 pm
by blueninja
3djoker wrote:
i started it with no invis. it casted invis like it should but right after invis was cast, i got this error......
Code: Select all
Failed to parse /if condition '(veil of elements)', non-numeric encountered
invis.mac@12 (main):if (!${Me.Buff["Improved Invisibility"]}) {
the current macro has ended
iny idea what happened?
Me.Buff returns a "buff" type object. The default type cast is string, Use ${Me.Buff["Improved Invisibility"].ID} instead.
Posted: Mon Jul 05, 2004 2:31 am
by Chill
while you could use ID as a boolean to see if its there or not, it would be better to use duration, like in the top post:
Code: Select all
/if (${Me.Buff[Gather Shadows].Duration}<3)
For a mage that would be:
Code: Select all
/if (${Me.Buff[veil of elements].Duration}<3)
This will allow you to re-invis just before invis fades, rather than after you become visable.
Note that .Duration is in 6-second tics.
Posted: Mon Jul 05, 2004 6:38 pm
by blueninja
That will bork when you don't have the buff on you though since you can't compare NULL to 3. Best way is to first test ID then Duration.[/code]