Post
by DeathSpiral » Wed Sep 18, 2002 11:13 pm
For the hell of it, I injected two test timers into one of my scripts that uses delays and did some testing. The script in question loops alot, and has a single /delay 2 in it. The timer did -not- count down while delaying, or at least that seems to be the case. I set a 150 second timer, and I looped exactly 80 times before the timer fired. When it fired, it fired after 166 seconds of execution (16 seconds late, or, .2s delay per loop, coinciding exactly with the amount of delay). Further testing by resetting the timer to 150 seconds and checking execution time has born out exactly the same: (ie, not some first timer cycle glitch; I let the timer cycle 10 times, and every time it was 16seconds late). Which leads me to ask: is this a bug or a feature?
I am orc pawn, hear me yell for centurians...