Post
by dweomer » Tue May 04, 2004 10:03 am
this is one of the many "features" of the new graphics engine. one of the ways they minimize both net and video lag is to transfer and process less info on toons that are behind you or quite distant from you. this is why when you turn around quickly at a raid you see many people falling briefly to their actual positions (anyone coming into your viewing frustum has their state immediately updated in your client). it is also why you get the annoying "walking sounds" constantly if someone walks behind you or you turn your back on someone walking. the new eq engine is has incorproated a lot more "lazy" processing, with good and bad results.
also, why is this in "Bug Reports" as it is not an mq2 bug but a new feature of eq ?