Wanting to add a few things ..
Posted: Fri Mar 26, 2004 4:03 am
Well I made my own spell bar wich is simple and low lag. What Id like to do is add a little box to the spell bar to make a random hotkey ... For instance I wanna make a box similar to the ones in the activities window where you would edit and make hotbuttons. But I wanna be able to edit the box at will the same way we can now edit social buttons. My reasoning behind htis is to be able ti add a /who feature to my spell bar that I can click at will and also be able to edit it to whatever Id like ..
Im not sure if this makes sense I tried to add it already using ASP_SocialButton etc .. Im not quite sure where i went wrong.. Id also like to remove the grey background but cant seem to get rid of it, I tried to make it transparent but it didnt work. THus far I have Target Guildstatus HP % Level and class added to it. Im REALLY REALLY N00b at XML so heres my first shot at it Id appreciate any opinions or help ..
Heres the source Code
Any suggestions would rock TY ...
Im not sure if this makes sense I tried to add it already using ASP_SocialButton etc .. Im not quite sure where i went wrong.. Id also like to remove the grey background but cant seem to get rid of it, I tried to make it transparent but it didnt work. THus far I have Target Guildstatus HP % Level and class added to it. Im REALLY REALLY N00b at XML so heres my first shot at it Id appreciate any opinions or help ..
Heres the source Code
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Gauge item="Target_HPText">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>51</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>3</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>105</G>
<B>85</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Target_Level">
<ScreenID>TargetLevel</ScreenID>
<EQType>2000</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>-3</X>
<Y>76</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_Class">
<ScreenID>TargetClass</ScreenID>
<EQType>2001</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>28</X>
<Y>76</Y>
</Location>
<Size>
<CX>78</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Target_Percent">
<ScreenID>TargetPercentage</ScreenID>
<EQType>29</EQType>
<Font>3</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>116</X>
<Y>73</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_Guild">
<ScreenID>TargetGuild</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$target(guild)</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>149</X>
<Y>63</Y>
</Location>
<Size>
<CX>114</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<SpellGem item="CSPW_Spell0">
<ScreenID>CSPW_Spell0</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>19</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell1">
<ScreenID>CSPW_Spell1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>36</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell2">
<ScreenID>CSPW_Spell2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>71</X>
<Y>19</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell3">
<ScreenID>CSPW_Spell3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>107</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell4">
<ScreenID>CSPW_Spell4</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>149</X>
<Y>1</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell5">
<ScreenID>CSPW_Spell5</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>184</X>
<Y>20</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell6">
<ScreenID>CSPW_Spell6</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>219</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell7">
<ScreenID>CSPW_Spell7</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>254</X>
<Y>19</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>8</SpellIconOffsetX>
<SpellIconOffsetY>4</SpellIconOffsetY>
</SpellGem>
<Button item="CSPW_SpellBook">
<ScreenID>CSPW_SpellBook</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>140</X>
<Y>31</Y>
</Location>
<Size>
<CX>20</CX>
<CY>20</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Opens and closes Your Spellbook</TooltipReference>
<Style_Checkbox>true</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>A_BookBtnNormal</Normal>
<Pressed>A_BookBtnPressed</Pressed>
<Flyby>A_BookBtnFlyby</Flyby>
<Disabled>A_BookBtnDisabled</Disabled>
<PressedFlyby>A_BookBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item="CastSpellWnd">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>295</CX>
<CY>100</CY>
</Size>
<Text>Spells</Text>
<Style_Transparent>True</Style_Transparent>
<TooltipReference>Allows you to cast your memorized spells</TooltipReference>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>False</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>False</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>CSPW_Spell0</Pieces>
<Pieces>CSPW_Spell1</Pieces>
<Pieces>CSPW_Spell2</Pieces>
<Pieces>CSPW_Spell3</Pieces>
<Pieces>CSPW_Spell4</Pieces>
<Pieces>CSPW_Spell5</Pieces>
<Pieces>CSPW_Spell6</Pieces>
<Pieces>CSPW_Spell7</Pieces>
<Pieces>CSPW_SpellBook</Pieces>
<Pieces>Target_HPText</Pieces>
<Pieces>Target_Level</Pieces>
<Pieces>Target_Class</Pieces>
<Pieces>Target_Percent</Pieces>
<Pieces>Target_Guild</Pieces>
<Style_HScroll>False</Style_HScroll>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
</Screen>
</XML>
Any suggestions would rock TY ...