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MQ2 not listing invisble spawns?
Posted: Mon Jan 05, 2004 2:26 pm
by Glasscoin
One of the features of MQ I enjoyed most was the ability to see invisible mobs, that you weren't supposed to see... like, for things that had an emote as you walked past, there'd usually be a mob, like, "water" for the emote "water drips from the stalagmite to the stalacite."
It appears I can't see 'em anymore... that's intentional, I'm guessing...
Posted: Mon Jan 05, 2004 4:51 pm
by van
/mapfilter trigger
or are you talking "see" as in see.. i only saw them on the map or in the /who list. and in the readme or help file uberwho can still list them
Posted: Tue Jan 06, 2004 11:36 am
by TI994a
You can still see them. About a month or 2 ago, they changed the default superwho to no longer list invis mobs by default. Now, you need to include the INVIS keyword after the mob name if you wish to see them. I believe there is also an INI setting you can make that will restore invis mobs to the default.
- TI
Posted: Tue Jan 06, 2004 6:00 pm
by Bad Karma
TI994a wrote:I believe there is also an INI setting you can make that will restore invis mobs to the default.
If this is true, can someone post the setting? I'm at work, and don't have access to my manual.
Posted: Tue Jan 06, 2004 6:10 pm
by TI994a
Posted: Tue Jan 06, 2004 8:31 pm
by YKW-28983
Bad Karma wrote:TI994a wrote:I believe there is also an INI setting you can make that will restore invis mobs to the default.
If this is true, can someone post the setting? I'm at work, and don't have access to my manual.
http://macroquest2.com/main.php?p=manual
??
Posted: Tue Jan 06, 2004 9:13 pm
by Bad Karma
MacroQuest Manual wrote:Last Updated: November 3th, 2003 by Wassup
That works, but is the last 'updated date' accurate? I was just going to email it to myself after work today, but if the online one is "current", then I won't bother.