Post
by Grumpy » Fri Dec 26, 2003 9:31 pm
I do know one little bit, Flowing thught items are capped at a total of 15 (in whatever combination), no idea how much spells can add to that (I'd assume whatever you can get to stack). C5 alone is like 17 mana/tick, plus the beastlord line of hit/mana regen stacks with that, plus I assume you can benefit from bard mana regen, plus Illusion Regen (like the necro lich spells).
That's 15+18+14+9 == 56 mana/tick right there, so 35/tick is obviously wrong, add in necro Arch Lich (35/tick all by itself) and you have 91 mana/tick.
Most folks would pick:
Clr/Enc/Rog/War, plus either dru or wiz for transport (usually dru for damage shields, backup healing). Your group is light on healing (especially after Pally's LoH is gone), plus lacking warrior's defensive disc, plus no crowd control for pulls gone bad. (Until you add the chanter).. Shaman is pretty much dead weight with enc\clr\dru along. Trust me on that one, I have a high level shaman.