Page 1 of 1

default group window(with distance and class added)

Posted: Mon Dec 15, 2003 7:49 pm
by GothOpie
as the title states, default group window, just added the range of the group member (to the left of hp%) and their class (to the right)
the size of the window has NOT changed

Code: Select all


<?xml version="1.0"?>
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by pino (pino) -->
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>
	<Button item="GW_InviteButton">
		<ScreenID>InviteButton</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>122</Y>
		</Location>
		<Size>
			<CX>54</CX>
			<CY>20</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Select a player and click to invite into the group</TooltipReference>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<Text>Invite</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<ButtonDrawTemplate>
			<Normal>A_SmallBtnNormal</Normal>
			<Pressed>A_SmallBtnPressed</Pressed>
			<Flyby>A_SmallBtnFlyby</Flyby>
			<Disabled>A_SmallBtnDisabled</Disabled>
			<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
		<Text>Invite</Text>
	</Button>
	<Button item="GW_DisbandButton">
		<ScreenID>DisbandButton</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>57</X>
			<Y>122</Y>
		</Location>
		<Size>
			<CX>54</CX>
			<CY>20</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Click to disband your target from the group</TooltipReference>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>A_SmallBtnNormal</Normal>
			<Pressed>A_SmallBtnPressed</Pressed>
			<Flyby>A_SmallBtnFlyby</Flyby>
			<Disabled>A_SmallBtnDisabled</Disabled>
			<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
		<Text>Disband</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Button>
	<Button item="GW_FollowButton">
		<ScreenID>FollowButton</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>122</Y>
		</Location>
		<Size>
			<CX>54</CX>
			<CY>20</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Accept an invitation to group</TooltipReference>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<Text>Follow</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<ButtonDrawTemplate>
			<Normal>A_BtnNormal</Normal>
			<Pressed>A_BtnPressed</Pressed>
			<Flyby>A_BtnFlyby</Flyby>
			<Disabled>A_BtnDisabled</Disabled>
			<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
		<Text>Invite</Text>
	</Button>
	<Button item="GW_DeclineButton">
		<ScreenID>DeclineButton</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>57</X>
			<Y>122</Y>
		</Location>
		<Size>
			<CX>54</CX>
			<CY>20</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Refuse an invtitation to group</TooltipReference>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>A_SmallBtnNormal</Normal>
			<Pressed>A_SmallBtnPressed</Pressed>
			<Flyby>A_SmallBtnFlyby</Flyby>
			<Disabled>A_SmallBtnDisabled</Disabled>
			<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
		<Text>Decline</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Button>
	<Gauge item="GW_Gauge1">
		<ScreenID>Gauge1</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>220</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>11</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_PetGauge1">
		<ScreenID>PetGauge1</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>22</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>51</R>
			<G>192</G>
			<B>51</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>17</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_Gauge2">
		<ScreenID>Gauge2</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>24</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>220</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>12</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_PetGauge2">
		<ScreenID>PetGauge2</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>46</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>51</R>
			<G>192</G>
			<B>51</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>18</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_Gauge3">
		<ScreenID>Gauge3</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>48</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>220</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>13</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_PetGauge3">
		<ScreenID>PetGauge3</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>70</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>51</R>
			<G>192</G>
			<B>51</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>19</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_Gauge4">
		<ScreenID>Gauge4</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>72</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>220</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>14</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_PetGauge4">
		<ScreenID>PetGauge4</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>94</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>51</R>
			<G>192</G>
			<B>51</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>20</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_Gauge5">
		<ScreenID>Gauge5</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>96</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<TextOffsetX>8</TextOffsetX>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>220</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>15</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Gauge item="GW_PetGauge5">
		<ScreenID>PetGauge5</ScreenID>
		<!--<Font>3</Font>-->
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>7</X>
			<Y>118</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>2</CY>
		</Size>
		<TextOffsetY>-50</TextOffsetY>
		<GaugeOffsetY>-2</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
			<R>51</R>
			<G>192</G>
			<B>51</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>220</G>
			<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>false</DrawLinesFill>
		<EQType>21</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<!--<Lines>A_GaugeLines</Lines>-->
			<!--<LinesFill>A_GaugeLinesFill</LinesFill>-->
			<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
			<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
		</GaugeDrawTemplate>
	</Gauge>
	<Label item="GW_HPLabel1">
		<ScreenID>HPLabel1</ScreenID>
		<EQType>35</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>12</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>12</CY>
		</Size>
		<Text>Playername123456</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="GW_HPPercLabel1">
		<ScreenID>HPPercLabel1</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>64</X>
			<Y>12</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>12</CY>
		</Size>
		<Text>%</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="GW_DistLabel1">
		<ScreenID>DistLabel1</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(1),distance)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>12</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_ClassLabel1">
		<ScreenID>ClassLabel1</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(1),class)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>12</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_HPLabel2">
		<ScreenID>HPLabel2</ScreenID>
		<EQType>36</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>36</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>12</CY>
		</Size>
		<Text>Playername123456</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="GW_HPPercLabel2">
		<ScreenID>HPPercLabel2</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>64</X>
			<Y>36</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>12</CY>
		</Size>
		<Text>%</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="GW_DistLabel2">
		<ScreenID>DistLabel2</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(2),distance)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>36</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_ClassLabel2">
		<ScreenID>ClassLabel2</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(2),class)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>36</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_HPLabel3">
		<ScreenID>HPLabel3</ScreenID>
		<EQType>37</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>60</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>12</CY>
		</Size>
		<Text>Playername123456</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="GW_HPPercLabel3">
		<ScreenID>HPPercLabel3</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>64</X>
			<Y>60</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>12</CY>
		</Size>
		<Text>%</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="GW_DistLabel3">
		<ScreenID>DistLabel3</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(3),distance)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>60</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_ClassLabel3">
		<ScreenID>ClassLabel3</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(3),class)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>60</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_HPLabel4">
		<ScreenID>HPLabel4</ScreenID>
		<EQType>38</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>84</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>12</CY>
		</Size>
		<Text>Playername123456</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="GW_HPPercLabel4">
		<ScreenID>HPPercLabel4</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>64</X>
			<Y>84</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>12</CY>
		</Size>
		<Text>%</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="GW_DistLabel4">
		<ScreenID>DistLabel4</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(4),distance)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>84</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_ClassLabel4">
		<ScreenID>ClassLabel4</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(4),class)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>84</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_HPLabel5">
		<ScreenID>HPLabel5</ScreenID>
		<EQType>39</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>108</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>12</CY>
		</Size>
		<Text>Playername123456</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="GW_HPPercLabel5">
		<ScreenID>HPPercLabel5</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>64</X>
			<Y>108</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>12</CY>
		</Size>
		<Text>%</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="GW_DistLabel5">
		<ScreenID>DistLabel5</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(5),distance)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>108</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="GW_ClassLabel5">
		<ScreenID>ClassLabel5</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($group(5),class)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>108</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Button item="GW_LFGButton">
		<ScreenID>LFGButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>42</X>
			<Y>96</Y>
		</Location>
		<Size>
			<CX>26</CX>
			<CY>26</CY>
		</Size>
		<Style_Checkbox>false</Style_Checkbox>
		<TooltipReference>Open LFG Window</TooltipReference>
		<ButtonDrawTemplate>
			<Normal>A_LFGBtnNormal</Normal>
			<Pressed>A_LFGBtnPressed</Pressed>
			<Flyby>A_LFGBtnFlyby</Flyby>
			<Disabled>A_LFGBtnNormal</Disabled>
			<PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>
	<Screen item="GroupWindow">
		<ScreenID/>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>516</X>
			<Y>78</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>164</CY>
		</Size>
		<Text>Group</Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>This is the party window.</TooltipReference>
		<DrawTemplate>WDT_Rounded</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>GW_InviteButton</Pieces>
		<Pieces>GW_DisbandButton</Pieces>
		<Pieces>GW_FollowButton</Pieces>
		<Pieces>GW_DeclineButton</Pieces>
		<Pieces>GW_Gauge1</Pieces>
		<Pieces>GW_Gauge2</Pieces>
		<Pieces>GW_Gauge3</Pieces>
		<Pieces>GW_Gauge4</Pieces>
		<Pieces>GW_Gauge5</Pieces>
		<Pieces>GW_PetGauge1</Pieces>
		<Pieces>GW_PetGauge2</Pieces>
		<Pieces>GW_PetGauge3</Pieces>
		<Pieces>GW_PetGauge4</Pieces>
		<Pieces>GW_PetGauge5</Pieces>
		<Pieces>GW_HPLabel1</Pieces>
		<Pieces>GW_HPPercLabel1</Pieces>
		<Pieces>GW_HPLabel2</Pieces>
		<Pieces>GW_HPPercLabel2</Pieces>
		<Pieces>GW_HPLabel3</Pieces>
		<Pieces>GW_HPPercLabel3</Pieces>
		<Pieces>GW_HPLabel4</Pieces>
		<Pieces>GW_HPPercLabel4</Pieces>
		<Pieces>GW_HPLabel5</Pieces>
		<Pieces>GW_HPPercLabel5</Pieces>
		<Pieces>GW_LFGButton</Pieces>
		<Pieces>GW_DistLabel1</Pieces>
		<Pieces>GW_DistLabel2</Pieces>
		<Pieces>GW_DistLabel3</Pieces>
		<Pieces>GW_DistLabel4</Pieces>
		<Pieces>GW_DistLabel5</Pieces>
		<Pieces>GW_ClassLabel1</Pieces>
		<Pieces>GW_ClassLabel2</Pieces>
		<Pieces>GW_ClassLabel3</Pieces>
		<Pieces>GW_ClassLabel4</Pieces>
		<Pieces>GW_ClassLabel5</Pieces>
	</Screen>
</XML>



Posted: Thu Dec 18, 2003 1:58 am
by Space-Boy
screenshot?

Posted: Thu Dec 18, 2003 3:48 pm
by Lane
Distance. Nice touch for healers/buffers. I hadn't tought of that (not having a healer or buffer in my list of chars)

-Lane

Love This.. Added A Lil extra punch To it though

Posted: Sat Feb 21, 2004 9:20 am
by nbjeter3
This has To be one of My Absolute Favorite Addins For My default UI (next To buff Timers and Labels.. heh) But Was talkin To a Fellow MQ'er in My guild (not in Game of course) and as a healer/buffer she loves this too. Though she didn't like the fact that the class name was coverin The hp bar.. Neither did I.. so As i've been playin with modding The code for various parts of My ui I figgered i'd Adjust A few Things. I've Made The Buff Window Sligtly larger And moved The Classname And range to the right of HP Bar. I also Added a handy dandy Lil spot That shows The Level of each Group member. The coding isn't real Pretty but it Werks quite well.. Tell Me What You Think. Here is The Code for it:

ok for Some reason its Givin me hell bout Posting The Code.

Posted: Sat Feb 21, 2004 2:50 pm
by nbjeter3

Code: Select all

<?xml version="1.0"?> 
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by pino (pino) --> 
<XML ID="EQInterfaceDefinitionLanguage"> 
   <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/> 
   <Button item="GW_InviteButton"> 
      <ScreenID>InviteButton</ScreenID> 
      <!--<Font>3</Font>--> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>122</Y> 
      </Location> 
      <Size> 
         <CX>54</CX> 
         <CY>20</CY> 
      </Size> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <TooltipReference>Select a player and click to invite into the group</TooltipReference> 
      <Style_Checkbox>false</Style_Checkbox> 
      <!--<RadioGroup/>--> 
      <Text>Invite</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <ButtonDrawTemplate> 
         <Normal>A_SmallBtnNormal</Normal> 
         <Pressed>A_SmallBtnPressed</Pressed> 
         <Flyby>A_SmallBtnFlyby</Flyby> 
         <Disabled>A_SmallBtnDisabled</Disabled> 
         <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> 
      </ButtonDrawTemplate> 
      <Text>Invite</Text> 
   </Button> 
   <Button item="GW_DisbandButton"> 
      <ScreenID>DisbandButton</ScreenID> 
      <!--<Font>3</Font>--> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>57</X> 
         <Y>122</Y> 
      </Location> 
      <Size> 
         <CX>54</CX> 
         <CY>20</CY> 
      </Size> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <TooltipReference>Click to disband your target from the group</TooltipReference> 
      <Style_Checkbox>false</Style_Checkbox> 
      <!--<RadioGroup/>--> 
      <ButtonDrawTemplate> 
         <Normal>A_SmallBtnNormal</Normal> 
         <Pressed>A_SmallBtnPressed</Pressed> 
         <Flyby>A_SmallBtnFlyby</Flyby> 
         <Disabled>A_SmallBtnDisabled</Disabled> 
         <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> 
      </ButtonDrawTemplate> 
      <Text>Disband</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
   </Button> 
   <Button item="GW_FollowButton"> 
      <ScreenID>FollowButton</ScreenID> 
      <!--<Font>3</Font>--> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>122</Y> 
      </Location> 
      <Size> 
         <CX>54</CX> 
         <CY>20</CY> 
      </Size> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <TooltipReference>Accept an invitation to group</TooltipReference> 
      <Style_Checkbox>false</Style_Checkbox> 
      <!--<RadioGroup/>--> 
      <Text>Follow</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <ButtonDrawTemplate> 
         <Normal>A_BtnNormal</Normal> 
         <Pressed>A_BtnPressed</Pressed> 
         <Flyby>A_BtnFlyby</Flyby> 
         <Disabled>A_BtnDisabled</Disabled> 
         <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> 
      </ButtonDrawTemplate> 
      <Text>Invite</Text> 
   </Button> 
   <Button item="GW_DeclineButton"> 
      <ScreenID>DeclineButton</ScreenID> 
      <!--<Font>3</Font>--> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>57</X> 
         <Y>122</Y> 
      </Location> 
      <Size> 
         <CX>54</CX> 
         <CY>20</CY> 
      </Size> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <TooltipReference>Refuse an invtitation to group</TooltipReference> 
      <Style_Checkbox>false</Style_Checkbox> 
      <!--<RadioGroup/>--> 
      <ButtonDrawTemplate> 
         <Normal>A_SmallBtnNormal</Normal> 
         <Pressed>A_SmallBtnPressed</Pressed> 
         <Flyby>A_SmallBtnFlyby</Flyby> 
         <Disabled>A_SmallBtnDisabled</Disabled> 
         <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> 
      </ButtonDrawTemplate> 
      <Text>Decline</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
   </Button> 
   <Gauge item="GW_Gauge1"> 
      <ScreenID>Gauge1</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>0</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>24</CY> 
      </Size> 
      <TextOffsetX>8</TextOffsetX> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>220</R> 
         <G>0</G> 
         <B>0</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>11</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <Lines>A_GaugeLines</Lines> 
         <LinesFill>A_GaugeLinesFill</LinesFill> 
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
         <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_PetGauge1"> 
      <ScreenID>PetGauge1</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>7</X> 
         <Y>22</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>2</CY> 
      </Size> 
      <TextOffsetY>-50</TextOffsetY> 
      <GaugeOffsetY>-2</GaugeOffsetY> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>51</R> 
         <G>192</G> 
         <B>51</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>17</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <!--<Lines>A_GaugeLines</Lines>--> 
         <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
         <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
         <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_Gauge2"> 
      <ScreenID>Gauge2</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>24</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>24</CY> 
      </Size> 
      <TextOffsetX>8</TextOffsetX> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>true</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>220</R> 
         <G>0</G> 
         <B>0</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>12</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <Lines>A_GaugeLines</Lines> 
         <LinesFill>A_GaugeLinesFill</LinesFill> 
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
         <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_PetGauge2"> 
      <ScreenID>PetGauge2</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>7</X> 
         <Y>46</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>2</CY> 
      </Size> 
      <TextOffsetY>-50</TextOffsetY> 
      <GaugeOffsetY>-2</GaugeOffsetY> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>true</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>51</R> 
         <G>192</G> 
         <B>51</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>18</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <!--<Lines>A_GaugeLines</Lines>--> 
         <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
         <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
         <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_Gauge3"> 
      <ScreenID>Gauge3</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>48</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>24</CY> 
      </Size> 
      <TextOffsetX>8</TextOffsetX> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>220</R> 
         <G>0</G> 
         <B>0</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>13</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <Lines>A_GaugeLines</Lines> 
         <LinesFill>A_GaugeLinesFill</LinesFill> 
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
         <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_PetGauge3"> 
      <ScreenID>PetGauge3</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>7</X> 
         <Y>70</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>2</CY> 
      </Size> 
      <TextOffsetY>-50</TextOffsetY> 
      <GaugeOffsetY>-2</GaugeOffsetY> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>51</R> 
         <G>192</G> 
         <B>51</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>19</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <!--<Lines>A_GaugeLines</Lines>--> 
         <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
         <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
         <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_Gauge4"> 
      <ScreenID>Gauge4</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>72</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>24</CY> 
      </Size> 
      <TextOffsetX>8</TextOffsetX> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>220</R> 
         <G>0</G> 
         <B>0</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>14</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <Lines>A_GaugeLines</Lines> 
         <LinesFill>A_GaugeLinesFill</LinesFill> 
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
         <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_PetGauge4"> 
      <ScreenID>PetGauge4</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>7</X> 
         <Y>94</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>2</CY> 
      </Size> 
      <TextOffsetY>-50</TextOffsetY> 
      <GaugeOffsetY>-2</GaugeOffsetY> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>51</R> 
         <G>192</G> 
         <B>51</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>20</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <!--<Lines>A_GaugeLines</Lines>--> 
         <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
         <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
         <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_Gauge5"> 
      <ScreenID>Gauge5</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>96</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>24</CY> 
      </Size> 
      <TextOffsetX>8</TextOffsetX> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>220</R> 
         <G>0</G> 
         <B>0</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>15</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <Lines>A_GaugeLines</Lines> 
         <LinesFill>A_GaugeLinesFill</LinesFill> 
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> 
         <EndCapRight>A_GaugeEndCapRight</EndCapRight> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Gauge item="GW_PetGauge5"> 
      <ScreenID>PetGauge5</ScreenID> 
      <!--<Font>3</Font>--> 
      <TextColor> 
         <R>240</R> 
         <G>240</G> 
         <B>240</B> 
      </TextColor> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>7</X> 
         <Y>118</Y> 
      </Location> 
      <Size> 
         <CX>108</CX> 
         <CY>2</CY> 
      </Size> 
      <TextOffsetY>-50</TextOffsetY> 
      <GaugeOffsetY>-2</GaugeOffsetY> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <!--<TooltipReference/>--> 
      <FillTint> 
         <R>51</R> 
         <G>192</G> 
         <B>51</B> 
      </FillTint> 
      <LinesFillTint> 
         <R>220</R> 
         <G>220</G> 
         <B>0</B> 
      </LinesFillTint> 
      <DrawLinesFill>false</DrawLinesFill> 
      <EQType>21</EQType> 
      <GaugeDrawTemplate> 
         <Background>A_GaugeBackground</Background> 
         <Fill>A_GaugeFill</Fill> 
         <!--<Lines>A_GaugeLines</Lines>--> 
         <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> 
         <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> 
         <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> 
      </GaugeDrawTemplate> 
   </Gauge> 
   <Label item="GW_HPLabel1"> 
      <ScreenID>HPLabel1</ScreenID> 
      <EQType>35</EQType> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>12</Y> 
      </Location> 
      <Size> 
         <CX>60</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>Playername123456</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
   </Label> 
   <Label item="GW_HPPercLabel1"> 
      <ScreenID>HPPercLabel1</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>64</X> 
         <Y>12</Y> 
      </Location> 
      <Size> 
         <CX>16</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>%</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
   </Label> 
   <Label item="GW_DistLabel1"> 
      <ScreenID>DistLabel1</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(1),distance)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>200</X> 
         <Y>12</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
<Label item="GW_Level_label1">
       <ScreenID>WeightLabel</ScreenID>
       <EQType>9999</EQType>
       <TooltipReference>$spawn($group(1),level)</TooltipReference>
       <Font>2</Font>
       <RelativePosition>true</RelativePosition>
       <Location>
	<X>240</X>
	<Y>12</Y>
       </Location>
       <Size>
	<CX>20</CX>
	<CY>14</CY>
       </Size>
       <TextColor>
	<R>0</R>
	<G>255</G>
	<B>100</B>
       </TextColor>
       <NoWrap>true</NoWrap>
       <AlignCenter>false</AlignCenter>
       <AlignRight>false</AlignRight>
</Label> 
<Label item="GW_ClassLabel1"> 
      <ScreenID>ClassLabel1</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(1),class)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>115</X> 
         <Y>12</Y> 
      </Location> 
      <Size> 
         <CX>80</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
   <Label item="GW_HPLabel2"> 
      <ScreenID>HPLabel2</ScreenID> 
      <EQType>36</EQType> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>36</Y> 
      </Location> 
      <Size> 
         <CX>60</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>Playername123456</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
   </Label> 
   <Label item="GW_HPPercLabel2"> 
      <ScreenID>HPPercLabel2</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>64</X> 
         <Y>36</Y> 
      </Location> 
      <Size> 
         <CX>16</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>%</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
   </Label> 
   <Label item="GW_DistLabel2"> 
      <ScreenID>DistLabel2</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(2),distance)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>200</X> 
         <Y>36</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
<Label item="GW_Level_label2">
      <ScreenID>WeightLabel</ScreenID>
      <EQType>9999</EQType>
      <TooltipReference>$spawn($group(2),level)</TooltipReference>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
	<X>240</X>
	<Y>36</Y>
      </Location>
      <Size>
	<CX>20</CX>
	<CY>14</CY>
      </Size>
      <TextColor>
	<R>0</R>
	<G>255</G>
	<B>100</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
</Label>    
<Label item="GW_ClassLabel2"> 
      <ScreenID>ClassLabel2</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(2),class)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>115</X> 
         <Y>36</Y> 
      </Location> 
      <Size> 
         <CX>80</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
   <Label item="GW_HPLabel3"> 
      <ScreenID>HPLabel3</ScreenID> 
      <EQType>37</EQType> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>60</Y> 
      </Location> 
      <Size> 
         <CX>60</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>Playername123456</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
   </Label> 
   <Label item="GW_HPPercLabel3"> 
      <ScreenID>HPPercLabel3</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>64</X> 
         <Y>60</Y> 
      </Location> 
      <Size> 
         <CX>16</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>%</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
   </Label> 
   <Label item="GW_DistLabel3"> 
      <ScreenID>DistLabel3</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(3),distance)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>200</X> 
         <Y>60</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
 <Label item="GW_Level_label3">
       <ScreenID>WeightLabel</ScreenID>
       <EQType>9999</EQType>
       <TooltipReference>$spawn($group(3),level)</TooltipReference>
       <Font>2</Font>
       <RelativePosition>true</RelativePosition>
       <Location>
	<X>240</X>
	<Y>60</Y>
       </Location>
       <Size>
	<CX>20</CX>
	<CY>14</CY>
       </Size>
       <TextColor>
	<R>0</R>
	<G>255</G>
	<B>100</B>
       </TextColor>
       <NoWrap>true</NoWrap>
       <AlignCenter>false</AlignCenter>
       <AlignRight>false</AlignRight>
</Label>   
<Label item="GW_ClassLabel3"> 
      <ScreenID>ClassLabel3</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(3),class)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>115</X> 
         <Y>60</Y> 
      </Location> 
      <Size> 
         <CX>80</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
   <Label item="GW_HPLabel4"> 
      <ScreenID>HPLabel4</ScreenID> 
      <EQType>38</EQType> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>84</Y> 
      </Location> 
      <Size> 
         <CX>60</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>Playername123456</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
   </Label> 
   <Label item="GW_HPPercLabel4"> 
      <ScreenID>HPPercLabel4</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>64</X> 
         <Y>84</Y> 
      </Location> 
      <Size> 
         <CX>16</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>%</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
   </Label> 
   <Label item="GW_DistLabel4"> 
      <ScreenID>DistLabel4</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(4),distance)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>200</X> 
         <Y>84</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
<Label item="GW_Level_label4">
      <ScreenID>WeightLabel</ScreenID>
       <EQType>9999</EQType>
       <TooltipReference>$spawn($group(4),level)</TooltipReference>
       <Font>2</Font>
       <RelativePosition>true</RelativePosition>
       <Location>
	<X>240</X>
	<Y>84</Y>
       </Location>
       <Size>
	<CX>20</CX>
	<CY>14</CY>
        </Size>
        <TextColor>
	<R>0</R>
	<G>255</G>
	<B>100</B>
        </TextColor>
        <NoWrap>true</NoWrap>
        <AlignCenter>false</AlignCenter>
        <AlignRight>false</AlignRight>
</Label>      
<Label item="GW_ClassLabel4"> 
      <ScreenID>ClassLabel4</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(4),class)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>115</X> 
         <Y>84</Y> 
      </Location> 
      <Size> 
         <CX>80</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
   <Label item="GW_HPLabel5"> 
      <ScreenID>HPLabel5</ScreenID> 
      <EQType>39</EQType> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>3</X> 
         <Y>108</Y> 
      </Location> 
      <Size> 
         <CX>60</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>Playername123456</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
   </Label> 
   <Label item="GW_HPPercLabel5"> 
      <ScreenID>HPPercLabel5</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>64</X> 
         <Y>108</Y> 
      </Location> 
      <Size> 
         <CX>16</CX> 
         <CY>12</CY> 
      </Size> 
      <Text>%</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>255</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
   </Label> 
   <Label item="GW_DistLabel5"> 
      <ScreenID>DistLabel5</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(5),distance)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>200</X> 
         <Y>108</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
<Label item="GW_Level_label5">
      <ScreenID>WeightLabel</ScreenID>
      <EQType>9999</EQType>
        <TooltipReference>$spawn($group(5),level)</TooltipReference>
        <Font>2</Font>
        <RelativePosition>true</RelativePosition>
        <Location>
	<X>240</X>
	<Y>108</Y>
       </Location>
       <Size>
	<CX>20</CX>
	<CY>14</CY>
       </Size>
       <TextColor>
	<R>0</R>
	<G>255</G>
	<B>100</B>
        </TextColor>
        <NoWrap>true</NoWrap>
        <AlignCenter>false</AlignCenter>
        <AlignRight>false</AlignRight>
</Label>      
<Label item="GW_ClassLabel5"> 
      <ScreenID>ClassLabel5</ScreenID> 
      <EQType>9999</EQType> 
      <TooltipReference>$spawn($group(5),class)</TooltipReference> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>115</X> 
         <Y>108</Y> 
      </Location> 
      <Size> 
         <CX>80</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>false</AlignRight> 
      <AlignLeft>true</AlignLeft> 
   </Label> 
   <Button item="GW_LFGButton"> 
      <ScreenID>LFGButton</ScreenID> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>42</X> 
         <Y>96</Y> 
      </Location> 
      <Size> 
         <CX>26</CX> 
         <CY>26</CY> 
      </Size> 
      <Style_Checkbox>false</Style_Checkbox> 
      <TooltipReference>Open LFG Window</TooltipReference> 
      <ButtonDrawTemplate> 
         <Normal>A_LFGBtnNormal</Normal> 
         <Pressed>A_LFGBtnPressed</Pressed> 
         <Flyby>A_LFGBtnFlyby</Flyby> 
         <Disabled>A_LFGBtnNormal</Disabled> 
         <PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby> 
      </ButtonDrawTemplate> 
   </Button> 
   <Screen item="GroupWindow"> 
      <ScreenID/> 
      <RelativePosition>false</RelativePosition> 
      <Location> 
         <X>516</X> 
         <Y>78</Y> 
      </Location> 
      <Size> 
         <CX>268</CX> 
         <CY>170</CY> 
      </Size> 
      <Text>Group</Text> 
      <Style_VScroll>false</Style_VScroll> 
      <Style_HScroll>false</Style_HScroll> 
      <Style_Transparent>false</Style_Transparent> 
      <TooltipReference>This is the party window.</TooltipReference> 
      <DrawTemplate>WDT_Rounded</DrawTemplate> 
      <Style_Titlebar>true</Style_Titlebar> 
      <Style_Closebox>false</Style_Closebox> 
      <Style_Minimizebox>false</Style_Minimizebox> 
      <Style_Border>true</Style_Border> 
      <Style_Sizable>false</Style_Sizable> 
      <Pieces>GW_InviteButton</Pieces> 
      <Pieces>GW_DisbandButton</Pieces> 
      <Pieces>GW_FollowButton</Pieces> 
      <Pieces>GW_DeclineButton</Pieces> 
      <Pieces>GW_Gauge1</Pieces> 
      <Pieces>GW_Gauge2</Pieces> 
      <Pieces>GW_Gauge3</Pieces> 
      <Pieces>GW_Gauge4</Pieces> 
      <Pieces>GW_Gauge5</Pieces> 
      <Pieces>GW_PetGauge1</Pieces> 
      <Pieces>GW_PetGauge2</Pieces> 
      <Pieces>GW_PetGauge3</Pieces> 
      <Pieces>GW_PetGauge4</Pieces> 
      <Pieces>GW_PetGauge5</Pieces> 
      <Pieces>GW_HPLabel1</Pieces> 
      <Pieces>GW_HPPercLabel1</Pieces> 
      <Pieces>GW_HPLabel2</Pieces> 
      <Pieces>GW_HPPercLabel2</Pieces> 
      <Pieces>GW_HPLabel3</Pieces> 
      <Pieces>GW_HPPercLabel3</Pieces> 
      <Pieces>GW_HPLabel4</Pieces> 
      <Pieces>GW_HPPercLabel4</Pieces> 
      <Pieces>GW_HPLabel5</Pieces> 
      <Pieces>GW_HPPercLabel5</Pieces> 
      <Pieces>GW_LFGButton</Pieces> 
      <Pieces>GW_DistLabel1</Pieces> 
      <Pieces>GW_DistLabel2</Pieces> 
      <Pieces>GW_DistLabel3</Pieces> 
      <Pieces>GW_DistLabel4</Pieces> 
      <Pieces>GW_DistLabel5</Pieces> 
      <Pieces>GW_ClassLabel1</Pieces> 
      <Pieces>GW_ClassLabel2</Pieces> 
      <Pieces>GW_ClassLabel3</Pieces> 

and here's The Rest of it

Posted: Sat Feb 21, 2004 3:10 pm
by nbjeter3
i Dunno Why But it won't let Me post The entire Thing in one Post.. So i've Broken it up into 2.. He'res The Last part of it

Code: Select all

<Pieces>GW_Level_label3</Pieces>
      <Pieces>GW_Level_label4</Pieces>
      <Pieces>GW_Level_label5</Pieces>
   </Screen> 
</XML>