target UI based from koad's(lvl/class/dist/guild/pet/race..)
Posted: Mon Nov 24, 2003 4:37 am
took the target window UI from koad ( http://macroquest2.com/phpBB2/viewtopic ... 8f70cc9d47 )
and added a few things to it... pet of your target and its hp% (if they have a pet), Race, and Guild.
His already included the level, class, and distance of the target
I do plan to continue working on this, but figured I'd post my progress so far
this goes in to the file EQUI_TargetWindow.xml,
and added a few things to it... pet of your target and its hp% (if they have a pet), Race, and Guild.
His already included the level, class, and distance of the target
I do plan to continue working on this, but figured I'd post my progress so far
this goes in to the file EQUI_TargetWindow.xml,
Code: Select all
<?xml version="1.0"?>
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by pino (pino) -->
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>
<Gauge item="Target_HPText">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>0</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>3</TextOffsetX>
<TextOffsetY>3</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>105</G>
<B>85</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Target_Percent">
<ScreenID>TargetPercentage</ScreenID>
<EQType>29</EQType>
<Font>3</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>82</X>
<Y>3</Y>
</Location>
<Size>
<CX>30</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<TextureInfo item="TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>116</CX>
<CY>90</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<!--target info labels-->
<Label item="Target_LevelLabel">
<ScreenID>TargetLevelLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>33</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>Level</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Target_Level">
<ScreenID>TargetLevel</ScreenID>
<EQType>2000</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>24</X>
<Y>33</Y>
</Location>
<Size>
<CX>22</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_DistLabel">
<ScreenID>TargetDistLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>42</X>
<Y>33</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>Dist</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item="Target_Dist">
<ScreenID>TargetDist</ScreenID>
<EQType>2003</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>74</X>
<Y>33</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_ClassLabel">
<ScreenID>TargetClassLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>44</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>Class</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Target_Class">
<ScreenID>TargetClass</ScreenID>
<EQType>2001</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>34</X>
<Y>44</Y>
</Location>
<Size>
<CX>78</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Target_RaceLabel">
<ScreenID>TargetRaceLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>65</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>Race</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Target_Race">
<ScreenID>TargetRace</ScreenID>
<EQType>2002</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>32</X>
<Y>65</Y>
</Location>
<Size>
<CX>78</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Target_Guild">
<ScreenID>TargetGuild</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$target(guild)</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>76</Y>
</Location>
<Size>
<CX>114</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_Pet">
<ScreenID>TargetPet</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$spawn($target(pet),name)</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>54</Y>
</Location>
<Size>
<CX>90</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Target_Pethp">
<ScreenID>TargetPethp</ScreenID>
<EQType>9999</EQType>
<TooltipReference>$spawn($target(pet),hp,cur)</TooltipReference>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>54</Y>
</Location>
<Size>
<CX>114</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="TargetWindow">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>125</CX>
<CY>112</CY>
</Size>
<text> </text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Target_HPText</Pieces>
<Pieces>Target_Percent</Pieces>
<Pieces>Target_LevelLabel</Pieces>
<Pieces>Target_Level</Pieces>
<Pieces>Target_DistLabel</Pieces>
<Pieces>Target_Dist</Pieces>
<Pieces>Target_ClassLabel</Pieces>
<Pieces>Target_Class</Pieces>
<Pieces>Target_RaceLabel</Pieces>
<Pieces>Target_Race</Pieces>
<Pieces>Target_Guild</Pieces>
<Pieces>Target_Pet</Pieces>
<Pieces>Target_Pethp</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
</Screen>
</XML>