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Ishi UI v0.5 (Update: 2/22/04-0856 PST - Patch for casters)

Posted: Sat Nov 08, 2003 4:42 am
by Teh_ish
Requirements: 1280x1024 resolution
v0.5 full install (Current) - http://d426087.u46.mygisol.com/mq/ishi-ui-0.5.zip
Fixed UI_Character_Server.ini - http://d426087.u46.mygisol.com/mq/UI_Ch ... Server.ini
Fixed TargetWindow(Shows manabar) Right Click Save as - http://d426087.u46.mygisol.com/mq/EQUI_TargetWindow.xml

Download the fixed ini to correct an issue with the spell gem window. Additionally if you are a caster, you will need the Fixed TargetWindow. The latest zip includes both fixes

It is my pleasure to announce the release of Ishi v5, finally! I've been delayed for a long time, but I finally got around to finishing it :twisted: In any case, there are no massive new features, this is mainly a cosmetic upgrade. The latest build of AYA is much nicer, in my opinion, then the older one, so v5 is built around that. Many thanks to Zaphod for hosting the files until my webserver gets fixed

Features:
* Everyone:
* Target Level, Target Class, Target Distance in Target Window.
* Casters:
* Current/Max Mana in Target Window
* Target Window includes HP/Mana Regen
* Melee:
* Target Window includes HP Regen
* Buff Duration added to Buff window.

Installation:
1) Download the UI from the topmost link.
2) Extract(with folder names) to your /uifiles folder
3) Rename "UI_Char_Server.ini" to "UI_(yourchar)_(yourservername).ini" and put it in EverQuest.
4) Start. Enjoy!

Changelog:
v0.5 - Revamp with latest AYA UI
+ Changed Target Indicator to a prettier one!

v0.4c - Fix for targetwindow reporting ShadowKnight class incorrectly.

v0.4b - Corrects PetWindow errors made in 0.4a! Gah

v0.4a - Corrects PetWindow errors.

v0.4 - Major Release
+ Merged Caster/Melee Window
+ Made Target Window dependent upon character.
++ If a character has mana, the mana displays will appear. If no mana, they won't
++ Likewise for targets, the information will not display unless you have a target.
+ HP/Mana Regen tweaked a bit.

v0.3 -
+ Addition of HP/Mana Regen to Caster
+ Buff names readded, duration moved down to allow space.
+ Buff fonts increased for easier reading.
+ Target name error corrected in Caster version of Target Window

v0.2 - Major Release
+ Addition of Melee Only Targewindow(HP Regen, No Mana Min/Max, No Mana Bar)
+ Replacement of Buff Names w/ Duration remaining (Thanks for the idea Lax!)
+ Corrected target name error in Target Window

v0.1 - Initial Release Based on AYA UI R3 Build 2
+ Target Window enhanced with Enemy Level, Class, and Distance.
+ Target Window likewise enhanced with mana level.(not shown)
+ Various Code cleanup in preparation for rewrite.

Outdated
v0.4c Full Version: http://d426087.u46.mygisol.com/mq/ishi-ui-0.4.zip

Posted: Sat Nov 08, 2003 8:04 am
by Mckorr
Ack, can't stand viewport UI's :) Keep up the good work Teh! :)

Posted: Sat Nov 08, 2003 11:24 am
by Teh_ish
Whoops. Forgot to upload SS. Fixed :)

Posted: Sat Nov 08, 2003 3:43 pm
by Rassilon
How do I apply the patch?

Thanks

Posted: Sat Nov 08, 2003 4:09 pm
by Teh_ish
Rassilon wrote:How do I apply the patch?

Thanks
Give me a moment, I've been doing a bit of tweaking and I'm going to upload the full thing(will remove need to patch).

Posted: Sat Nov 08, 2003 5:02 pm
by mackster
Whoa, is that the mana level of your target, or your mana level?

Posted: Sat Nov 08, 2003 5:58 pm
by Teh_ish
mackster wrote:Whoa, is that the mana level of your target, or your mana level?
no, sorry for the mixup.
Edited the post to clarify.

Posted: Mon Nov 10, 2003 2:58 am
by Teh_ish
V0.2 released. I threw the Melee classes a bone, and fixed a few minor issues with target names.

Posted: Mon Nov 10, 2003 12:04 pm
by Doodman
Teh_ish wrote:Whoops. Forgot to upload SS. Fixed :)
Still don't see a SS.. 8)

Posted: Mon Nov 10, 2003 1:57 pm
by RogerWilco
nice UI... but is it me or can you not adjust text boxes??

Posted: Mon Nov 10, 2003 2:12 pm
by Doodman
Could some post a link to a screenshot of this?

Posted: Mon Nov 10, 2003 4:02 pm
by Stogar
A GM check might be cool. I added this to a test target window of mine, seems like a nice tidbit to add to yours.

Maybe even "False" in green, "True" in red. Haven't figured out how to do that yet with mine.


Nice work.

Posted: Mon Nov 10, 2003 7:06 pm
by Teh_ish
I'll get a full screenshot of this up ASAP. Additionally I'm gonna add mana regen for casters, and work some more on the DPS window. Sadly I've gotta delay it cause I've got a lot of work to do IRL :\

Tomorrow though.

As for resizing windows:
Type /loadskin default 1, adjust window sizes, then /loadskin ishi 1

Posted: Mon Nov 10, 2003 8:05 pm
by Amadeus
I suppose it's a really big deal to make it for 1024x768 resolution, huh?

I can never use any of these fancy UIs (not just yours, but a lot on the big UI website because of this restriction. *sigh* :)

Posted: Mon Nov 10, 2003 8:11 pm
by Teh_ish
I will try and trim it down a bit to a 1024x768. I'll put that on my list with the DPS parser for tomorrow :) No promises.

Screenshot added