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MQ Fuctional 2003-10-09
Posted: Thu Oct 09, 2003 4:31 pm
by vzmule
Get the latest zip
here which fixes mapfilter. Finditem and Cleanup are partially working. Selectitem works in a different way now. Click
here to read more about it.
The offsets in the zip are current, use them.
Posted: Thu Oct 09, 2003 5:36 pm
by RogerWilco
noticed a few things not right...
the /mapfilter is not working
Did some testing.... still not 100%
could not cast spells using Grimjack's genbot Macro
will just wait on the devs to correct everything... plus looks like there might be a patch anyway... the GM-Admin on my server went around and despawned all the Adventure merchants

Posted: Thu Oct 09, 2003 5:37 pm
by psychotik
findcombiner seems to be having some problems
Posted: Thu Oct 09, 2003 9:50 pm
by AarynD
/finditem doesn't seem to be working. I can't get /click to move the mouse either.
/who is working in all it's variations.
Posted: Fri Oct 10, 2003 2:52 am
by Plazmic
/finditem, /mapfilter, and container oddness now work with my diff... wait for the word from DKAA...
Posted: Fri Oct 10, 2003 5:48 am
by dont_know_at_all
We're golden now but new patch tonight.
whoopee
Posted: Fri Oct 10, 2003 7:23 am
by Wendel
No new eqgame.exe in the patch!
Posted: Fri Oct 10, 2003 9:10 am
by RogerWilco
downloaded the new mq 10/10
/mapfilter seems to not be working still
Posted: Fri Oct 10, 2003 9:43 am
by Mckorr
/mapfilter is working for me, I can see all the npc's and pc's. Of course I had it turned on before the patch, maybe that's the difference.
Posted: Fri Oct 10, 2003 9:53 am
by RogerWilco
I think I had mine turned on before the patch also ... I think...

Posted: Fri Oct 10, 2003 10:37 am
by || Napolion ||
There are a structur change that will fix that problem, if you downloaded Eqmules MQ fix.
Get the new from
http://macroquest2.com/downloads/IRC-latest.zip it will fix that problem
Posted: Fri Oct 10, 2003 11:12 am
by AlphaBeta
I downloaded the new zip file (CVS sucking) and put in the new offsets from above but after I pick my toon I get droped from the server.

Posted: Fri Oct 10, 2003 11:20 am
by vzmule
I can't check anything until I get home tonight. The second patch didn't change eqgame.exe correct?
Posted: Fri Oct 10, 2003 11:52 am
by AlphaBeta
I receved 2 eqgame.exe's on the 10th when I patched. The first one had a problem and would disconect just before you picked your toon. a second one came down via patch about 30 or 45 min later.
Posted: Fri Oct 10, 2003 12:44 pm
by RogerWilco
|| Napolion ||
that is the one I downloaded..... and I still have the problem