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Question about Event Queuing

Posted: Wed Aug 13, 2003 9:56 am
by sisko
Hello all!

I have made a nice little nuke script for my mage.
In this script i use events to catch buffs wearing of myself or my pet.
well .. i noticed that if inmid of a nuke a buff wearing off MQ seems to "forget" this event. Does there exist any form of event queuing or do i just have to make sure that i use /doevents often enough to handle that ?

Thx in advance for answering my noob question :P

Posted: Wed Aug 13, 2003 10:49 am
by Valerian
something is probably flushing your events... check your code and includes for a /doevents flush.

Posted: Wed Aug 13, 2003 11:40 am
by sisko
Okay gonna look over the code! Thx for the fast answer

Posted: Wed Aug 13, 2003 2:28 pm
by eqjoe
Set variables that are changed by the event. Check the events then update the variable. My mage scripts keep my pet buffed. If a pet buff wears off, the notification triggers an event that simply changes a variable when the /doevent is run. Later in the script I check for the state of those variables and rebuff pet and reset the variable as needed. So.. seperate the action from the event. That way the action triggered by the event does not keep your script from other actions.

Posted: Thu Aug 14, 2003 12:25 pm
by sisko
hey i like ur idea eqjoe.. i think i gonna do it that way :-) thx

Re: Question about Event Queuing

Posted: Fri Jan 23, 2026 12:51 pm
by xyilla

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Re: Question about Event Queuing

Posted: Fri Jan 23, 2026 12:59 pm
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Re: Question about Event Queuing

Posted: Fri Jan 23, 2026 1:01 pm
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