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Request small bug fixes here
Posted: Sun May 18, 2003 3:37 pm
by Amadeus
I would like to take a look at any small/annoying bugs that have been plaguing here. Problems with macros giving strange results, or macros that have worked in the past and do not work now (excluding /click issues), etc...
Feel free to post. Be sure to check back often in case I have a question regarding your request.
Re: Request small bug fixes here
Posted: Sun May 18, 2003 10:39 pm
by Zorg
Amadeus wrote:I would like to take a look at any small/annoying bugs that have been plaguing here. Problems with macros giving strange results, or macros that have worked in the past and do not work now (excluding /click issues), etc...
Feel free to post. Be sure to check back often in case I have a question regarding your request.
Here's an odd one. I've got a macro that runs my char in a circle using /face, while twisting bard songs. This works perfectly even when Everquest is the window on top. But when I try to use it with an item click instead of songs(in this case, the singing steel bp), /face only works when EQ is the window on top. If it's not, /face doesn't change my direction and I just run in a straight line instead of a circle.
Posted: Sun May 18, 2003 10:57 pm
by Amadeus
boy..that's going to be a tough one to recreate without a bard character

Posted: Mon May 19, 2003 1:12 am
by dont_know_at_all
Get me a SSBP and I'll debug it :-)
Posted: Mon May 19, 2003 10:43 am
by Mckorr
/unload crashes to desktop! That annoys me, can't unload, recompile, and restart without waiting for the 1018 error to clear.
Has something to do with detours... and me using one more detour than the CVS (CVS has 7, I have 8 ).
Not sure
Posted: Mon May 19, 2003 11:12 am
by Shocks
This may be an error that I'm causing.
I include spellsub.mac in my macros since spellcast.mac stopped working due to spell names I suspect. It works great when I call a spell in a macro, but when I go and click on a spell jem it cast the spell but I get a error back Usage: /delay <time> . I’m not sure if it's doing something wrong or what.
Thanks,
Shocks
Posted: Mon May 19, 2003 6:41 pm
by Jay
OK, 2 things for me:
First is that my macros only work when EQ window has focus. It seems that they "keypresses" only work with EQ being the focus, can we get this changed? I know that this would not be easy, but I thought I would ask.
2nd. I have a macro that when I target a mob and run it, it will kill that mob, Then when it dies the macro ends. Now sometimes when I run this macro after having just run it, it will not start for about 2 minates. If I do a /endmacro and then run it again it will still stall for 2 min...
I really have to start posting my macros...
Jay
Posted: Mon May 19, 2003 7:43 pm
by || Napolion ||
Also have a problem with this
Code: Select all
sub main
:senseheadingloop
/if n $char(ability,"Sense Heading")>0 {
/doability "Sense Heading"
} else /if n $char(skill,"Sense Heading")<$calc($calc($char(level)*5)+5) {
/return
}
/goto :senseheadingloop
/return
My Sense Heading is only 3 and my char is lvl 10, but it will only run one time, if I remove the else stament then it will crash to desktop with EQ still running in memory.
|| Napolion ||