Bugs with Test server build
Posted: Wed Apr 18, 2018 12:16 pm
Used builder for Test server and ran into the following bugs in game.
1. (RESOLVED) ${Spell.TargetType} returns "Unknown" for all spells and AA's
2. (RESOLVED) MQ2 echoes message "tell eqmule his peqitemwindow struct is wrong"
3. (RESOLVED) Receive MQ2MoveUtils error message that occurs when initially starting eqgame (however once ingame all MoveUtils functions seem to work fine)
1. (RESOLVED) ${Spell.TargetType} returns "Unknown" for all spells and AA's
2. (RESOLVED) MQ2 echoes message "tell eqmule his peqitemwindow struct is wrong"
3. (RESOLVED) Receive MQ2MoveUtils error message that occurs when initially starting eqgame (however once ingame all MoveUtils functions seem to work fine)