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Bugs with Test server build

Posted: Wed Apr 18, 2018 12:16 pm
by Mmats
Used builder for Test server and ran into the following bugs in game.

1. (RESOLVED) ${Spell.TargetType} returns "Unknown" for all spells and AA's

2. (RESOLVED) MQ2 echoes message "tell eqmule his peqitemwindow struct is wrong"

3. (RESOLVED) Receive MQ2MoveUtils error message that occurs when initially starting eqgame (however once ingame all MoveUtils functions seem to work fine)

Re: Bugs with Test server build

Posted: Thu Apr 19, 2018 3:51 am
by EqMule
Should be fixed now.

Re: Bugs with Test server build

Posted: Thu Apr 19, 2018 4:04 am
by Mmats
EqMule wrote: ↑
Thu Apr 19, 2018 3:51 am
Should be fixed now.
I just rebuilt with builder for Test. The first issue is still occurring - ${Spell.TargetType} always returns "Unknown"

Issues 2 and 3 are resolved though. Thanks, I know you guys are busting your asses.

Re: Bugs with Test server build

Posted: Fri Apr 20, 2018 1:52 am
by Mmats
Mmats wrote: ↑
Thu Apr 19, 2018 4:04 am
EqMule wrote: ↑
Thu Apr 19, 2018 3:51 am
Should be fixed now.
I just rebuilt with builder for Test. The first issue is still occurring - ${Spell.TargetType} always returns "Unknown"
Now resolved with latest build. Thanks!

Re: Bugs with Test server build

Posted: Fri Apr 20, 2018 1:53 am
by EqMule
Thanks for letting us know, im glad it’s all working now.