Bizarre Heisenbug lost Target buff information
Posted: Fri Jun 20, 2014 6:44 am
A single MQ2 session out of 8 total has lost access to buff information provided by target:
http://www.macroquest2.com/wiki/index.p ... targettype
That is: all of the following return NULL even when target is character itself:
The following work properly
The strange thing is that this particular MQ2 session is no different from any other sessions running MQ2, the groupmates can use the just fine on themselves or on the bad MQ2 character.
The only different thing about this MQ2 session is that it was laggy yesterday fully utilizing a core causing a death. This happens from time to time and usually restart of a single session is all that is needed.
Now this bad MQ2 session is running without lag fine after I adjusted the macro to not buff other characters and pets, but the lack of target buff information is very annoying.
What could be the cause?
I am using WinEQ2.15 to manage MQ2 sessions.
Non standard plugins are mq2moveutils and mq2advpath
http://www.macroquest2.com/wiki/index.p ... targettype
That is: all of the following return NULL even when target is character itself:
Code: Select all
/echo ${Target.BuffDuration[Circle of Embers]}
/echo ${Target.Buff[Circle of Embers].Duration} |this is incorrect syntax but I tried it
/echo ${Target.Buff[Circle of Embers].ID}
/echo ${Target.BuffCount}Code: Select all
/echo ${Me.Buff[Circle of Embers].Duration}
/echo ${Target}Code: Select all
/echo ${Target.BuffCount}The only different thing about this MQ2 session is that it was laggy yesterday fully utilizing a core causing a death. This happens from time to time and usually restart of a single session is all that is needed.
Now this bad MQ2 session is running without lag fine after I adjusted the macro to not buff other characters and pets, but the lack of target buff information is very annoying.
What could be the cause?
I am using WinEQ2.15 to manage MQ2 sessions.
Non standard plugins are mq2moveutils and mq2advpath