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Mental Masturbation

Posted: Thu Feb 10, 2011 11:52 pm
by Deltor
I am not looking for, nor interested in using a Warp plugin, but I am interested in understanding why it might be in Sony's best interest to allow it. It seems to me that they could easily check to see if a character has spanned a distance faster than the highest speed would allow and put the character back at the start. I believe it really would not require much code and they could still record the "warp" as I have read they do. I understand there must be some leeway due to it being a network game over the internet and you have latency differences across varying distances and even server lag but it still seems to be a problem they could have addressed in 11 years. Anyone have an idea of why it possibly could not be prevented? Or is it simply a money issue and the cost to Sony is higher than the amount of people they will lose if stopped?

Re: Mental Masturbation

Posted: Fri Feb 11, 2011 7:51 am
by grumpyogre
I dont know the answer to your question as I know shit about this stuff, but I do know that when I see ppl warp it still pisses me off to no end. True, I can only tell that people are warping due to the fact that I use cheats... go figure. Anywho, I think that if they could have fixed this then they would have years ago when SOE still gave a shit. SOE no longer has the staff or the give-a-damn about this stuff to fix it.

Re: Mental Masturbation

Posted: Wed Jun 29, 2011 3:28 pm
by Canadian_Cowgirl
I once got suspended for being COTH'd.. Got caught in their warp detection. :D

Zoned into Qvic, got COTH across, Zoned into instance.. Kicked to server, couldn't log in. Bastards. :D

-CCG.
(Tells you how long ago THAT was..)

Re: Mental Masturbation

Posted: Wed Jun 29, 2011 3:38 pm
by dont_know_at_all
Poor client design and insufficient skill and resources to implement the fix.