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Wiki Shows Spell.MyDuration but not working
Posted: Sat May 02, 2009 5:39 am
by devestator
So I'm not sure if this acutally qualifies as a bug report, it could be just bad information int he wiki or even something I'm doing wrong, although not sure what that would be hehe.
Under the wiki spell datatype it shows MyDuration as a valid member.
http://www.macroquest2.com/wiki/index.p ... Type:spell
But in game when I try to use for example ${Spell[Talisman of the Lynx].MyDuration} it tells me No such 'spell' member 'MyDuration'
I did a search on here and found a few old posts takling about it some requesting it's addition and another with the code added to the DLL in order to make it work, but nothing about it being broke or wether it was ever added for sure or not.
So I don't know if the wiki is just wrong and it never got added, or if it was added and is now broken for some reason. But figured I'd post a bug report of it so that it can either be fixed or taken out the wiki if it's not truely supported :)
Posted: Sat May 02, 2009 8:49 am
by ieatacid
It's not included in the source but a quick search turned it up
here.
Posted: Sat May 02, 2009 7:19 pm
by devestator
As I said, I did find that in my search. But if it's not included in the source it should not be included in the wiki.
So I assume the real response to my post should have been
"The wiki is wrong and needs to be changed"
On another note, if the code is there to do it, why has that code not been added to the source? Even if it's available I can't just pop it into my compile and use it in my macros, most of my macros I release to the public and I don't want to make it a requirement for them to have to go get all this extra stuff and add it to their compile. So I try to run stuff from the source only, unless it's something like a complete and common plugin that they can just drop in their compiled folder to use (like MQ2Cast I use that often in my macros).
Posted: Sat May 02, 2009 7:31 pm
by fearless
There are a lot of additions that are posted that do not get added to source, often because of a lack of testing or lack of follow up with dev's to get it added in. If you see something that you want added, post in the thread asking for it to be added or pop onto IRC and talk to dev's there to ask for it.
I don't know what it is about you . . . you just seem to rub me the wrong way. You did not say 'I found this exact snippet here that references what the wiki is talking about.' You said, 'I did some searches and found some old posts talking about it.'
Every time you post, you sound like a whiny bitch. I don't know what it is. You do decent code . . . I just don't get you.
Anyway, short answer. If you want it added, post in the thread that includes the code and follow up with the dev's on IRC.
Posted: Sat May 02, 2009 8:34 pm
by devestator
"Whiny bitch"... not really, a jerk or an asshole, yeah at times. I have not "whined" about anything here, simply stated some facts and requested some information. I am a software developer by profession, I don't deal with people much, so I can come off a little rough.
Sorry if I rub you the wrong way but my nature is what it is.
Now in my defense, I did say in my original post "and another with the code added to the DLL in order to make it work", now sorry if I didn't point out the specific post. But since it was the only post on the forums to be found dealing with MyDuration and adding the code to make it work, I figured 2 and 2 could have been put together to figure out that it's what I was referencing.
As far as posting requesting it to be added, if it has not beed added by now, I'm not going to ask the devs to do extra work to make one small piece of my macro work a little better. I was just curoius to the reason that it was not added, you let me know so thank you.
Posted: Sat May 02, 2009 10:40 pm
by fearless
Very, very, very often, a dev (or all of them possibly) will see an addition that might be a great idea but it is not in a diff format, it has not been tested by others and ultimately will require a lot of leg work on the part of the dev to get it into the source. These type of additions frequently get passed over because of the extra time required to incorporate them.
If people want mods to the source, they need to make it as easy as possible to get it into the source and follow up with a dev to make it happen.