Disc check for Zerker Volley
Posted: Sat Jul 14, 2007 7:27 pm
Greetings,
Ive been trying unsuccessfully to make a simple script that checks if a disc is available. From there it will be simple to have a toon use all sorts of discs, especially short reuse ones. In this case, im trying to get the Zerker discipline Destroyer's Volley to activate every 12 seconds.
I dont have any kind of programming backround, so ive asked around and played around with the ability check/execute script below:
Page started here: http://www.macroquest2.com/wiki/index.p ... eck_script
Either way, thank you for your time :)
Ive been trying unsuccessfully to make a simple script that checks if a disc is available. From there it will be simple to have a toon use all sorts of discs, especially short reuse ones. In this case, im trying to get the Zerker discipline Destroyer's Volley to activate every 12 seconds.
I dont have any kind of programming backround, so ive asked around and played around with the ability check/execute script below:
Also ive tried manipulating the item timer check script, but to no avail:/if (${Me.AbilityReady[Frenzy]} ) {
/doability "Frenzy"
/delay 5
}
to something like:
/if (${Me.discReady[Destroyer's Volley]} ) {
/disc Destroyer's Volley
/delay 5
}
However, due to my ignorace of coding nuances, ive failed to get any disciple check script to work. Ive done searches for other popular quick reuse discs like the monk nuke, and the warrior bellow line, but it always seems like the code is very complex instead of the simple examples used above. Its quite possible that due to the fact that there are no available examples found on a simple (or intense) search, that there is no 'simple' disc check code, and id have to learn how all the more complicated disc check codes work./if (${FindItem[=Vengeful Taelosian Blood Axe].Timer.Time.Equal[0:00]}) {
/delay 2
/call Cast "Vengeful Taelosian Blood Axe" item
}
Page started here: http://www.macroquest2.com/wiki/index.p ... eck_script
Either way, thank you for your time :)