Feign death

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Sarr
decaying skeleton
decaying skeleton
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Joined: Sat Jul 15, 2006 7:54 pm

Feign death

Post by Sarr » Sat Jul 22, 2006 5:29 pm

I was wondering if anyone had or could make a macro that casted feign death if your hp dropped below a certain percentage, then waited untill the mob was out of a set radius, then mounted you.

Because this would be really nice as a necro. Thanks.

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LrdDread
a snow griffon
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Re: Feign death

Post by LrdDread » Sat Jul 22, 2006 6:27 pm

Sarr wrote: then mounted you.
Not really sure that's something I would want in a macro.....

necro023, "Ok, they are all gone... go for it, do me MQ!"

Sarr
decaying skeleton
decaying skeleton
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Re: Feign death

Post by Sarr » Sat Jul 22, 2006 7:00 pm

LrdDread wrote:
Sarr wrote: then mounted you.
Not really sure that's something I would want in a macro.....

necro023, "Ok, they are all gone... go for it, do me MQ!"
It's easily something I could do myself, so I don't quite understand the problem.

methodx
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Post by methodx » Sat Jul 22, 2006 7:21 pm

LrdDread: HAHA /if (${Me.Ass.Lubed}) /mount

NE-way:

Code: Select all

Sub Main
:mainloop
/if (${Me.PctHPs}<20) {
		/cast Feign Death
}
/if (${Target.Distance}>200 && ${Me.Feigning}) /stand
/goto :mainloop
/return
The problem with this is that if you're moving, you will interrupt the cast... so not really much use unless you stop in time... I dont have any ideas... if you use MQ2MoveUtils that will stop you when you cast, doesnt always work though.

Rather than feigning, if you're somewhere along and quiet you could always do a /keypress instant_camp -- I'm not sure how detectable that is however, could be a 1way ticket to ban land.

bushdaka
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Post by bushdaka » Sat Jul 22, 2006 8:30 pm

The other problem is simply that the mob may not have lost aggro :-) I do have some very similar code in a few macros for both necro and monk, but I leave them down until I check on things. Also, /pet feign if you got the AA ... no sense in letting the pet die

Sarr
decaying skeleton
decaying skeleton
Posts: 6
Joined: Sat Jul 15, 2006 7:54 pm

Post by Sarr » Mon Jul 24, 2006 11:43 am

methodx wrote:LrdDread: HAHA /if (${Me.Ass.Lubed}) /mount

NE-way:

Code: Select all

Sub Main
:mainloop
/if (${Me.PctHPs}<20) {
		/cast Feign Death
}
/if (${Target.Distance}>200 && ${Me.Feigning}) /stand
/goto :mainloop
/return
The problem with this is that if you're moving, you will interrupt the cast... so not really much use unless you stop in time... I dont have any ideas... if you use MQ2MoveUtils that will stop you when you cast, doesnt always work though.

Rather than feigning, if you're somewhere along and quiet you could always do a /keypress instant_camp -- I'm not sure how detectable that is however, could be a 1way ticket to ban land.
Thanks a lot Methodx.