Following memory pointers to augs???

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zoobish
a lesser mummy
a lesser mummy
Posts: 40
Joined: Tue Apr 18, 2006 6:59 am

Following memory pointers to augs???

Post by zoobish » Tue Apr 18, 2006 7:11 am

Hi, i am playing with the code some, and by following the offsets from pointers within structs, i am able to get the _ITEMINFO structs for bits of equiptment that a toon is wearing. I want to get the _ITEMINFO structs for the augs in these items, but am stumped as to how to get them.

I have dumped memory around the structs, and have noticed the augs usually follow closely to the item itself, tho not always, and with differing offsets to the location of the aug from the start of the items memory location. The _ITEMINFO->AugSlot1 etc slots are the slot types, the AugSlot1_Unknown member seems to have no relevance to being a pointer to the aug either.

I have also looked at some of the other "Unknown" members of _ITEMINFO, and after it in memory, for pointers to addresses that i know the augs are located, to no avail =//

Was wondering if anyone knew how to find the augs _ITEMINFO pointer from the items _ITEMINFO struct?? Or is it hidden some other way I haven't noticed?

zoobish
a lesser mummy
a lesser mummy
Posts: 40
Joined: Tue Apr 18, 2006 6:59 am

Found em...

Post by zoobish » Tue Apr 18, 2006 11:48 pm

Lol, Ok, im just unobservant, they are in the parent container item =))