Moderator: MacroQuest Developers
Code: Select all
|Mac Looter
Sub Main
/target corpse
/delay 1
/if (!${Target.ID}) {
/echo Nothing targeted, aborting
/endmac
/loot
/delay 3
/keypress 5
/keypress 6
:Hider
/if (${Me.AbilityReady["Hide"]}) {
/keypress 6
/echo Hide was still up
}
/if (${Me.AbilityReady["Sneak"]}) {
/keypress 5
/echo Sneak was still up
}
/delay 1
/if (${Me.AbilityReady["Hide"]}) /goto :Hider
/if (${Me.AbilityReady["Sneak"]}) /goto :Hider
/itemnotify loot1 rightmouseup
/notify LootWnd DoneButton leftmouseup
/delay 11s
/echo Hide and Sneak are ready to recycle
Code: Select all
Sub Main
/target a_chest npc
/delay 1
/if (!${Target.ID}) {
/echo Nothing targeted, aborting
/endmac
}
/target a_chest npc
/delay 1
/keypress 2
/delay 3
/keypress 5
/keypress 6
/keypress 5
/keypress 6
:Hider
/if (${Me.AbilityReady["Hide"]}) /keypress 6
/if (${Me.AbilityReady["Sneak"]}) /keypress 5
/delay 1
/if (${Me.AbilityReady["Hide"]}) /goto :Hider
/if (${Me.AbilityReady["Sneak"]}) /goto :Hider
/delay 11s
/echo Sneak and Hide are ready to be recycled