Thank you, and found the Ini file for it too once we knew what we were looking for.
Code: Select all
[Elements]
GMIndicator=3,415,38,255,255,255,GM - ${NearestSpawn[GM]}
GameTime=3,415,50,255,255,255,GameTime: ${GameTime.Hour}:${GameTime.Minute} - ${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]}
Speed=3,415,62,0,240,0,Speed - ${Int[${Me.Speed}]}
BankCash=3,415,74,240,127,0,Bank - ${Me.PlatinumShared} Platinum
LastTell=3,415,86,215,0,215,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
TributePoints=3,415,98,0,240,0,Tribute - ${Me.CurrentFavor}
XP=3,415,110,200,200,200,XP - ${Float[${Me.PctExp}]}% into ${Me.Level}
AAXP=3,415,122,240,240,0,A.A. XP - ${Float[${Me.PctAAExp}]}% Points Available: ${Me.AAPoints} Spent:${Me.AAPointsSpent} Total: ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]}
HP=3,415,134,100,255,100,Current HPs: ${Me.CurrentHPs} of ${Me.MaxHPs}
Mana=3,415,146,100,255,100,Current Mana: ${Me.CurrentMana} of ${Me.MaxMana}
Macro=3,415,160,215,0,215,Macro Running: ${Macro.Name}
**Target Loc**=3,900,178,150,250,150,${If[${Target.ID},**Target Loc** ${Target.Y} ${Target.X} ${Target.Z},]}
**Me Loc**=3,900,190,150,250,150,**Me Loc** ${Me.Y} ${Me.X} ${Me.Z}
TargetLevel=3,415,178,255,255,255,${If[${Target.ID},${Target.Name}'s Level is ${Target.Level} - ${Target.Class} - ${Target.Race} - ${Target.PctHPs}% Health,]}
CursorItemName=3,415,158,0,240,0,${If[${Cursor.ID},Cursor - ${Cursor},]}
CursorFollow=7,40,40,0,240,0,${If[${Cursor.ID},${Cursor},]}
Raid=3,415,170,255,0,0,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]} ${If[${Raid.Members}>0,Raid Level - ${Raid.AverageLevel},]}
Hunger=3,575,38,255,255,255,Hunger - ${Me.Hunger}/6000
Thirst=3,575,50,255,255,255,Thirst - ${Me.Thirst}/6000
NS=3,700,38,255,0,0,~~~~ Named Spawns ~~~~
Spawn1=3,700,56,255,255,0,#1 ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
Spawn2=3,700,68,255,255,0,#2 ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
Spawn3=3,700,80,255,255,0,#3 ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
Spawn4=3,700,92,255,255,0,#4 ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
Direction=3,720,200,200,150,0,${If[${Target.ID}==NULL,"",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360)*-1]}>-30," ^^^",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360)*-1]}>-180,"<--"," -->"]}]}]}
ZoneName=3,900,38,255,255,0,Zone - ${Zone}
ShortZoneName=3,900,50,255,255,255,Short Zone Name - ${Zone.ShortName}
Bound=3,900,62,200,160,225,Bound:
GroupLeader=3,900,74,255,255,255,${If[(${Group}>0),GroupLeader ${Group.Leader},]}