HUD AA timers

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

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Warauinu
a snow griffon
a snow griffon
Posts: 377
Joined: Fri Apr 15, 2005 9:21 am

HUD AA timers

Post by Warauinu » Sun Jul 03, 2005 8:59 pm

If you are having trouble with new TLO like I did with aa timers on hud here is an example of how I have mine made if it helps you at all

Code: Select all

MGBtext=3,5,295,255,234,8,MGB
MGBreadytext=3,45,295,0,255,0,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]} 
MGBnotready=3,45,295,255,0,0,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]} 

Trump
a lesser mummy
a lesser mummy
Posts: 36
Joined: Fri Aug 06, 2004 5:01 pm

Post by Trump » Mon Jul 04, 2005 11:27 pm

Tried using urs and i all it did was show the aa, didn't say anything about ready or not ready.

Warauinu
a snow griffon
a snow griffon
Posts: 377
Joined: Fri Apr 15, 2005 9:21 am

Post by Warauinu » Mon Jul 04, 2005 11:47 pm

Don't know then cause it works for all my AA's except for Purify Soul which I think is just messed up for some reason. Hmm when I posted the code it put in line breaks when they should really be one line each, maybe that did something

Trump
a lesser mummy
a lesser mummy
Posts: 36
Joined: Fri Aug 06, 2004 5:01 pm

Post by Trump » Tue Jul 05, 2005 12:00 am

sigh nah urs works im just a dork, i had the ready/timer way off on the screen somewhere. So yah yah i deserve a flame for it :D

lildr00d
a lesser mummy
a lesser mummy
Posts: 42
Joined: Mon Jul 04, 2005 9:04 pm

Re: HUD AA timers

Post by lildr00d » Tue Jul 05, 2005 12:55 am

Everything works fine except 'Wrath of the Wild'

Am I doing something wrong. This Hud worked great pre-patch and now this one timer is not working

Code: Select all

DSAA=3,005,280,255,255,000,Wrath of the Wild - - - -
DSready=3,120,280,000,255,000,${If[${Me.AltAbilityReady[Wrath of the Wild]},Ready,]}
DSnotready=3,120,280,255,000,000,${If[!${Me.AltAbilityReady[Wrath of the Wild]},${Me.AltAbilityTimer[Wrath of the wild].TimeHMS},]} 



Here is my complete HUD

Code: Select all

[Elements]
;The order is TYPE,X,Y,RED,GREEN,BLUE,TEXT
GMIndicator=3,005,140,255,255,255,GM: ${If[${Spawn[gm].ID}, TRUE, FALSE]}
Macro=1,400,40,1,240,240,${If[${Macro.Name.NotEqual["NULL"]},Macro - ${Macro.Name},]}
Raid=1,400,60,180,180,180,${If[${Raid.Members}>0,In Raid - ${Raid.Members}      Raid Level - ${Raid.AverageLevel},]}

LOS=         3,005,180,50,255,0,${If[${Target.ID} && ${Target.LineOfSight},Target in LoS,]}
NOLOS=       3,005,180,255,30,0,${If[${Target.ID} && !${Target.LineOfSight},Target NOT in LoS,]}
SpellCast=   3,550,400,255,255,000,${If[${Me.Casting.ID}>0,${Me.Casting} (${Target.CleanName} ),]}
ItemName=    7,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}
TargetDist=  3,005,150,255,255,255,Target Distance: ${Target.Distance}
HP Regen=    3,005,160,255,000,000,HP Regen: ${Me.HPRegen}
Mana Regen=  3,005,170,255,000,000,Mana Regen: ${Me.ManaRegen}
LOS=         3,005,180,50,255,0,${If[${Target.ID} && ${Target.LineOfSight},Target in LoS,]}
NOLOS=       3,005,180,255,30,0,${If[${Target.ID} && !${Target.LineOfSight},Target NOT in LoS,]}
Raid=        3,005,200,180,180,180,Raid Leader: ${Raid.Leader}
Speed=       3,005,210,25,255,0,Your RunSpeed Is ${Int[${Me.Speed}]}
Macro=       3,005,220,255,255,000,Macro: ${Macro.Name}
Leader=      3,005,230,180,180,180,${If[${Group},Group Leader : ${Group.Leader.Name},]}
AA=          3,005,240,255,255,255,~~~~~~ Alt Ability ~~~~~~
MGBAA=       3,005,250,255,255,000,Mass Group Buff - - - -
MGBready=    3,120,250,000,255,000,${If[${Me.AltAbilityReady[Mass Group Buff]},Ready,]}
MGBnotready= 3,120,250,255,000,000,${If[!${Me.AltAbilityReady[Mass Group Buff]},${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
SWAAtext=    3,005,260,255,255,000,Spirit of the Wood  - - -
SWready=     3,120,260,000,255,000,${If[${Me.AltAbilityReady[Spirit of the Wood]},Ready,]}
SWnotready=  3,120,260,255,000,000,${If[!${Me.AltAbilityReady[Spirit of the Wood]},${Me.AltAbilityTimer[Spirit of the Wood].TimeHMS},]}
RCAA=        3,005,270,255,255,000,Radiant Cure - - - - - - -
RCready=     3,120,270,000,255,000,${If[${Me.AltAbilityReady[Radiant Cure]},Ready,]}
RCnotready=  3,120,270,255,000,000,${If[!${Me.AltAbilityReady[Radiant Cure]},${Me.AltAbilityTimer[Radiant Cure].TimeHMS},]}
DSAA=        3,005,280,255,255,000,Wrath of the Wild - - - -
DSready=     3,120,280,000,255,000,${If[${Me.AltAbilityReady[Wrath of the Wild]},Ready,]}
DSnotready=  3,120,280,255,000,000,${If[!${Me.AltAbilityReady[Wrath of the Wild]},${Me.AltAbilityTimer[Wrath of the wild].TimeHMS},]}
DCAA=        3,005,290,255,255,000,Dire Charm  - - - - - - - -
DCready=     3,120,290,000,255,000,${If[${Me.AltAbilityReady[Dire Charm]},Ready,]}
DCnotready=  3,120,290,255,000,000,${If[!${Me.AltAbilityReady[Dire Charm]},${Me.AltAbilityTimer[Dire Charm].TimeHMS},]}
EXAA=        3,005,300,255,255,000,Exodus - - - - - - - - - - -
EXready=     3,120,300,000,255,000,${If[${Me.AltAbilityReady[Exodus]},Ready,]}
EXnotready=  3,120,300,255,000,000,${If[!${Me.AltAbilityReady[Exodus]},${Me.AltAbilityTimer[Exodus].TimeHMS},]}
nukehud1=    3,005,320,255,000,000,${If[${WhichNuke}==1,Nuke Spell: ${MyNukes[1]},]}
nukehud2=    3,005,320,000,000,255,${If[${WhichNuke}==2,Nuke Spell ${MyNukes[2]},]} 
NATUR=        3,005,310,255,255,000,Natures Boon - - - - - - -
NATURready=     3,120,310,000,255,000,${If[${Me.AltAbilityReady[Nature's Boon]},Ready,]}
NATURnotready=  3,120,310,255,000,000,${If[!${Me.AltAbilityReady[Nature's Boon]},${Me.AltAbilityTimer[Nature's Boon].TimeHMS},]}
VeternHud=        3,005,320,255,255,255,~~~~~~ Vetern's Rewards ~~~~~
ExpRezHud=        3,005,330,255,255,000,100% Rez - - - - - - -
ExpRezReady=      3,120,330,000,255,000,${If[${Me.AltAbilityReady[Expedient Recovery]},Ready,]}
ExpReznotready=   3,120,330,255,000,000,${If[!${Me.AltAbilityReady[Expedient Recovery]},${Me.AltAbilityTimer[Expedient Recovery].TimeHMS},]}
DExpHud=        3,005,340,255,255,000,Double Exp - - - - - - -
DExpRready=     3,120,340,000,255,000,${If[${Me.AltAbilityReady[Lesson of the Devoted]},Ready,]}
DExpnotready=  3,120,340,255,000,000,${If[!${Me.AltAbilityReady[Lesson of the Devoted]},${Me.AltAbilityTimer[Lesson of the devoted].TimeHMS},]}
ServantHud=        3,005,350,255,255,000,Heal Bot - - - - - - -
Servantready=     3,120,350,000,255,000,${If[${Me.AltAbilityReady[Steadfast Servant]},Ready,]}
Servantnotready=  3,120,350,255,000,000,${If[!${Me.AltAbilityReady[Steadfast Servant]},${Me.AltAbilityTimer[Steadfast Servant].TimeHMS},]}
HealmeHud=        3,005,360,255,255,000,Full Mana - - - - - - -
HealmeRready=     3,120,360,000,255,000,${If[${Me.AltAbilityReady[Staunch Recovery]},Ready,]}
Healmenotready=  3,120,360,255,000,000,${If[!${Me.AltAbilityReady[Staunch Recovery]},${Me.AltAbilityTimer[Staunch Recovery].TimeHMS},]}



//TargetInfo
TargetInfoAreaText=3,20,455,25,255,0,*****Target Info*****
TargetName=3,20,465,255,234,8, ${If[${Target.CleanName.NotEqual["NULL"]},${Target.CleanName},]}
TargetLevel=3,20,475,255,234,8,${Target.Level} ${Target.Class}
TargetGuildstatus=3,20,485,255,234,8,${If[${Target.GuildStatus.NotEqual["NULL"]},${Target.GuildStatus},]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
TargetSpeed=3,20,495,255,234,8,RunSpeed is ${Target.Speed} MPH
TargetLocation=3,20,505,255,234,8,Y/ ${Target.Y} X/ ${Target.X} Z/ ${Target.Z}


[MQ2HUD]
Last=elements
SkipParse=1
CheckINI=90

[RaidDruid]
nukehud1=    3,005,210,255,000,000,${If[${WhichNuke}==1,Nuke Spell: ${MyNukes[1]},]}
nukehud2=    3,005,210,000,000,255,${If[${WhichNuke}==2,Nuke Spell: ${MyNukes[2]},]}
MA1=         3,005,220,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Main Assist: ${MA1},]}
MA2=         3,005,230,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Second Assist: ${MA2},]}
MA3=         3,005,240,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Third Assist: ${MA3},]}
RampTank=    3,005,250,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Ramp Tank: ${RampTank},]}
AEHealOn=    3,005,260,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AEHeal},AE Healing,]},]}
AEHealOff=   3,005,260,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AEHeal},,AE Healing]},]}
AssHealOn=   3,005,270,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AssistHeal},Assist Healing,]},]}
AssHealOff=  3,005,270,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AssistHeal},,Assist Healing]},]}
AssMAOn=     3,005,280,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AssistMA},Assist MA,]},]}
AssMAOff=    3,005,280,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AssistMA},,Assist MA]},]}
AutoNinjaOn= 3,005,290,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AutoNinja},Auto Ninja,]},]}
AutoNinjaOff=3,005,290,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AutoNinja},,Auto Ninja]},]}
AutoSitOn=   3,005,300,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AutoSit},Auto Sit,]},]}
AutoSitOff=  3,005,300,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${AutoSit},,Auto Sit]},]}
DebuffOn=    3,005,310,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoDebuffs},Debuffing,]},]}
DebuffOff=   3,005,310,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoDebuffs},,Debuffing]},]}
DoTOn=       3,005,320,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoDoTs},DoTs,]},]}
DoTOff=      3,005,320,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoDoTs},,DoTs]},]}
GHealOn=     3,005,330,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${HealGroup},Group Healing,]},]}
GHealOff=    3,005,330,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${HealGroup},,Group Healing]},]}
InterruptOn= 3,005,340,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${Stop4Pad},Interrupts,]},]}
InterruptOff=3,005,340,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${Stop4Pad},,Interrupts]},]}
NukeOn=      3,005,350,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoNukes},Nukes,]},]}
NukeOff=     3,005,350,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoNukes},,Nukes]},]}
RampHealOn=  3,005,360,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoRamp},Ramp Healing,]},]}
RampHealOff= 3,005,360,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoRamp},,Ramp Healing]},]}
RCOn=        3,005,370,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoRC},RC,]},]}
RCOff=       3,005,370,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoRC},,RC]},]}
RodsOn=      3,005,380,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${ClickRods},Rod Clicks,]},]}
RodsOff=     3,005,380,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${ClickRods},,Rod Clicks]},]}
SelfBuffOn=  3,005,390,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${SelfBuffs},Self Buff,]},]}
SelfBuffOff= 3,005,390,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${SelfBuffs},,Self Buff]},]}
SnareOn=     3,005,400,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoSnare},Snare,]},]}
SnareOff=    3,005,400,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoSnare},,Snare]},]}
SotWOn=      3,005,410,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoSotW},SotW,]},]}
SotWOff=     3,005,410,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoSotW},,SotW]},]}
UseEpicOn=   3,005,420,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${UseEpic},Use Epic,]},]}
UseEpicOff=  3,005,420,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${UseEpic},,Use Epic]},]}
UseMountOn=  3,005,430,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${UseMount},Use Mount,]},]}
UseMountOff= 3,005,430,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${UseMount},,Use Mount]},]}
WolfOn=      3,005,440,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoWolf},Wolf,]},]}
WolfOff=     3,005,440,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoWolf},,Wolf]},]}
WoWOn=       3,005,450,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoWoW},WoW,]},]}
WoWOff=      3,005,450,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DoWoW},,WoW]},]}
CancelPct=   3,005,460,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Cancel Heals: ${CancelPct}% HPs,]}
HealAtPct=   3,005,470,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Heal At: ${HealPct}% HPs,]}
SotWPct=     3,005,480,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},SotW At: ${SotWPct}% average HPs,]}
MedAtPct=    3,005,490,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Sit to Med Pct: ${MedPct}% Mana,]}
SitDelay=    3,005,500,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Delay Before Sitting: ${SitDelay},]}
RodMana=     3,005,510,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Eat Rods At: ${RodMana}% Mana,]}
StopPct=     3,005,520,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Stop to Med Pct: ${NukePctMana}% Mana,]}
EngagePct=   3,005,530,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Engage Pct: ${EngageHPs}% HPs,]}
DoTMinPct=   3,005,540,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Stop DoTs At: ${DoTMinHPs}% HPs,]}
StopAtPct=   3,005,550,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},Stop Nukes at Pct: ${StopHPs}% HPs,]}
DAList=      3,005,560,255,255,255,${If[${Macro.Name.Equal["raiddruid.mac"]},~~~~~~ DA List ~~~~~~,]}
G1DAOn=      3,005,570,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[1,2]},${Group.Member[0].CleanName} DA at ${DAArray[1,1]}% HPs,]},]}
G1DAOff=     3,005,570,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[1,2]},,${Group.Member[0].CleanName}]},]}
G2DAOn=      3,005,580,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[2,2]},${Group.Member[1].CleanName} DA at ${DAArray[2,1]}% HPs,]},]}
G2DAOff=     3,005,580,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[2,2]},,${Group.Member[1].CleanName}]},]}
G3DAOn=      3,005,590,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[3,2]},${Group.Member[2].CleanName} DA at ${DAArray[3,1]}% HPs,]},]}
G3DAOff=     3,005,590,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[3,2]},,${Group.Member[2].CleanName}]},]}
G4DAOn=      3,005,600,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[4,2]},${Group.Member[3].CleanName} DA at ${DAArray[4,1]}% HPs,]},]}
G4DAOff=     3,005,600,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[4,2]},,${Group.Member[3].CleanName}]},]}
G5DAOn=      3,005,610,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[5,2]},${Group.Member[4].CleanName} DA at ${DAArray[5,1]}% HPs,]},]}
G5DAOff=     3,005,610,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[5,2]},,${Group.Member[4].CleanName}]},]}
G6DAOn=      3,005,620,000,255,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[6,2]},${Group.Member[5].CleanName} DA at ${DAArray[6,1]}% HPs,]},]}
G6DAOff=     3,005,620,255,000,000,${If[${Macro.Name.Equal["raiddruid.mac"]},${If[${DAArray[6,2]},,${Group.Member[5].CleanName}]},]}
BuffBegOn=     3,150,000,000,255,000,${If[${DoBuffBeg},Buff Begging,]}
BuffbegOff=    3,150,000,255,000,000,${If[${DoBuffBeg},,Buff Begging]}
AoRBegOn=      3,150,010,000,255,000,${If[${AoRBeg},AoR,]}
AoRBegOff=     3,150,010,255,000,000,${If[${AoRBeg},,AoR]}
BSSBegOn=      3,150,020,000,255,000,${If[${BSSBeg},BSS,]}
BSSBegOff=     3,150,020,255,000,000,${If[${BSSBeg},,BSS]}
DSBegOn=       3,150,030,000,255,000,${If[${DSBeg},DS,]}
DSBegOff=      3,150,030,255,000,000,${If[${DSBeg},,DS]}
GoDBegOn=      3,150,040,000,255,000,${If[${GoDBeg},GoD,]}
GoDBegOff=     3,150,040,255,000,000,${If[${GoDBeg},,GoD]}
OakBegOn=      3,150,050,000,255,000,${If[${OakBeg},Oak,]}
OakBegOff=     3,150,050,255,000,000,${If[${OakBeg},,Oak]}
SDBegOn=       3,150,060,000,255,000,${If[${SDBeg},SD,]}
SDBegOff=      3,150,060,255,000,000,${If[${SDBeg},,SD]}
SoEBegOn=      3,150,070,000,255,000,${If[${SoEBeg},SoE,]}
SoEBegOff=     3,150,070,255,000,000,${If[${SoEBeg},,SoE]}
SoTBegOn=      3,150,080,000,255,000,${If[${SoTBeg},SoT,]}
SoTBegOff=     3,150,080,255,000,000,${If[${SoTBeg},,SoT]}
SVBegOn=       3,150,090,000,255,000,${If[${SVBeg},SV,]}
SVBegOff=      3,150,090,255,000,000,${If[${SVBeg},,SV]}
SymBegOn=      3,150,100,000,255,000,${If[${SymBeg},Symbol,]}
SymBegOff=     3,150,100,255,000,000,${If[${SymBeg},,Symbol]}
VirtBegOn=     3,150,110,000,255,000,${If[${VirtBeg},Virtue,]}
VirtBegOff=    3,150,110,255,000,000,${If[${VirtBeg},,Virtue]}
VoQBegOn=      3,150,120,000,255,000,${If[${VoQBeg},VoQ,]}
VoQBegOff=     3,150,120,255,000,000,${If[${VoQBeg},,VoQ]}
AvatarBegOn=   3,190,010,000,255,000,${If[${AvatarBeg},Avatar,]}
AvatarBegOff=  3,190,010,255,000,000,${If[${AvatarBeg},,Avatar]}
FerocityBegOn= 3,190,020,000,255,000,${If[${FerocityBeg},Ferocity,]}
FerocityBegOff=3,190,020,255,000,000,${If[${FerocityBeg},,Ferocity]}
FocusBegOn=    3,190,030,000,255,000,${If[${FocusBeg},Focus,]}
FocusBegOff=   3,190,030,255,000,000,${If[${FocusBeg},,Focus]}
FortBegOn=     3,190,040,000,255,000,${If[${FortBeg},Fortitude,]}
FortBegOff=    3,190,040,255,000,000,${If[${FortBeg},,Fortitude]}
HasteBegOn=    3,190,050,000,255,000,${If[${HasteBeg},Haste,]}
HasteBegOff=   3,190,050,255,000,000,${If[${HasteBeg},,Haste]}
LionBegOn=     3,190,060,000,255,000,${If[${LionBeg},Lion,]}
LionBegOff=    3,190,060,255,000,000,${If[${LionBeg},,Lion]}
MightBegOn=    3,190,070,000,255,000,${If[${MightBeg},Might,]}
MightBegOff=   3,190,070,255,000,000,${If[${MightBeg},,Might]}
RegenBegOn=    3,190,080,000,255,000,${If[${RegenBeg},Regen,]}
RegenBegOff=   3,190,080,255,000,000,${If[${RegenBeg},,Regen]}
RodBegOn=      3,190,090,000,255,000,${If[${RodBeg},Mod Rods,]}
RodBegOff=     3,190,090,255,000,000,${If[${RodBeg},,Mod Rods]}
SeasonBegOn=   3,190,100,000,255,000,${If[${SeasonBeg},Season,]}
SeasonBegOff=  3,190,100,255,000,000,${If[${SeasonBeg},,Season]}
SenseBegOn=    3,190,110,000,255,000,${If[${SenseBeg},Sense,]}
SenseBegOff=   3,190,110,255,000,000,${If[${SenseBeg},,Sense]}
TalismanBegOn= 3,190,120,000,255,000,${If[${TalismanBeg},Talisman,]}
TalismanBegOff=3,190,120,255,000,000,${If[${TalismanBeg},,Talisman]}

Jimpatrick
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Post by Jimpatrick » Sun Jul 17, 2005 9:55 am

I have been an avid MQ2 user for more than a year and have read all of the wiki's and faq's about HUD's and have yet to know where to place the files and how to actually get a hud to show up on my screen. Can someone please simply answer this.


Everquest is installed in C:\eq
Macroquest2 is installed in C:\MQ2

Where would hud.ini be placed?
Where should the plugin go?

What is the command ingame once they are in the right places /plugin MQ2Hud doesn't work for me now, perhaps the files are not in the right places.

THanks.

lildr00d
a lesser mummy
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Post by lildr00d » Sun Jul 17, 2005 1:37 pm

MQ2Hud.ini should be in c:\MQ2 (in your setup)

Plugin files go in c:\MQ2
Macro's go in c:\MQ2\Macros

Check the date on MQ2HUD.DLL compared to MQ2MAIN.DLL Are they the same or is MQ2MAIL.DLL newer.

Have you tried doing a Clean option in the compliler then Build?

Have you pushed F11 in game?

Jimpatrick
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Posts: 29
Joined: Thu Oct 07, 2004 1:27 pm

Post by Jimpatrick » Mon Jul 18, 2005 6:14 pm

I did that and still no hud showing up at all,

I compiled MQ2

copied mq2hud.ini into my mq2 directory

started mq2

started Eq

in game typed /plugin mq2hud

/loadhud default nothing
/loadhud warrior nothing

did I miss a step?

Jimpatrick
orc pawn
orc pawn
Posts: 29
Joined: Thu Oct 07, 2004 1:27 pm

Post by Jimpatrick » Mon Jul 18, 2005 6:33 pm

I got the hud showing up but due to top level object error it is unusable, I need to edit it, thanks all....

adesheer
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Post by adesheer » Mon Jul 18, 2005 6:34 pm

Wrong thread..

Auronin
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Post by Auronin » Sat Jul 15, 2006 8:25 am

...
Last edited by Auronin on Sun Jan 21, 2007 9:11 am, edited 1 time in total.

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Night Hawk
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Post by Night Hawk » Sat Jul 15, 2006 2:47 pm

Yeah... this topic is a year old.