Code: Select all
[MQ2]CCommandHook::Detour(/loadhud shaman)
[MQ2]New element 'Target Information:' in color FFFFEA08
[MQ2]New element '${If[${Target.ID},${Target.CleanName},]} ${If[${Target.GuildStatus.NotEqual["NULL"]},( ${Target.GuildStatus} of,]} ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]} )' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Target.PctHPs}]}*.2]}]}]}' in color FFFF0000
[MQ2]New element '${If[${Target.ID},==================== ${Target.PctHPs},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},${Target.Level} ${Target.Class},]}' in color FF00FF00
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["GREEN"]},${Target.ConColor},]},]}' in color FF00FF00
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["LIGHT BLUE"]},${Target.ConColor},]},]}' in color FF00FFFF
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["BLUE"]},${Target.ConColor},]},]}' in color FF0000FF
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["WHITE"]},${Target.ConColor},]},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["YELLOW"]},${Target.ConColor},]},]}' in color FFFFFF00
[MQ2]New element '${If[${Target.ID},${If[${Target.ConColor.Equal["RED"]},${Target.ConColor},]},]}' in color FFFF0000
[MQ2]New element '${If[${Target.ID},Distance: ${Target.Distance},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},Max Melee: ${Target.MaxRangeTo} Heading: ${Target.Heading},]}' in color FF0AC80A
[MQ2]New element '${If[${Target.ID},Y: ${Target.Y} (${Math.Calc[${Target.Y}-${Me.Y}]}) X: ${Target.X} (${Math.Calc[${Target.X}-${Me.X}]}),]}' in color FF0AC80A
[MQ2]New element '${If[${Target.ID},Z: ${Target.Z} (${Math.Calc[${Target.Z}-${Me.Z}]}),]}' in color FF0AC80A
[MQ2]New element '${If[${Target.ID},HoTT Information:,]}' in color FFFFEA08
[MQ2]New element '${If[${Target.ID},${Me.TargetOfTarget.CleanName},]}' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.TargetOfTarget.PctHPs}]}*.2]}]}]}' in color FFFF0000
[MQ2]New element '${If[${Target.ID},==================== ${Me.TargetOfTarget.PctHPs},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},${Me.TargetOfTarget.Level} ${Me.TargetOfTarget.Class},]}' in color FF00FF00
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["GREEN"]},${Me.TargetOfTarget.ConColor},]},]}' in color FF00FF00
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["LIGHT BLUE"]},${Me.TargetOfTarget.ConColor},]},]}' in color FF00FFFF
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["BLUE"]},${Me.TargetOfTarget.ConColor},]},]}' in color FF0000FF
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["WHITE"]},${Me.TargetOfTarget.ConColor},]},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["YELLOW"]},${Me.TargetOfTarget.ConColor},]},]}' in color FFFFFF00
[MQ2]New element '${If[${Target.ID},${If[${Me.TargetOfTarget.ConColor.Equal["RED"]},${Me.TargetOfTarget.ConColor},]},]}' in color FFFF0000
[MQ2]New element '${If[${Target.ID},ToT Distance: ${Me.TargetOfTarget.Distance},]}' in color FFFFFFFF
[MQ2]New element '${If[${Target.ID},Max Melee: ${Me.TargetOfTarget.MaxRangeTo} Heading: ${Me.TargetOfTarget.Heading},]}' in color FF0AC80A
[MQ2]New element '${If[${Target.ID},Y: ${Me.TargetOfTarget.Y} (${Math.Calc[${Me.TargetOfTarget.Y}-${Me.Y}]}) X: ${Me.TargetOfTarget.X} (${Math.Calc[${Me.TargetOfTarget.X}-${Me.X}]}),]}' in color FF0AC80A
[MQ2]New element '${If[${Target.ID},Z: ${Me.TargetOfTarget.Z} (${Math.Calc[${Me.TargetOfTarget.Z}-${Me.Z}]}),]}' in color FF0AC80A
[MQ2]New element 'My Information:' in color FFFFEA08
[MQ2]New element 'H.P.' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctHPs}]}*.2]}]}]}' in color FFFF0000
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctHPs}' in color FFFFFFFF
[MQ2]New element '${Me.CurrentHPs} / ${Me.MaxHPs} +${Me.HPRegen}' in color FF00FF00
[MQ2]New element 'Mana' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctMana}]}*.2]}]}]}' in color FF008CFF
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctMana}' in color FFFFFFFF
[MQ2]New element '${Me.CurrentMana} / ${Me.MaxMana} +${Me.ManaRegen}' in color FF00C8FF
[MQ2]New element 'End' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctEndurance}]}*.2]}]}]}' in color FFFFEA08
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctEndurance}' in color FFFFFFFF
[MQ2]New element '${Me.Endurance} / ${Me.MaxEndurance}' in color FFFFEA08
[MQ2]New element 'Exp' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctExp}]}*.2]}]}]}' in color FFFFEA08
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctExp}' in color FF19FF00
[MQ2]New element 'AA' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctAAExp}]}*.2]}]}]}' in color FFFFEA08
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctAAExp}' in color FF19FF00
[MQ2]New element 'LAA' in color FFFFFFFF
[MQ2]New element '${String[====================].Left[${Int[${Math.Calc[${Int[${Me.PctGroupLeaderExp}]}*.2]}]}]}' in color FFFFEA08
[MQ2]New element '====================' in color FFFFFFFF
[MQ2]New element '${Me.PctGroupLeaderExp}' in color FF19FF00
[MQ2]New element 'Time:' in color FF19EA64
[MQ2]New element '${Time.Time12}' in color FF00FF19
[MQ2]New element 'Played:' in color FF19EA64
[MQ2]New element '${Int[${Math.Calc[${MacroQuest.Running}/60000]}]}m | ${Math.Calc[${MacroQuest.Running}/60000/60]}h' in color FF00FFFF
[MQ2]New element 'Last Tell:' in color FF19EA64
[MQ2]New element '${MacroQuest.LastTell}' in color FFFFFFFF
[MQ2]New element 'Bind Point:' in color FF19EA64
[MQ2]New element '${Me.Bound}' in color FFFFEA64
[MQ2]New element 'Macro:' in color FF19EA64
[MQ2]New element '${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}' in color FF00FF00
[MQ2]New element '${If[${Spawn[gm].ID},GM,]}' in color FF19EA64
[MQ2]New element '${If[${Spawn[gm].ID},,GM]}' in color FF19EA64
[MQ2]New element '${If[${Spawn[gm].ID},GM is in zone,]}' in color FFFF0000
[MQ2]New element '${If[${Spawn[gm].ID},,None In Zone]}' in color FF19FF00
[MQ2]New element '${If[${Raid.Members}>0,**Raid**,]}' in color FF0019FF
[MQ2]New element '${If[${Raid.Members}>0,In Raid: ${Raid.Members} || Ave. Lvl: ${Raid.AverageLevel},]}' in color FF0019FF
[MQ2]New element '${If[${Raid.Members}>0,Raid Leader: ${Raid.Leader},]}' in color FF0019FF
[MQ2]New element 'Run Speed:' in color FF19EA64
[MQ2]New element '${Me.Speed}' in color FF19EA64
[MQ2]New element 'My DPS:' in color FF19EA64
[MQ2]New element '${Dps.Me}' in color FF19FFFF
[MQ2]New element 'Atk Speed:' in color FF19EA64
[MQ2]New element '${Me.AttackSpeed}' in color FF19EA64
[MQ2]New element 'Full Mana In:' in color FF19EA64
[MQ2]New element '${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)/10]}]}m ${Int[${Math.Calc[(${Me.MaxMana}-${Me.CurrentMana})/(${Me.ManaRegen}|1)*6]}]}s' in color FF0AFFFF
[MQ2]New element 'Mass Group Buff' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Mass Group Buff]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Radiant Cure' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Radiant Cure]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Radiant Cure].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Spirit Call' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Spirit Call]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spirit Call].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Root' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Virulent Paralysis]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Virulent Paralysis].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Cani5' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Cannibalization]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Cannibalization].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Call of the Ancients' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Call of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Ancients].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Call of the Wild' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Call of the Wild]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Call of the Wild].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Spiritual Channeling' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Spiritual Channeling]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Spiritual Channeling].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Boon of the Ancients' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Boon of the Ancients]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Boon of the Ancients].TimeHMS}]}' in color FFFF0000
[MQ2]New element 'Ancestral Aid' in color FFFFEA08
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]},Ready,]}' in color FF00FF00
[MQ2]New element '${If[${String[${Me.AltAbilityReady[Ancestral Aid]}].Equal["TRUE"]}, ,${Me.AltAbilityTimer[Ancestral Aid].TimeHMS}]}' in color FFFF0000
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
[MQ2]WriteChatColor(No such 'character' member 'TimeHMS')
First-chance exception at 0x030206b0 (MQ2Main.dll) in eqgame.exe: 0xC0000005: Access violation reading location 0xd9ecde7e.
The thread 'Win32 Thread' (0xfb0) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xbb8) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x804) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x95c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xfac) has exited with code 0 (0x0).

