CTD with new build MQ2-20050328

A forum for reporting bugs NOT related to custom plugins.

Moderator: MacroQuest Developers

skywalker
decaying skeleton
decaying skeleton
Posts: 3
Joined: Tue Apr 05, 2005 1:24 am

CTD with new build MQ2-20050328

Post by skywalker » Tue Apr 05, 2005 2:12 am

here is everything the debuger spits out when i crash. happens every time i enter a zone with alot of players in it mostly bazaar and PoK.

on crash window pops up says first-chance exception in eqgame.exe (MQ2MAIN.DLL): 0xc0000005: Access Violation.

yellow arrow points to 4th line down.

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}
	bool MQ2StringType::GetMember(MQ2VARPTR VarPtr, PCHAR Member, PCHAR Index, MQ2TYPEVAR &Dest);
	 bool ToString(MQ2VARPTR VarPtr, PCHAR Destination)
	{
		strcpy(Destination,(const char *)VarPtr.Ptr);
		return true;
	}
call stack

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MQ2StringType::ToString(MQ2StringType * const 0xffffffff, MQ2Internal::_MQ2VarPtr {...}, char *) line 314 + 11 bytes
disassembly points to

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016BCD0B   ???

eqjoe
a grimling bloodguard
a grimling bloodguard
Posts: 984
Joined: Sat Sep 28, 2002 12:26 pm

Post by eqjoe » Tue Apr 05, 2005 11:17 am

You using VS6?

-j

skywalker
decaying skeleton
decaying skeleton
Posts: 3
Joined: Tue Apr 05, 2005 1:24 am

Post by skywalker » Tue Apr 05, 2005 6:13 pm

eqjoe wrote:You using VS6?

-j
yes VS6 with service pack 6 installed

skywalker
decaying skeleton
decaying skeleton
Posts: 3
Joined: Tue Apr 05, 2005 1:24 am

Post by skywalker » Tue Apr 19, 2005 8:07 pm

Switched to .net 2003 and the CTD went away.

:D