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Payala Fruit Collector

Posted: Wed Feb 23, 2005 4:56 am
by Kileak
This is a new Payala Fruit collector modified from one that noober posted, the 10s delay is needed due to the macro collecting all the spawn spots before they respawn so change at your own risk.. really simple macro..

Code: Select all


Sub Main
       /call DefineGlobals
       :Loop
       /Call TargetItem
       /Call MoveToItem
       /Call GetItem
       /Call Rest   
       /goto :loop
/return

Sub DefineGlobals
       /declare TargetDistance global
/return



Sub TargetItem
        /echo Targeting a shroom . . .
        /ItemTarget *Blue
/return

Sub MoveToItem
       :keepmoving
       /varset TargetDistance ${Target.Distance}
       /face fast nolook
       /keypress forward hold
       /delay 5
       /call CheckIfStuck   
       /if (${Ground.Distance}>10) /goto :keepmoving
       /keypress back   
/return

Sub CheckIfStuck
       |/echo is ${TargetDistance} = ${Target.Distance} ?
       /if (${TargetDistance}==${Target.Distance}) {
           /echo I am stuck
           /keypress back hold
           /delay 1s
           /keypress back
           /if (${Math.Rand[99]}>50) {
               /keypress strafe_right hold
           } else {
               /keypress strafe_left hold
           }
           /delay 2s
           /keypress strafe_right
           /keypress strafe_left
           /keypress forward hold
       }
/Return


Sub GetItem
       /click left item
       /delay 1s
       /autoinventory
       /delay 1s
       /autoinventory
       
/Return

Sub Rest
       /delay 10s
       /echo Getting next phat lewt!
/Return
Of course you need to make sure you've followed this post first.. or have the latest version of MQ2

Posted: Wed Feb 23, 2005 6:58 am
by aChallenged1

Posted: Thu Feb 24, 2005 12:18 pm
by mq2user77
Zone to use in.. area of that zone to use in.. etc..


From what I remember it's Shadeweaver's Thicket. But I could be wrong.

Posted: Wed Mar 02, 2005 9:30 am
by PhoenixZorn
Did I miss something, or can something else be made from Payala Fruit other than Shar Vahl Essense? As I recall, it didn't sell for very much when I farmed Payala Fruit for a day and ended up with 380 combinations... at the most like 3pp each or so... are people paying more now, or did you just find a new use for it?

Posted: Wed Mar 02, 2005 11:47 am
by Zelker
The Shar Vahl Essense is trivial 187. I think some consider it a skill up route in Brewing.

-z

Posted: Fri Mar 04, 2005 1:51 pm
by Kileak
It's also used to skill to 300 in pottery using the unfired spiritstone of shar vahl recipe that trivs at 335. A tad expensive but as the payala fruit is the only item that isn't store bought then some consider the price to be not so important.. skill to 282 first with tunare idol then to 300 with shar vahl spiritstone.