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Posted: Thu Jan 08, 2004 1:33 pm
by MultiWebberNL
XML is (for now) the only way I can contribute to MQ :)

Learning C++ though, so maybe in 5 years I can help coding :P

Posted: Thu Jan 08, 2004 10:04 pm
by Bad Karma
Lane wrote:You were scaring me Bad Karma. :)
I scare myself quite often. =)

Posted: Thu Jan 15, 2004 9:08 am
by CapnBry
I've added a simple con color display to this already great UI. Looks something like this (note that this mod does not remove the X,Y as seen below, it just adds the con flag):
Image

Just copy this file http://capnbry.net/~bmayland/eq/TargetBox.tga into your Infinity directory and modify the 3 A_TagetBox stanzas to look like these

Code: Select all

<TextureInfo item="TargetBox.tga">
  <Size>
		<CX>256</CX>
		<CY>32</CY>
  </Size>
</TextureInfo>

<Ui2DAnimation item = "A_TargetBox">
  <Cycle>false</Cycle>
  <Frames>
    <Texture>TargetBox.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>162</CX>
				<CY>22</CY>
			</Size>
  </Frames>
</Ui2DAnimation>

<StaticAnimation item = "A_TargetBoxStaticAnim">
  <ScreenID>A_TargetBoxStaticAnim</ScreenID>
  <Animation>A_TargetBox</Animation>
</StaticAnimation>

Posted: Wed Jan 28, 2004 9:38 pm
by wardave
What software do you use to edit .tga files? I did some searching on google with out much luck.

Posted: Wed Jan 28, 2004 11:56 pm
by fryfrog
It is just a graphic format, so Photoshop or Paintshop Pro or perhaps The Gimp.

Posted: Thu Jan 29, 2004 12:54 pm
by wardave
Well photo shop made it look all grey and only had one layer. I was wanting to edit the brightness of the con color but I dont think photoshop it the correct program to do it with unless Im missing something.

Posted: Fri Jan 30, 2004 6:53 am
by a9
Have you folks given up to add DPS or? My coding is BAD so i am not able to make it myself. Thanks for the rest though :)

Posted: Fri Jan 30, 2004 6:39 pm
by fryfrog
I'm not 100% sure, but I think that a lot of the things in eq where custom colours go is either hardcoded in the XML somewhere or hard coded IN eq itself. I had a party window that had a background behind the % health that slid down (in a small square) and changed colours at the same time (green revealed orange, slid away to reveal red) but I could never find anything in the XML or graphic files that would account for it... granted I am much better at looking at a .tga file for green/orange/red than I am looking at XML to figure out how it did it :)

Posted: Tue Feb 03, 2004 1:03 pm
by happycdr
Sorry if this was mentioned previously but I didn't see it.

I can't get to your web to get your UI. The server is up but there doesn't appear to be a /frequency web.

Posted: Thu Feb 05, 2004 3:20 am
by wardave
I have a copy give me somewhere to repost it to and I will.

Posted: Thu Feb 05, 2004 2:21 pm
by FreQuency
i need to work out new hosting else where, Teh-ish provided me with free hosting under his domain for which i thank him for very much. if someone wishes to host the UI until GoD breaks the crap out of it Let me know and by then hopefully i can have an update ready to go by GoD Release being in beta and all

Posted: Sat Feb 07, 2004 12:04 am
by Teh_ish
FreQuency wrote:i need to work out new hosting else where, Teh-ish provided me with free hosting under his domain for which i thank him for very much. if someone wishes to host the UI until GoD breaks the crap out of it Let me know and by then hopefully i can have an update ready to go by GoD Release being in beta and all
I can host it again. Will set you up at my new host. get in touch with me in irc.

Posted: Sat Feb 07, 2004 11:41 pm
by Teh_ish
http://d426087.u46.mygisol.com/frequency/ <--- I took a backup of my old site, tis all there..

Posted: Tue Feb 10, 2004 11:17 pm
by JimJohnson
You stil use this UI FreQ? just wondering if I am going to have to find a new UI after patch or of this one going to kick ass once again for us all.

Posted: Tue Feb 10, 2004 11:25 pm
by FreQuency
interface is updated for GoD see post #1