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Posted: Thu May 13, 2004 10:00 am
by Bardmad
RDPidb, i tried ur code, it doesnt run in circle, but running straight only....

Posted: Thu May 13, 2004 10:05 am
by Bardmad
ok, another problem, in the event of die, it doesnt camp out itself anymore... juz another stuff to highlight.

RDPDIBIDPRDPR or whatever your lame name is...

Posted: Thu May 13, 2004 10:12 am
by kasodo
You are lucky I am having a great day at work and have some energy to spare on you. All I have to say is... Some coder you are. If, and I do mean, IF you were able to read beyond what a variable is named you would be able to fucking figure out that once you run the macro it sets your rubber x and rubber y to your current loc. THESE DO NOT CHANGE. THE MACRO WILL NOT DRIFT. Just because it says Rubber doesnt mean its not static.... I have run this macro for almost a month straight now with my modification and i have NEVER seen it stray from the loc I start the damn thing at...

How about coding yourself a new fucking brain. Your nescience of macro code amuses me. Sorry to somewhat Jack your thread DKAA, but it's jerkoffs like this that ruin bard kiting for everyone because they think they know how to code...

EDIT: How could I forget! I completely lost my train of thought... Your revision of the code for a static anchor kinda sucks.... First of all you posted half of the sub which becomes confusing in itself. What happens when you get people that replace the rest of the Circle Sub with the code you provided for them? What about the poor little guys that dont know how to set up variables to pass to the main sub or macro for itself? That requires a little more coding than
and pass LOCy and LOCX in the main function when u call it.

in fact u can just set them global outside the circ function if you like.
Just because you think you understand the complexity of writing a macro doesn't mean everyone else does. You can't half ass write some code and expect everyone to read your mind on the other half of what needs to be written. Please stop posting and confusing all of the people that can't write macros. Atleast my fix didn't screw up the macro and obviously shows what needed editing.
You , need to go read a dictionary, leave the coding to me. k.

Ok, so i guess that doesn't realy PWN you too bad, but your still not very smart. IMHO.
Let me revise that for you with my illiterate writing skills.
You need to go read a dictionary. Leave the coding to me. Okay?

Ok, so I guess that doesn't really ??PWN?? you too bad, but you're still not very smart. IMHO.
You didn't PWN me in any way. Your language and typing skills show a lot. You have proven to me and the community that you are probably 12 years old and play too much CS or Quake. U can't code for shit. U suck at trying to esplain tings to us n3wbs. U R a DUMB FUCKER!

EDIT OFF

Bardmad

Posted: Thu May 13, 2004 10:26 am
by kasodo
Bardmad wrote:ok, another problem, in the event of die, it doesnt camp out itself anymore... juz another stuff to highlight.
Bardmad you will have to add in the event changes posted on the page prior to this one. That should fix your camping on death problem.
#event NeedTarget "#*#You must first select a target for this spell!#*#"
#event Exp "#*#You gain #*#"
#event Died "#*#You have entered#*#"
#event Caster "#*# begins to cast a spell.#*#"
#event Tell "#*#tells you#*#"

Posted: Thu May 13, 2004 10:39 am
by Preocts
Bitch Fight!

Dkaa must be a) laughing his ass off or b) ready to kill because of the stupidity.

You were BOTH right until you started comparing sizes. Put them away boys and STFU. :twisted:

Posted: Thu May 13, 2004 10:53 am
by kasodo
Preocts wrote:Bitch Fight!

Dkaa must be a) laughing his ass off or b) ready to kill because of the stupidity.

You were BOTH right until you started comparing sizes. Put them away boys and STFU. :twisted:
If he was right then why did his code make someone run straight instead of in a circle? I'm not comparing anything, just pointing the obvious fact that he's a moron...

Posted: Thu May 13, 2004 5:10 pm
by RDPidb
Sorry let me elaborate, I was late to class so i didnt finish.
Im late to class again atm, but off the top of my head you also need to change (in addition to what i said earlier)
/declare the xloc and yloc variables first then,

Code: Select all

Sub Main(string DOTs,string Selos,int CRadius,string Health, int Paused)
to

Code: Select all

Sub Main(string DOTs,string Selos,int CRadius,string Health, int XLOC, int YLOC, int Paused)
then when you invoke your macro you need to pass the LOCS to it.


Ill post complete code when i get back. Im latttttteeeee

Posted: Fri May 14, 2004 6:37 pm
by Bardmad
ok used Kasodo's code on static rubber. It works damn well... my bard never drift again. but another problem floated up. Even tho there're alot of aggro mobs chasing my bard, my bard still target a OOR mob, it just refused to let go the OOR mob and choose the aggro right behind. Wasted 2 night :(

Posted: Sun May 16, 2004 12:41 pm
by dam1337
is there any way that this could be set up to work with ornate legs for the selo's portion? I am not very good with macros yet so this is hard for me to try and set up. thanks

Posted: Mon May 17, 2004 4:57 pm
by Bardmad
it's me again.... discovered some targetting problem. First, after kiting sometime it did not auto-target anymore aggroed mob which are chasing behind me: either there're nothing on the target-box, or it auto target a far away mob. ok now Second Problem: why does it auto run into the whole swarm of aggroed mobs when choosing new target? As we're doing Kite-exp, there're bound to be a huge train behind us.

Posted: Mon May 17, 2004 6:48 pm
by phazor
would be very nice to add looting support to this if possible, could use this with a higher level toon in a lower level zone to pharm the hell out of it.

Posted: Mon May 17, 2004 8:15 pm
by dont_know_at_all
Feh, there are numerous problems. FIX THEM YOURSELF.