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Posted: Wed Sep 28, 2005 5:31 pm
by Drevok
use the new EQ button menu.

Posted: Sat Oct 01, 2005 6:06 am
by di28889
This is the Final set, I hope :wink:

Freq_di28889.zip

Image


I remade the Whole set, not using Backgrounds anymore using boarders, looks the same but much better. Will be much easier for us to mod it for future Updates, hope you all enjoy, let me know if there is something wrong! The Boarder set will change all windows boarders to fit the theme. You may want to remove the texture on some windows and add a tint, I did that for the Map. pass on any idea's :idea:

Edit : Reworked the Buff windows so you dont have to look at the extra buffs that you may not have, and also added the HMS. You can resize them just like the chat window. Also resized the text windows in the chat window

Posted: Sun Oct 02, 2005 6:13 am
by TheUnholy
Your container windows seem to be a bit oversized, specially between the container name and the actual contents. Any reason for this, or is it just me?

Nice work on most everything else though :wink:

Posted: Sun Oct 02, 2005 7:49 am
by di28889
I can make it a bit smaller but when the container uses 2 lines of text in its name it fills the top, but the bottom needs to be smaller, thanks :smile:

also I need to find out why on the Inventory Window, page {Evolving Items is not showing the BackGround i want, like the Shroud Progression is, any idea's?

Posted: Sun Oct 02, 2005 11:25 am
by Merlin
Looks GOOD!

Now... how about Health of Target's Target?

(Some people are just never satisfied :wink: )

Posted: Sun Oct 02, 2005 5:55 pm
by di28889
You requested target of target, as you wish, hehe :roll:

EQUI_TargetWindow.xml

Edit : Download the zip to het the change in graphics , added the littel HoTT like the T next to the target

Freq_di28889.zip

Posted: Mon Oct 03, 2005 4:17 am
by di28889
A bit smaller Container, I can't get rid of the gap at the bottom, only way I have seen was to add the title bar. I don't like the title bar.

EQUI_Container.xml

Image

EDIT : Don't USE this XML it has changed, in the new ZIP

Posted: Tue Oct 04, 2005 12:30 am
by wardave
Qustion, how do you change the background color, when I change it the color never changes.

Posted: Tue Oct 04, 2005 12:31 am
by di28889
get rid of the texture, and change tint

i also keep my alpha lvls at 85% for normal and faded

Edit : changed the zip so the chat window is easier to change color

Posted: Tue Oct 04, 2005 2:00 am
by wardave
Worked, thanks much, Im half blind makes it easier for me to see the txt in the chat window :)

Posted: Tue Oct 04, 2005 9:21 pm
by TheUnholy
Having trouble with the chat windows on your mod di28889. It won't allow me to chose the option of "Close" for chat windows that I create. Had to switch back to orig frequency UI to do so. Any suggestions?

Posted: Tue Oct 04, 2005 11:54 pm
by di28889
Opps sorry had close box set to false the zip is changed but if you want to edit, change the line 45 of EQUI_ChatWindow.xml :oops:

under
<Screen item="ChatWindow">

Code: Select all

    <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>[u][b][color=red]true[/color][/b][/u]</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>true</Style_Border>
So are the containers better?

Posted: Wed Oct 05, 2005 12:54 am
by TheUnholy
Thanks for the reply on the chat window, can't believe I missed that.

As far as the containers, I don't really like borders on my chatwindows, containers, map, AA window and stuff. So the newer container XML file doesn't show up right to me.

Edit- Went and played with another Container XML file I had, works well for me. Don't worry about it. Thanks for all your work on the UI so far though.

Image Image

Posted: Sun Oct 09, 2005 1:32 pm
by di28889
Thanks TheUnholy the key was the anchor for the Done Button :wink:

Freq_di28889.zip

Also Tweaked the Target XML now the Target LVL is to the left side and BIG

Does anyone know how to Get rid of the % for the HoTT when you don't have that ability, like the standard target goes away when no target is selected.

Posted: Tue Oct 11, 2005 3:31 am
by NSBruce
How to pull up the DPS window that is in the screenshot?