Page 23 of 25
Posted: Fri Dec 03, 2004 10:56 am
by Cr4zyb4rd
Even with that one, I've had a few problems with events not triggering things as they're supposed to

But yeah, using the 10/25 (or at least the blech.h file from it) and making a new INI should resolve a lot of these issues. I'll try to poke Lax again today and see if he can't fix the events.
Posted: Sat Dec 04, 2004 12:13 pm
by Sequoyah
In the 11/18 afnuke.mac version, in
sub event_togglemodrod
/if (${modrod}>0) {
/varset modrod 0
/echo Mod Rodding Disabled
} else /if (${modrod}<1) {
/varset modrod 1
/echo Mod Rodding Enabled
}
/ini "${IniFile}" Settings modrod ${concuss}
/return
Shouldn't it be...
/ini "${IniFile}" Settings modrod ${modrod}
I'm just teaching myself MQ2, so I sorry if I'm wrong. Maybe not having a modrod is the "no concuss" problem.
Looked some more... in the MEDLOOP:, the two closing "}" (bold below)are unbalanced... not sure what it should be, guessing just need to delete one.
/if (${SpawnCount[npc radius 40 zradius 20 noalert ${AlertList}]}>0) {
/varset npcnum ${SpawnCount[npc radius 40 zradius 20 noalert ${AlertList}]}
/for m 1 to ${npcnum} step 1
/if (${NearestSpawn[${m}, npc noalert ${AlertList}].LineOfSight}) {
/if (!${Me.Mount.ID} && ${Me.Sitting}) /sit off
}
} else {
/next m
/if (!${Me.Mount.ID} && !${Me.Sitting} && !${Me.Moving} && ${Me.PctMana}<15) /sit on
}
Next one - in sub event_toggleass
sub event_toggleass
/if (${doassist}>0) {
/varset doassist 0
/echo Auto-Acquire Targets Enabled.
/goto :done
}
else /if (${doassist}<1) {
/varset doassist 1
/echo Auto-Assist Enabled
/if (${Spawn[${tankname}].ID}) {
/Echo Your Main Assist is ${tankname}
/echo Your SA is ${mainassist2} and TA is ${mainassist3}
}
else /if (!${Spawn[${tankname}].ID}) {
/Echo Your Main Assist is ${tankname}, but they are not currently in the zone.
/echo Your SA is ${mainassist2} and TA is ${mainassist3}
}
}
}
:done
/ini "${IniFile}" Settings doassist ${doassist}
/return
...I think this is another "just delete it"...
Another fix...
Posted: Wed Dec 08, 2004 10:43 am
by Sequoyah
I got some good feedback on the bug board about the misfiring events. Be sure you go into the AFNUKE.MAC and find the line
#event nukepause "[MQ2] nukepause #*#
There should be a double quote at the end of that line.
#event nukepause "[MQ2] nukepause #*# "
HUGE thanks to the Bug Board for pointing that out.
Sequoyah
iclick bug
Posted: Sun Dec 19, 2004 12:16 pm
by Merlin
with the new version of MQ the iclicks arent working
cut from nuke_Merlin.ini
Code: Select all
[Koadic's Robe of Heightened Focus]
FullName=Koadic's Robe of Heightened Focus
KeepUp=TRUE
BounceOff1=Maelin's Methodical Mind
BounceOff2=Lunar Whispers
BounceOff3=Aura of Eternity
[Green Flower of Functionality]
FullName=Green Flower of Functionality
KeepUp=TRUE
[Black Flower of Functionality]
FullName=Black Flower of Functionality
KeepUp=TRUE
BounceOff1=Talisman of the Tribunal
error is
Code: Select all
DoCommand - Couldn't parse '/iclick Koadic's Robe of Heightened Focus'
afnuke2.inc@222 (ClickBuffcheck): /docommand /iclick $(ialias)
afnuke.mac@285 (main): /if (!${clicktimer}) /call ClickBuffcheck
then its the same for the other 2 items as well, the errors just keep cycling thru
Posted: Sun Dec 19, 2004 5:22 pm
by Cr4zyb4rd
Should be addressed in the next zip. The iteminfo structs went a little screwy.
Posted: Sun Dec 19, 2004 10:38 pm
by Merlin
yeah all toggles are fooked hehe
Posted: Mon Dec 20, 2004 11:07 pm
by eqaussie
Having a problem switching nukes with latest build.
/nuke1 Icebane works fine, switches and mems Icebane
/nuke1 Gelidin Comet wont work at all, tho the ini file seems to be updated
Doesnt appear to be multi-word problem either as /nuke1 Ancient: Strike of Chaos works too.
Most strange
errors with recently patch
Posted: Fri Jan 28, 2005 6:41 pm
by Merlin
DoCommand - Couldn't parse '/iclick Black Flower of Functionality'
afnuke2.inc@222 (ClickBuffcheck): /docommand /iclick ${ialias}
afnuke.mac@285 (main): /if (!${clicktimer}) /call ClickBuffCheck
The current macro has ended.
this is the error with iclicks
Posted: Mon Jan 31, 2005 12:44 am
by Merlin
any news on the fix? none of the custom right clicks work, none of the commands like "/ma NewTank name" or "/addmaster" or "/afhelp" work
some news would be excellent, will pay for updated macro or a version of MQ2 that will allow this macro to function just as it did before the last patch
Posted: Tue Feb 01, 2005 12:24 am
by Merlin
is this macro not broke? am I compiling MQ2 wrong?
Posted: Sun Feb 06, 2005 5:57 pm
by cobalt.n
try
/echo ma NewTank or
/echo addmaster or
/echo afhelp or
/echo nuke1 Gelidin Comet
Posted: Wed Apr 20, 2005 2:37 pm
by Tieldar
I could have missed this problem in the previous 22 pages but for some reason i can not get the level 60 Greater Familiar to auto cast. I have not purchased an aa familiars yet and i have
myfamiliar=303
spams omgzro
Posted: Sun May 15, 2005 2:56 pm
by Merlin
after this last patch, this macro spams you with "You haven't recovered yet..." messages in between nukes =(, and it continues to spam you with that same message forever more
Re: spams omgzro
Posted: Mon May 16, 2005 11:18 am
by MagicMan
Merlin wrote:after this last patch, this macro spams you with "You haven't recovered yet..." messages in between nukes =(, and it continues to spam you with that same message forever more
See if this fixes it for you:
http://www.macroquest2.com/phpBB2/viewt ... 8269#88269
Posted: Thu May 19, 2005 5:51 pm
by kzboray
New to MQ2, and found this little gem about a month ago. Been playing with it on and off and am amazed at it's functionality. /bow Azam. Is Azam still around or did we lose this genius?