Code: Select all
/for r ${Raid.Members} downto 0
/if (${Raid.Member[${r}].Spawn.ID} != NULL && ${Raid.Member[${r}].Spawn.Type.NotEqual[Corpse]}) {
/target pc ${Raid.Member[${r}]}
/call ClassCheck
}
/next rModerator: MacroQuest Developers
Code: Select all
/for r ${Raid.Members} downto 0
/if (${Raid.Member[${r}].Spawn.ID} != NULL && ${Raid.Member[${r}].Spawn.Type.NotEqual[Corpse]}) {
/target pc ${Raid.Member[${r}]}
/call ClassCheck
}
/next rBasically, instead of:Cr4zyb4rd wrote:target by id, there's still a chance of you getting Joe instead of Joebob
Code: Select all
/target pc ${Raid.Member[${r}]} Code: Select all
/target id ${Raid.Member[${r}]} Code: Select all
/for r ${Raid.Members} downto 0
/if (${Raid.Member[${r}].Spawn.ID} != NULL && ${Raid.Member[${r}].Spawn.Type.NotEqual[Corpse]}) {
/target ID ${Raid.Member[${r}].ID}
/call ClassCheck
}
/next r