Generalstuff.mac V3.0.0

Post your completed (working) macros here. Only for macros using MQ2Data syntax!

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A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Thu Aug 26, 2004 9:59 am

Actually, I think a .ini file of what NOT to eat would probably be easier and, well, shorter. I can only think of one edible item in my inventory that I wouldn't want to eat, but I can think of many many foraged items that I do want to eat.

Oh, and add in a force drink macro to make things truly complete!
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Thu Aug 26, 2004 10:05 am

Oh, and the yafm forage macro has a nifty feature that gives you an ini of everything you've ever foraged and lets you define whether to keep or destroy each of them. It's really handy for foraging in places where very little food shows up on your cursor so you don't end up with 8 packs full of bone chips and junk.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]

Fabolous1
a ghoul
a ghoul
Posts: 134
Joined: Sun Jun 27, 2004 12:44 am

Post by Fabolous1 » Wed Sep 01, 2004 9:18 pm

A_Druid_00 wrote:Oh, and the yafm forage macro has a nifty feature that gives you an ini of everything you've ever foraged and lets you define whether to keep or destroy each of them. It's really handy for foraging in places where very little food shows up on your cursor so you don't end up with 8 packs full of bone chips and junk.
This doesn't have that? lol
[url=http://www.macroquest2.com/phpBB2/viewtopic.php?t=16277]CastingBuilderMulti.mac (2.2)[/url]
[url=http://www.macroquest2.com/phpBB2/viewtopic.php?p=143350#143350]Generalstuff.mac (6.0)[/url]

Fabolous1
a ghoul
a ghoul
Posts: 134
Joined: Sun Jun 27, 2004 12:44 am

Post by Fabolous1 » Fri Jul 01, 2005 7:33 pm

Reupdated code for my most recent version, looks like I'm gonna be playing EverQuest1 again :-D WoW blows and EQ2 is sorta crap
[url=http://www.macroquest2.com/phpBB2/viewtopic.php?t=16277]CastingBuilderMulti.mac (2.2)[/url]
[url=http://www.macroquest2.com/phpBB2/viewtopic.php?p=143350#143350]Generalstuff.mac (6.0)[/url]

A_Druid_00
Macro Maker Extraordinaire
Posts: 2378
Joined: Tue Jul 13, 2004 12:45 pm
Location: Rolling on the Lawn Farting

Post by A_Druid_00 » Fri Jul 01, 2005 8:47 pm

Considering I posted that almost a year ago, and I can't remember even posting it anymore, I'm going to have to go out on a limb and say it didn't when I posted. Or I could have been crazy, who knows.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]