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Posted: Thu Nov 13, 2003 1:36 pm
by FreQuency
Thanks Mckorr. This isn't my UI i haven't gone though it yet to clean up everything. Sorry for the lack of updating on it school and full tiem job come first and i leave on a trip tomorrow so hopefully i can get an update in before i leave.

Posted: Thu Nov 13, 2003 3:22 pm
by mamba666
This skin is wonderful.

Only problem is that when I do tradeskills. The macro can find the items, find the cointainer, find the slot, then it can't find the "combine" button :(

Any ideas on getting this to work?

Posted: Thu Nov 13, 2003 3:25 pm
by FreQuency
mamba666
Only problem is that when I do tradeskills. The macro can find the items, find the cointainer, find the slot, then it can't find the "combine" button
Being worked on

Posted: Sat Nov 15, 2003 8:38 pm
by blamstick
Nice mods. Just my own spin on it - I'd like to see the spells/buffs condensed a bit and for the spell hotbuttons I don't like the names on those cause they stick out into the screen too much. I also like to have a smaller player info window that doesn't show the str/int/etc stats on it.
Also I prefer transparent windows instead of borders.

Anway, nice work =) I'll look forward to checking out your future revisions.

Posted: Sun Nov 16, 2003 10:54 am
by FreQuency
Sorry all in GA for the weekend not mcuh work getting done on it but im currently writing a program that will allow you to customize the UI as you see fit with what to show and what not show making the UI completely customizeable, hoping to have this out by the end of the week

Posted: Sun Nov 16, 2003 6:49 pm
by Space-Boy
well i have mq loaded but the skin wont show up the right way i keep getting all sorts of unknowns in the text

Posted: Sun Nov 23, 2003 1:05 pm
by Frankiebone
I'm really interested in all the cool aspects of the UI's i've seen here. However, i'm very new to using MQ and have been having some trouble. Basically my problem is that instead of seeing the neat features, such as my x, y, z coords., or the lvl/class of my target, I see "Unknown_Value99".

Sorry if it's a stupid question, but i'm new to this stuff.

Posted: Tue Nov 25, 2003 3:44 pm
by Dniper
Great work FreQuency!

I love this skin.

Adding mob distance will help but other then that it works great currently.

Thanks!

Posted: Tue Nov 25, 2003 6:13 pm
by Midnight
new patch jacked up the UI.. reverting to default

Posted: Wed Nov 26, 2003 8:04 pm
by Dniper
Still works perfectly for me.

Posted: Fri Nov 28, 2003 11:12 pm
by blamstick
I added distance to target in the bottom right of the targetwindow. Here's the code for this updated file - EQUI_TargetWindow.xml

One thing I"d like to change is adding pet health into the group window. Probably will do that in a bit...

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Ui2DAnimation item="Infiniti-Target_BG">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>0</X>
        <Y>29</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>42</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="TLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>237</X>
        <Y>45</Y>
      </Location>
      <Size>
        <CX>7</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="T_Label">
    <ScreenID>T_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>7</CX>
      <CY>7</CY>
    </Size>
    <Animation>TLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Target_BG">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>82</CY>
    </Size>
    <Animation>Infiniti-Target_BG</Animation>
  </StaticAnimation>
  <Gauge item="Target_HP">
    <ScreenID>TargetHP</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>28</CY>
    </Size>
    <GaugeOffsetY>16</GaugeOffsetY>
    <TextOffsetX>2</TextOffsetX>
    <TextOffsetY>2</TextOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <Text>SomeNastyMob</Text>
  </Gauge>
  <Label item="Target_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <EQType>29</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Target_HPPercLabel">
    <ScreenID>HPPercLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>13</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="Infiniti_CastingGauge">
    <ScreenID>Infiniti_CastingGauge</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>30</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>3</CY>
    </Size>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>0</G>
      <B>240</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <LinesFill>A_GaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>

<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>

<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>

<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>


  <Label item="MQ_TargetLevel">
    <ScreenID>MQ_TargetLevel</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(level)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>

  <Label item="MQ_TargetClass">
    <ScreenID>MQ_TargetClass</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(class)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>35</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>85</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>

  <Label item="MQ_TargetX">
    <ScreenID>MQ_TargetX</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>X:$target(x)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>50</Y>
    </Location>
    <Size>
      <CX>68</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_TargetY">
    <ScreenID>MQ_TargetY</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>Y:$target(y)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>50</Y>
    </Location>
    <Size>
      <CX>68</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
<Label item="Target_Dist"> 
      <ScreenID>TargetDist</ScreenID> 
      <EQType>2003</EQType> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>110</X> 
         <Y>50</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 
  <Label item="MQ_TargetDirection">
    <ScreenID>MQ_TargetDirection</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(direction)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Screen item="TargetWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>242</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>82</CY>
    </Size>
    <Text>Target</Text>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>Your Current Target</TooltipReference>
    <DrawTemplate>WDT_Rounded</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_Target_BG</Pieces>
    <Pieces>Target_HP</Pieces>
    <Pieces>Target_HPLabel</Pieces>
    <Pieces>Target_HPPercLabel</Pieces>
    <Pieces>Infiniti_CastingGauge</Pieces>
    <Pieces>T_Label</Pieces>
    <Pieces>A_TargetBoxStaticAnim</Pieces>
    <Pieces>MQ_TargetLevel</Pieces>
    <Pieces>MQ_TargetClass</Pieces>
    <Pieces>Target_Dist</Pieces>
    <Pieces>MQ_TargetX</Pieces>
    <Pieces>MQ_TargetY</Pieces>
    <Pieces>MQ_TargetDirection</Pieces>
  </Screen>
</XML><?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Ui2DAnimation item="Infiniti-Target_BG">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_i1.tga</Texture>
      <Location>
        <X>0</X>
        <Y>29</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>42</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="TLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Texture>window_pieces_v1.tga</Texture>
      <Location>
        <X>237</X>
        <Y>45</Y>
      </Location>
      <Size>
        <CX>7</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="T_Label">
    <ScreenID>T_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>21</Y>
    </Location>
    <Size>
      <CX>7</CX>
      <CY>7</CY>
    </Size>
    <Animation>TLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_Target_BG">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>82</CY>
    </Size>
    <Animation>Infiniti-Target_BG</Animation>
  </StaticAnimation>
  <Gauge item="Target_HP">
    <ScreenID>TargetHP</ScreenID>
    <Font>2</Font>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>5</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>28</CY>
    </Size>
    <GaugeOffsetY>16</GaugeOffsetY>
    <TextOffsetX>2</TextOffsetX>
    <TextOffsetY>2</TextOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <TooltipReference />
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>6</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <Text>SomeNastyMob</Text>
  </Gauge>
  <Label item="Target_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <EQType>29</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>122</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>12</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Target_HPPercLabel">
    <ScreenID>HPPercLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>145</X>
      <Y>17</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>13</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Gauge item="Infiniti_CastingGauge">
    <ScreenID>Infiniti_CastingGauge</ScreenID>
    <!--<Font>3</Font> -->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>30</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>3</CY>
    </Size>
    <GaugeOffsetY>-2</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>240</R>
      <G>0</G>
      <B>240</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>7</EQType>
    <GaugeDrawTemplate>
      <Fill>A_GaugeFill</Fill>
      <LinesFill>A_GaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>

<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>

<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>

<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>


  <Label item="MQ_TargetLevel">
    <ScreenID>MQ_TargetLevel</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(level)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>

  <Label item="MQ_TargetClass">
    <ScreenID>MQ_TargetClass</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(class)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>35</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>85</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>

  <Label item="MQ_TargetX">
    <ScreenID>MQ_TargetX</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>X:$target(x)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>5</X>
      <Y>50</Y>
    </Location>
    <Size>
      <CX>68</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_TargetY">
    <ScreenID>MQ_TargetY</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>Y:$target(y)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>65</X>
      <Y>50</Y>
    </Location>
    <Size>
      <CX>68</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
<Label item="Target_Dist"> 
      <ScreenID>TargetDist</ScreenID> 
      <EQType>2003</EQType> 
      <Font>2</Font> 
      <RelativePosition>true</RelativePosition> 
      <Location> 
         <X>110</X> 
         <Y>50</Y> 
      </Location> 
      <Size> 
         <CX>40</CX> 
         <CY>14</CY> 
      </Size> 
      <Text>0</Text> 
      <TextColor> 
         <R>255</R> 
         <G>255</G> 
         <B>0</B> 
      </TextColor> 
      <NoWrap>true</NoWrap> 
      <AlignCenter>false</AlignCenter> 
      <AlignRight>true</AlignRight> 
      <AlignLeft>false</AlignLeft> 
   </Label> 
  <Label item="MQ_TargetDirection">
    <ScreenID>MQ_TargetDirection</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$target(direction)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Screen item="TargetWindow">
    <ScreenID />
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>242</Y>
    </Location>
    <Size>
      <CX>162</CX>
      <CY>82</CY>
    </Size>
    <Text>Target</Text>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>Your Current Target</TooltipReference>
    <DrawTemplate>WDT_Rounded</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_Target_BG</Pieces>
    <Pieces>Target_HP</Pieces>
    <Pieces>Target_HPLabel</Pieces>
    <Pieces>Target_HPPercLabel</Pieces>
    <Pieces>Infiniti_CastingGauge</Pieces>
    <Pieces>T_Label</Pieces>
    <Pieces>A_TargetBoxStaticAnim</Pieces>
    <Pieces>MQ_TargetLevel</Pieces>
    <Pieces>MQ_TargetClass</Pieces>
    <Pieces>Target_Dist</Pieces>
    <Pieces>MQ_TargetX</Pieces>
    <Pieces>MQ_TargetY</Pieces>
    <Pieces>MQ_TargetDirection</Pieces>
  </Screen>
</XML>

Posted: Fri Nov 28, 2003 11:17 pm
by blamstick
I modded the playerwindow so it doesn't show all the stats. It still shows sit/stand, zem and ac+atk and regen. I also added a sta counter in between health and mana.

This makes the player window take up less space which I prefer.. Here's the code for it EQUI_PlayerWindow.xml

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
  <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
  <Ui2DAnimation item="Infiniti-PW_BGa">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>0</X>
        <Y>72</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>64</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="Infiniti-PW_BGb">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>0</X>
        <Y>183</Y>
      </Location>
      <Size>
        <CX>162</CX>
        <CY>64</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="XPLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>173</X>
        <Y>59</Y>
      </Location>
      <Size>
        <CX>12</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="APLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>173</X>
        <Y>71</Y>
      </Location>
      <Size>
        <CX>11</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="MLabel">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>237</X>
        <Y>59</Y>
      </Location>
      <Size>
        <CX>7</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="G1Label">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>189</X>
        <Y>59</Y>
      </Location>
      <Size>
        <CX>10</CX>
        <CY>7</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <StaticAnimation item="G1_Label">
    <ScreenID>G1_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>10</CX>
      <CY>7</CY>
    </Size>
    <Animation>G1Label</Animation>
  </StaticAnimation>
  <StaticAnimation item="XP_Label">
    <ScreenID>XP_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>66</Y>
    </Location>
    <Size>
      <CX>12</CX>
      <CY>7</CY>
    </Size>
    <Animation>XPLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="AP_Label">
    <ScreenID>AP_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>77</Y>
    </Location>
    <Size>
      <CX>11</CX>
      <CY>7</CY>
    </Size>
    <Animation>APLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="M_Label">
    <ScreenID>M_Label</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>8</X>
      <Y>54</Y>
    </Location>
    <Size>
      <CX>7</CX>
      <CY>7</CY>
    </Size>
    <Animation>MLabel</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_PW_BGa">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>190</CX>
      <CY>85</CY>
    </Size>
    <Animation>Infiniti-PW_BGa</Animation>
  </StaticAnimation>
  <StaticAnimation item="A_PW_BGb">
    <ScreenID>A_PW_BG</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>0</X>
      <Y>85</Y>
    </Location>
    <Size>
      <CX>190</CX>
      <CY>85</CY>
    </Size>
    <Animation>Infiniti-PW_BGb</Animation>
  </StaticAnimation>
  <Label item="Player_Name">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <EQType>1</EQType>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>84</CX>
      <CY>14</CY>
    </Size>
    <Text>Reallylongname</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Gauge item="Player_HP">
    <ScreenID>PlayerHP</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>35</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>8</CY>
    </Size>
    <TextOffsetY>-250</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <GaugeOffsetX>0</GaugeOffsetX>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>220</R>
      <G>220</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>1</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
    <TopAnchorOffset>0</TopAnchorOffset>
    <Font>2</Font>
  </Gauge>
  <Gauge item="Pet_HP">
    <ScreenID>PetHP</ScreenID>
    <!--<Font>3</Font>-->
    <TextColor>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>73</X>
      <Y>44</Y>
    </Location>
    <Size>
      <CX>51</CX>
      <CY>6</CY>
    </Size>
    <TextOffsetY>-50</TextOffsetY>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>51</R>
      <G>192</G>
      <B>51</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>0</G>
      <B>0</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>16</EQType>
    <GaugeDrawTemplate>
      <Background>A_MiniGaugeBackground</Background>
      <Fill>A_MiniGaugeFill</Fill>
      <LinesFill>A_MiniGaugeLines</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="Player_Mana">
    <ScreenID>PlayerMana</ScreenID>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>54</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>8</CY>
    </Size>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>50</R>
      <G>50</G>
      <B>255</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>220</G>
      <B>220</B>
    </LinesFillTint>
    <DrawLinesFill>false</DrawLinesFill>
    <EQType>2</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
    </GaugeDrawTemplate>
  </Gauge>
  <!-- MIN GAUGE FER STAMINA -->
  <Ui2DAnimation item="A_MiniGaugeBackground">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>189</X>
        <Y>202</Y>
      </Location>
      <Size>
        <CX>51</CX>
        <CY>6</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="A_MiniGaugeFill">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>189</X>
        <Y>186</Y>
      </Location>
      <Size>
        <CX>51</CX>
        <CY>6</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
  <Ui2DAnimation item="A_MiniGaugeLines">
    <Cycle>true</Cycle>
    <Frames>
      <Location>
        <X>189</X>
        <Y>196</Y>
      </Location>
      <Size>
        <CX>51</CX>
        <CY>6</CY>
      </Size>
      <Hotspot>
        <X>0</X>
        <Y>0</Y>
      </Hotspot>
      <Duration>1000</Duration>
    </Frames>
  </Ui2DAnimation>
<Label item="Main_Player_StamPercentage">
    <Font>1</Font>
		<ScreenID>StamPercentage</ScreenID> 
		<EQType>21</EQType>
        <TooltipReference>StamPercentage</TooltipReference>
		<RelativePosition>true</RelativePosition>
		<Location> 	
			<X>117</X> 
			<Y>42</Y> 
		</Location>

 		<Size>
 			<CX>28</CX>
 			<CY>14</CY>
 		</Size> 
		<Text>10000</Text>
 		<TextColor> 
				<R>240</R> 	
				<G>240</G> 
				<B>0</B>
 		</TextColor>
 		<NoWrap>true</NoWrap>
 		<AlignCenter>false</AlignCenter>
 		<AlignRight>true</AlignRight>
 		<AlignLeft>false</AlignLeft>
 	</Label>
  <Gauge item="Player_EXP">
    <ScreenID>PlayerHP</ScreenID>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>66</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>8</CY>
    </Size>
    <TextOffsetX>-250</TextOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>80</G>
      <B>220</B>
    </LinesFillTint>
    <DrawLinesFill>true</DrawLinesFill>
    <EQType>4</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <Gauge item="Player_AAXP">
    <ScreenID>PlayerAAXP</ScreenID>
    <TextColor>
      <R>240</R>
      <G>240</G>
      <B>240</B>
    </TextColor>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>21</X>
      <Y>77</Y>
    </Location>
    <Size>
      <CX>103</CX>
      <CY>8</CY>
    </Size>
    <TextOffsetX>-250</TextOffsetX>
    <GaugeOffsetY>0</GaugeOffsetY>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>false</Style_Transparent>
    <!--<TooltipReference/>-->
    <FillTint>
      <R>220</R>
      <G>200</G>
      <B>0</B>
    </FillTint>
    <LinesFillTint>
      <R>0</R>
      <G>80</G>
      <B>220</B>
    </LinesFillTint>
    <DrawLinesFill>true</DrawLinesFill>
    <EQType>5</EQType>
    <GaugeDrawTemplate>
      <Background>A_GaugeBackground</Background>
      <Fill>A_GaugeFill</Fill>
      <Lines>A_GaugeLines</Lines>
      <LinesFill>A_GaugeLinesFill</LinesFill>
    </GaugeDrawTemplate>
  </Gauge>
  <Label item="Player_LevelNum">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <EQType>2</EQType>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>85</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>18</CX>
      <CY>14</CY>
    </Size>
    <Text>65</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>
      <TextColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
      </TextColor>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_Class">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <EQType>3</EQType>
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>98</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>144</CX>
      <CY>14</CY>
    </Size>
    <Text>Necromancer</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>
      <TextColor>
        <R>255</R>
        <G>255</G>
        <B>255</B>
      </TextColor>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
	
  <Label item="Player_HPNote">
    <Font>1</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>9</X>
      <Y>22</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>10</CY>
    </Size>
    <Text>Hit Points:</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_HPNumber">
    <Font>3</Font>
    <ScreenID>PlayerHPNumber</ScreenID>
    <EQType>17</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>54</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>42</CX>
      <CY>14</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_HPDivider">
    <Font>3</Font>
    <!--<Font>3</Font>-->
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>97</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>7</CX>
      <CY>14</CY>
      <CY>14</CY>
    </Size>
    <Text>/</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_HPMax">
    <Font>3</Font>
    <ScreenID>PlayerMaxHP</ScreenID>
    <EQType>18</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>105</X>
      <Y>19</Y>
    </Location>
    <Size>
      <CX>43</CX>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
 <Label item="Player_HPLabel">
    <ScreenID>HPLabel</ScreenID>
    <Font>2</Font>
    <ScreenID>HPPercentage</ScreenID>
    <EQType>19</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>31</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>14</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_HPPercLabel">
    <ScreenID>HPPerLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>148</X>
      <Y>31</Y>
    </Location>
    <Size>
      <CX>10</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
<Label item="MQ_Regen">
    <Font>1</Font>
    <ScreenID>RegenLabel</ScreenID>
    <EQType>9999</EQType>
        <TooltipReference>Regen</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>108</Y>
    </Location>
    <Size>
      <CX>28</CX>
      <CY>14</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_HpRegen">
    <Font>2</Font>
    <ScreenID>MQ_HpRegen</ScreenID>
    <EQType>9999</EQType>
        <TooltipReference>$char(hp,regen)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>40</X>
      <Y>106</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>255</R>
      <G>0</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
 <Label item="MQ_ManaRegen">
    <Font>2</Font>
    <ScreenID>MQ_ManaRegen</ScreenID>
    <EQType>9999</EQType>
        <TooltipReference>$char(mana,regen)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>60</X>
      <Y>106</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Text>10000</Text>
    <TextColor>
      <R>100</R>
      <G>100</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="MQ_Mana">
    <Font>2</Font>
    <ScreenID>MQ_Mana</ScreenID>
    <EQType>9999</EQType>
         <TooltipReference>$char(mana,cur)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>50</Y>
    </Location>
    <Size>
      <CX>30</CX>
      <CY>14</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
 <Label item="Player_EXPPercentage">
    <Font>2</Font>
    <ScreenID>HPPercentage</ScreenID>
    <EQType>9999</EQType>
        <TooltipReference>$char(exp)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>62</Y>
    </Location>
    <Size>
      <CX>32</CX>
      <CY>14</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_EXPPercLabel">
    <ScreenID>EXPPerLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>158</X>
      <Y>62</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="Player_AAXPPercentage">
    <Font>2</Font>
    <ScreenID>HPPercentage</ScreenID>
    <EQType>9999</EQType>
        <TooltipReference>$char(aa,exp)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>32</CX>
      <CY>14</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  <Label item="Player_AAXPPercLabel">
    <ScreenID>AAXPPerLabel</ScreenID>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>158</X>
      <Y>73</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>12</CY>
    </Size>
    <Text>%</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <Font>2</Font>
  </Label>
  <Label item="Player_AC">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>10</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>22</CX>
      <CY>14</CY>
    </Size>
    <Text>AC</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_ACNum">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <EQType>22</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>35</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Text>1888</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_ATK">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>71</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>23</CX>
      <CY>14</CY>
    </Size>
    <Text>ATK</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="Player_ATKNum">
    <TextColor>
      <B>255</B>
      <G>255</G>
      <R>255</R>
    </TextColor>
    <EQType>23</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>97</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>14</CY>
    </Size>
    <Text>1888</Text>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>true</AlignLeft>
  </Label>
  <Label item="MQ_State">
    <ScreenID>CharState</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
        <TooltipReference>$char(state)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>95</X>
      <Y>106</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>255</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
  </Label>
<Label item="MQ_ZEMLabel">
    <ScreenID>MQ_ZEMLabel</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
        <TooltipReference>Z.E.M.</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>130</X>
      <Y>92</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>14</CY>
    </Size>
    <Text>255</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
  </Label>
<Label item="MQ_ZEM">
    <ScreenID>MQ_ZEM</ScreenID>
    <EQType>9999</EQType>
    <Font>2</Font>
       <TooltipReference>$zone(zem)</TooltipReference>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>125</X>
      <Y>105</Y>
    </Location>
    <Size>
      <CX>35</CX>
      <CY>15</CY>
    </Size>
    <Text>100</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>true</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
   <Screen item="PlayerWindow">
    <!--<ScreenID/>-->
    <RelativePosition>false</RelativePosition>
    <Location>
      <X>516</X>
      <Y>0</Y>
    </Location>
    <Size>
      <CX>175</CX>
      <CY>125</CY>
    </Size>
    <Text>Player</Text>
    <Style_VScroll>false</Style_VScroll>
    <Style_HScroll>false</Style_HScroll>
    <Style_Transparent>true</Style_Transparent>
    <TooltipReference>The Breath Meter</TooltipReference>
    <DrawTemplate>WDT_Rounded</DrawTemplate>
    <Style_Titlebar>false</Style_Titlebar>
    <Style_Closebox>false</Style_Closebox>
    <Style_Minimizebox>false</Style_Minimizebox>
    <Style_Border>false</Style_Border>
    <Style_Sizable>false</Style_Sizable>
    <Pieces>A_PW_BGa</Pieces>
    <Pieces>A_PW_BGb</Pieces>
    <Pieces>Player_ACNum</Pieces>
    <Pieces>Player_ATKNum</Pieces>
    <Pieces>Player_ATK</Pieces>
    <Pieces>Player_AC</Pieces>
    <Pieces>Player_HPNumber</Pieces>
    <Pieces>Player_HPDivider</Pieces>
    <Pieces>Player_HPMax</Pieces>
    <Pieces>Player_HPNote</Pieces>
    <Pieces>Player_HPLabel</Pieces>
    <Pieces>MQ_Mana</Pieces>
    <Pieces>Player_EXPPercentage</Pieces>
    <Pieces>Player_AAXPPercentage</Pieces>
    <Pieces>Player_HPPercLabel</Pieces>
    <Pieces>Player_EXPPercLabel</Pieces>
    <Pieces>Player_AAXPPercLabel</Pieces>
    <Pieces>Player_Name</Pieces>
    <Pieces>Player_HP</Pieces>
    <Pieces>Player_Mana</Pieces>
    <Pieces>Player_EXP</Pieces>
    <Pieces>Player_AAXP</Pieces>
    <Pieces>Player_LevelNum</Pieces>
    <Pieces>Player_Class</Pieces>
    <Pieces>Pet_HP</Pieces>
    <Pieces>G1_Label</Pieces>
    <Pieces>M_Label</Pieces>
    <Pieces>AP_Label</Pieces>
    <Pieces>XP_Label</Pieces>
    <Pieces>MQ_ManaRegen</Pieces>
    <Pieces>MQ_HpRegen</Pieces>
    <Pieces>MQ_Regen</Pieces>
    <Pieces>MQ_State</Pieces>
    <Pieces>MQ_ZEMLabel</Pieces>
    <Pieces>MQ_ZEM</Pieces>
    <Pieces>Main_Player_StamPercentage</Pieces>

  </Screen>
</XML>

Posted: Fri Nov 28, 2003 11:29 pm
by FreQuency
One thing I"d like to change is adding pet health into the group window.
Umm it does

Posted: Sat Nov 29, 2003 3:58 pm
by blamstick
Hmm dunno why the bars aren't showing up, using your unmodded group window and i copied over the animations.xml and the v1 and i1.tga background files. what other files are associated with the pet health bars?

Posted: Sat Nov 29, 2003 5:20 pm
by Dniper
Nice blamstick, the range finder helps.