A pointless thread

This is a place for people to post bullshit and perform any mental masterbation and/or philsophical/artistic self gratification needed without wasting the time of everyone else.
User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sat Jun 22, 2002 9:30 pm

Salutations,
'nother update! if you change the line in sub main that read

Code: Select all

/call makecheese
to

Code: Select all

/call makecheese2
It will make the cheese without any delays. This is good if you have alot of lag (other version doesn't work, fails when making cheese) Also made it so that it checks to see wether or not the merchant slate is open (by checking to see if he has told you what he thinks you should get)

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sun Jun 23, 2002 12:07 am

Salutations,
Another update. This update makes sure that Granger is talking to YOU when he says something.

yocal
a lesser mummy
a lesser mummy
Posts: 43
Joined: Fri Jun 14, 2002 12:28 pm
Location: Denmark
Contact:

Updates?

Post by yocal » Sun Jun 23, 2002 12:41 pm

Hi,

Do you update the first post u made, or should we go through it all, step by step :) ?

Edit:

"How about making a nice 'Howto-guide' to the cheese.mac? I read something about 10-slots bags that should be used, but that confused me a bit :) Like, a nice : "CHA 135+ makes no diffence" etc..."

// Yocal

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sun Jun 23, 2002 1:33 pm

Salutations,
Just copy the first post.
The point of not doing that, is to allow people to use it if they can figure it out, and prevent verant from nerfing it to fast.
Currently my char has 139cha, (135+ does help some, but not significantly) 7 backpacks, and a mixing bowl. all of the slots of the top left backpack have food and water in them, so that she won't drink the milk/eat the cheese.

yocal
a lesser mummy
a lesser mummy
Posts: 43
Joined: Fri Jun 14, 2002 12:28 pm
Location: Denmark
Contact:

Hurray.

Post by yocal » Sun Jun 23, 2002 2:27 pm

Hi...

Okies, i just copied ur first post-code... But it doesnt quiet work. Everything but the BuySell-sub works, i think... When i start the macro, it turns to Granger, BUT doesnt buy anything...

I took the SellBuy-part from the newest release and replaced it with the one u made in the first post, then it worked...

Whats wrong?

// Yocal

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sun Jun 23, 2002 2:31 pm

i don't think i actually edited the sell buy sub to work... one of the things odesn't work in it... i'll check and repost if it is that way...

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sun Jun 23, 2002 2:31 pm

Salutations,
yea, its fixed now.

yocal
a lesser mummy
a lesser mummy
Posts: 43
Joined: Fri Jun 14, 2002 12:28 pm
Location: Denmark
Contact:

F*cks up...

Post by yocal » Sun Jun 23, 2002 5:35 pm

Hi,

Thanks for the fix =) Ill check it out.

But there is another problem... I wasnt home so i could se what happened, but the macro ran, and suddently it bought about 200 rennets and 40 milk - and stopped because i was "full"...

"[2002/05/23 21:10:25] You are too full on stuff, aborting macro"

I have seven 8-slot bags, and a mixing bowl. One dairy spoon and the food u start with in one of the bags.

Why...?

// Yocal

Sparr
a hill giant
a hill giant
Posts: 159
Joined: Mon Jun 24, 2002 5:41 am

you forgot a line

Post by Sparr » Mon Jun 24, 2002 5:43 am

you do:

Code: Select all

   | Calc profit in gold
   /varcalc v51 $char(plat)*10+$char(gold)-$v50 
but forget to do:

Code: Select all

   /varcalc v50 $char(plat)*10+$char(gold)
at the beginning.

yocal
a lesser mummy
a lesser mummy
Posts: 43
Joined: Fri Jun 14, 2002 12:28 pm
Location: Denmark
Contact:

Calc...?

Post by yocal » Mon Jun 24, 2002 9:51 am

Hi...

Whee, finally it seems that i got it to work

But:

[2002/05/24 15:41:58] Run time: 340 sec, Profit: 249.3pp, Average = 2639pp/hr

[2002/05/24 15:48:21] Run time: 723 sec, Profit: 269.0pp, Average = 1339pp/hr

Wow, i would love if it was that way A minor calc problem

Have been looking at the previous post, but it doesnt seem to work - or i do it wrong.

// Yocal

Sparr
a hill giant
a hill giant
Posts: 159
Joined: Mon Jun 24, 2002 5:41 am

here...

Post by Sparr » Mon Jun 24, 2002 5:16 pm

Code: Select all

Sub Main
  /afk Working on trade skills.
  /filter skills none
  /stand
  /varcalc v50 $char(plat)*10+$char(gold)
  /mqlog $v50gp to start
thats what I have. of course you could make it prettier if you calculated pp/gp instead of just gp but this way is the simplest and I like having it report how many gp I start with.

Cha-Ching
orc pawn
orc pawn
Posts: 14
Joined: Tue Jun 25, 2002 9:54 am

new code

Post by Cha-Ching » Tue Jun 25, 2002 10:02 am

Hi all, I have been using these macros and reading these boards for a while now, and let me just say THANK YOU to everbody that has contributed, you have made my life so much easier.

One request, I can only get my pp per hour up to 190 or so, with the code posted under the lasted thread, is there a better one? I have seen Spaar post over 300pp per hour, could you post the code that you use, I would love to try and see if I can achieve that amount.

Oh, and one more qeustion, I get really worried about being caught using this, therefore I usually sit and watch it do it's thing, has anybody ever got in trouble for using this?

:roll:
Thanks again guys, and GREAT JOB!!

icon
Official loudmouth
Official loudmouth
Posts: 158
Joined: Fri Jun 14, 2002 2:59 pm
Location: ...
Contact:

Post by icon » Thu Jun 27, 2002 1:16 am

Bug Fix: in Sub Sellbuy

Code: Select all

Sub SellBuy 

   | Open merchant 
   /click left auto 
   /target Granger 
   /face 
   /press u 
   /varset v55 0 
   :sellwait 
    /doevents 
    /if n $v55!=1 /goto :sellwait 

   /sendkey down shift 

   | Sell our cheese 
   :SellCheese 
      /finditem "Mature Cheese" 
      /if $find()==FALSE /goto :DoneSelling 
      /call buyitem 
   /goto :SellCheese 

   :DoneSelling 
   /varset v51 0 
   /finditem "Rennet" 
   /if $find()==TRUE /varset v51 1 
   /finditem "Bottle of Milk" 
   /if $find()==TRUE /if n $v80!=$find(pack) /goto :SkipMilk 

   | Buy Bottles of Milk 
   /click left merchant 9 
   /call buyitem 
   /call buyitem 
   /call buyitem 
   /call buyitem 

   | If we had Rennet left, buy extra milk 
   /if $v51==0 /goto :SkipMilk 
   /call buyitem 
   :SkipMilk 

   | Buy Rennets 
   /click left merchant 10 
   /call buyitem 
   /call buyitem 

   /sendkey up shift 
   /cleanup 
   :cleanuploop1 
    /if "$target()"=="TRUE" /goto :cleanuploop1 

/return 
Now, see where it says:

Code: Select all

   | If we had Rennet left, buy extra milk 
   /if $v51==0 /goto :SkipMilk 
   /call buyitem 
   :SkipMilk 
change the "/if $v51==0 /goto :SkipMilk"
to "/if n $v51==0 /goto :SkipMilk"

Otherwise, for some reason, it will *always* skip the extra milk you might need.

- icon
In memory of [b][color=darkblue]MasTerKeyZ[/b][/color].

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sat Jun 29, 2002 6:21 pm

Salutations,
Updated again. Sellbuy has been fixed with icon's wonderful bug fix. There is also once again the /varset in the begining so you don't get outlandish figures from your cheese. (i had ran it with that line, then placed a bunch o my cash in the bank and ran it without that line, my profit was -4000 something plat...) enjoy!

eq_freak
a ghoul
a ghoul
Posts: 105
Joined: Mon Jun 24, 2002 7:17 am

Post by eq_freak » Tue Jul 02, 2002 9:13 am

Just curious, what is the current plat pr hour you can obtain using the MakeCheese2? and is it higher than MakeCheese?