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Posted: Thu Sep 30, 2004 6:33 pm
by Arune
Ok thanks!

Will give it a shot.

Posted: Thu Sep 30, 2004 7:16 pm
by Override
Ok, I am back from my vacation now and I can start updating the macros again.

Arune: the /itemtarget command seems to have a problem with the MQ2Hud plugin. Not sure exactly what it is but normally by disabling it that should fix it.

Maverick133: be sure to download and recompile the lastest version of MQ2, and be sure it is opening all the bags too. If it is not openning bags you may want to make sure the packs.inc is in the common directory.

El: It is possible to add a variable to make it so you can do apply poison too. I will look into doing that.[/b]

Posted: Fri Oct 01, 2004 12:05 pm
by El
Thank you, Override. One last comment... I know that these macros are designed for the GoD vendors, so I quite understand if you don't want to change your design. However, poison can be raised via the path that you're taking in PoK as well. The one exception is from 99-172, where you need to buy Kings Thorn in Steamfont. What I typically did was to go to Steamfont and fill my bags with Kings Thorn, run back to PoK, and make Calcium Rot until my bags were empty. Then make the run again.

This would work with your macro as well, if it didn't resell all of the kings thorn it found in your packs back to the vendor when started. Just a thought.

Posted: Fri Oct 01, 2004 11:09 pm
by GD
This would work with your macro as well, if it didn't resell all of the kings thorn it found in your packs back to the vendor when started. Just a thought.
The version I posted doesn't sell back items it still needs. It only sells when you advance to the next recipe and the ingredients change.

Posted: Mon Oct 04, 2004 1:38 pm
by bleem
awsome work man , /cheer!
well done!

Posted: Mon Oct 04, 2004 2:35 pm
by EpicCamp
Alright this has been bugging me for a while now.

The subject line of this thread says "(Tailoring Macro Done)" however I keep routinely checking Override's site and find everything but.

Am I just being a short bus rider or what?

-EpicCamp

Posted: Mon Oct 04, 2004 10:08 pm
by krea823
It's done, but still being tweaked. It hasn't been released to everyone yet.

Posted: Tue Oct 05, 2004 9:21 am
by BillyBumbler_01
any ETA on the tailoring one?
a certain wizard I know needs to get to 130 to get their epic, and doing it the old fashioned way is so... 1999.

Posted: Tue Oct 05, 2004 6:18 pm
by Night Hawk
the bazaar is your friend. make tailored quivers til 115 lol

Posted: Fri Oct 08, 2004 1:46 am
by N3mo
great job!! have you considered adding in a GMcheck on the brewing and baking macros? only read to around page 6 before i figured ii might as well just ask so if you answered this already sorry

smithing

Posted: Fri Oct 08, 2004 5:03 pm
by bandrent
tryed the smithing. It would not open doors and it would but 30 of each of the supplies use 10 and sell all back. cost 1000pp to raise smithing to 15.

Posted: Sat Oct 09, 2004 11:30 am
by DryGnome
See bandrent has the same problem as I do.

wru tailoring

Posted: Tue Oct 12, 2004 2:00 am
by Mesabo
just hoping the tailoring one will be posted soon !

Posted: Sat Oct 16, 2004 6:15 am
by poosader
Just finished smithing at 115.... only spent 500p. works fine for me.

Cant get them to work right

Posted: Tue Oct 19, 2004 12:58 am
by bandrent
Spending to much. Macro buys 30 makes 20 sells back 10.