Moderator: MacroQuest Developers

Code: Select all
[Settings]
Radius=100
NoSit=1
TrackNumber=10
Announce=1
AnnounceChannel=gsay
RetryCount=2
PauseDebuffs=1
PauseEvents=1
PauseHeals=0
PauseAssist=1
PauseSelfBuffs=1
PauseGroupBuffs=0
MainAssistName=Main Assist Name
Reply=0
ReplyChannel=tell @
[SelfBuff]
SelfBuffCount=0
SelfBuff1=Self Buff Spell Name
SelfBuff2=Self Buff Spell Name
SelfBuff3=Self Buff Spell Name
SelfBuff4=Self Buff Spell Name
SelfBuff5=Self Buff Spell Name
SelfBuff6=Self Buff Spell Name
SelfBuff7=Self Buff Spell Name
SelfBuff8=Self Buff Spell Name
SelfBuffDuration1=0
SelfBuffDuration2=0
SelfBuffDuration3=0
SelfBuffDuration4=0
SelfBuffDuration5=0
SelfBuffDuration6=0
SelfBuffDuration7=0
SelfBuffDuration8=0
SelfBuffAtStart1=0
SelfBuffAtStart2=0
SelfBuffAtStart3=0
SelfBuffAtStart4=0
SelfBuffAtStart5=0
SelfBuffAtStart6=0
SelfBuffAtStart7=0
SelfBuffAtStart8=0
SelfBuffIconCheck1=0
SelfBuffIconCheck2=0
SelfBuffIconCheck3=0
SelfBuffIconCheck4=0
SelfBuffIconCheck5=0
SelfBuffIconCheck6=0
SelfBuffIconCheck7=0
SelfBuffIconCheck8=0
SelfBuffIconName1=Self Buff Icon Name
SelfBuffIconName2=Self Buff Icon Name
SelfBuffIconName3=Self Buff Icon Name
SelfBuffIconName4=Self Buff Icon Name
SelfBuffIconName5=Self Buff Icon Name
SelfBuffIconName6=Self Buff Icon Name
SelfBuffIconName7=Self Buff Icon Name
SelfBuffIconName8=Self Buff Icon Name
SelfBuffMemToSlot1=0
SelfBuffMemToSlot2=0
SelfBuffMemToSlot3=0
SelfBuffMemToSlot4=0
SelfBuffMemToSlot5=0
SelfBuffMemToSlot6=0
SelfBuffMemToSlot7=0
SelfBuffMemToSlot8=0
SelfBuffCheckTime=15s
[Debuff]
DebuffCount=0
Debuff1=Debuff Spell Name
Debuff2=Debuff Spell Name
Debuff3=Debuff Spell Name
Debuff4=Debuff Spell Name
Debuff5=Debuff Spell Name
Debuff6=Debuff Spell Name
Debuff7=Debuff Spell Name
Debuff8=Debuff Spell Name
DebuffDuration1=99999
DebuffDuration2=99999
DebuffDuration3=99999
DebuffDuration4=99999
DebuffDuration5=99999
DebuffDuration6=99999
DebuffDuration7=99999
DebuffDuration8=99999
DebuffStartWait1=0
DebuffStartWait2=0
DebuffStartWait3=0
DebuffStartWait4=0
DebuffStartWait5=0
DebuffStartWait6=0
DebuffStartWait7=0
DebuffStartWait8=0
DebuffMinHealth1=100
DebuffMinHealth2=100
DebuffMinHealth3=100
DebuffMinHealth4=100
DebuffMinHealth5=100
DebuffMinHealth6=100
DebuffMinHealth7=100
DebuffMinHealth8=100
DebuffMinHealthNoCast1=0
DebuffMinHealthNoCast2=0
DebuffMinHealthNoCast3=0
DebuffMinHealthNoCast4=0
DebuffMinHealthNoCast5=0
DebuffMinHealthNoCast6=0
DebuffMinHealthNoCast7=0
DebuffMinHealthNoCast8=0
DebuffMinMana1=0
DebuffMinMana2=0
DebuffMinMana3=0
DebuffMinMana4=0
DebuffMinMana5=0
DebuffMinMana6=0
DebuffMinMana7=0
DebuffMinMana8=0
DebuffMinMobsInArea1=0
DebuffMinMobsInArea2=0
DebuffMinMobsInArea3=0
DebuffMinMobsInArea4=0
DebuffMinMobsInArea5=0
DebuffMinMobsInArea6=0
DebuffMinMobsInArea7=0
DebuffMinMobsInArea8=0
DebuffAnnounce1=Debuff Announcement
DebuffAnnounce2=Debuff Announcement
DebuffAnnounce3=Debuff Announcement
DebuffAnnounce4=Debuff Announcement
DebuffAnnounce5=Debuff Announcement
DebuffAnnounce6=Debuff Announcement
DebuffAnnounce7=Debuff Announcement
DebuffAnnounce8=Debuff Announcement
DebuffMemToSlot1=0
DebuffMemToSlot2=0
DebuffMemToSlot3=0
DebuffMemToSlot4=0
DebuffMemToSlot5=0
DebuffMemToSlot6=0
DebuffMemToSlot7=0
DebuffMemToSlot8=0
DebuffOnMATarget1=0
DebuffOnMATarget2=0
DebuffOnMATarget3=0
DebuffOnMATarget4=0
DebuffOnMATarget5=0
DebuffOnMATarget6=0
DebuffOnMATarget7=0
DebuffOnMATarget8=0
DebuffCheckTime=3s
FaceBeforeDebuff=1
[Events]
EventCount=0
EventSpell1=Event Spell Name
EventSpell2=Event Spell Name
EventSpell3=Event Spell Name
EventSpell4=Event Spell Name
EventSpell5=Event Spell Name
EventSpell6=Event Spell Name
EventSpell7=Event Spell Name
EventSpell8=Event Spell Name
EventMinMana1=100
EventMinMana2=100
EventMinMana3=100
EventMinMana4=100
EventMinMana5=100
EventMinMana6=100
EventMinMana7=100
EventMinMana8=100
EventMaxMana1=0
EventMaxMana2=0
EventMaxMana3=0
EventMaxMana4=0
EventMaxMana5=0
EventMaxMana6=0
EventMaxMana7=0
EventMaxMana8=0
EventMinHP1=100
EventMinHP2=100
EventMinHP3=100
EventMinHP4=100
EventMinHP5=100
EventMinHP6=100
EventMinHP7=100
EventMinHP8=100
EventMaxHP1=0
EventMaxHP2=0
EventMaxHP3=0
EventMaxHP4=0
EventMaxHP5=0
EventMaxHP6=0
EventMaxHP7=0
EventMaxHP8=0
EventDuration1=0
EventDuration2=0
EventDuration3=0
EventDuration4=0
EventDuration5=0
EventDuration6=0
EventDuration7=0
EventDuration8=0
EventMemToSlot1=0
EventMemToSlot2=0
EventMemToSlot3=0
EventMemToSlot4=0
EventMemToSlot5=0
EventMemToSlot6=0
EventMemToSlot7=0
EventMemToSlot8=0
EventCheckTime=10s
[Heal]
HealCount=5
HealSpell1=Complete Healing
HealSpell2=Complete Healing
HealSpell3=Supernal Ligh
HealSpell4=Supernal Remedy
HealSpell5=Supernal Remedy
HealSpell6=Heal Spell Name
HealSpell7=Heal Spell Name
HealSpell8=Heal Spell Name
HealMinHP1=0
HealMinHP2=0
HealMinHP3=0
HealMinHP4=0
HealMinHP5=0
HealMinHP6=0
HealMinHP7=0
HealMinHP8=0
HealMaxHP1=55
HealMaxHP2=65
HealMaxHP3=60
HealMaxHP4=80
HealMaxHP5=55
HealMaxHP6=100
HealMaxHP7=100
HealMaxHP8=100
HealMinMana1=0
HealMinMana2=0
HealMinMana3=0
HealMinMana4=0
HealMinMana5=0
HealMinMana6=0
HealMinMana7=0
HealMinMana8=0
HealMinGroupCount1=0
HealMinGroupCount2=0
HealMinGroupCount3=0
HealMinGroupCount4=0
HealMinGroupCount5=0
HealMinGroupCount6=0
HealMinGroupCount7=0
HealMinGroupCount8=0
HealClass1=WAR
HealClass2=SHD|PAL
HealClass3=RNG|MNK|ROG|BRD|BST|BER
HealClass4=CLR|DRU|WIZ|MAG|ENC|NEC
HealClass5=SHM
HealClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
HealMemToSlot1=1
HealMemToSlot2=1
HealMemToSlot3=3
HealMemToSlot4=2
HealMemToSlot5=3
HealMemToSlot6=0
HealMemToSlot7=0
HealMemToSlot8=0
HealCheckTime=2s
HealAnnounce1=Complete Healing %t
HealAnnounce2=Complete Healing %t
HealAnnounce3=Supernal Light %t
HealAnnounce4=Supernal Remedy %t
HealAnnounce5=Supernal Remedy %t
HealAnnounce6=Heal Announcement
HealAnnounce7=Heal Announcement
HealAnnounce8=Heal Announcement
WussyFactor=10
[GroupBuff]
GroupBuffCount=1
GroupBuff1=Blessing of Reveremce
GroupBuff2=Group Buff Spell Name
GroupBuff3=Group Buff Spell Name
GroupBuff4=Group Buff Spell Name
GroupBuff5=Group Buff Spell Name
GroupBuff6=Group Buff Spell Name
GroupBuff7=Group Buff Spell Name
GroupBuff8=Group Buff Spell Name
GroupBuffDuration1=3400
GroupBuffDuration2=99999
GroupBuffDuration3=99999
GroupBuffDuration4=99999
GroupBuffDuration5=99999
GroupBuffDuration6=99999
GroupBuffDuration7=99999
GroupBuffDuration8=99999
GroupBuffAtStart1=0
GroupBuffAtStart2=0
GroupBuffAtStart3=0
GroupBuffAtStart4=0
GroupBuffAtStart5=0
GroupBuffAtStart6=0
GroupBuffAtStart7=0
GroupBuffAtStart8=0
GroupBuffMinMana1=0
GroupBuffMinMana2=0
GroupBuffMinMana3=0
GroupBuffMinMana4=0
GroupBuffMinMana5=0
GroupBuffMinMana6=0
GroupBuffMinMana7=0
GroupBuffMinMana8=0
GroupBuffMinGroupCount1=0
GroupBuffMinGroupCount2=0
GroupBuffMinGroupCount3=0
GroupBuffMinGroupCount4=0
GroupBuffMinGroupCount5=0
GroupBuffMinGroupCount6=0
GroupBuffMinGroupCount7=0
GroupBuffMinGroupCount8=0
GroupBuffAnnounce1=Spell Haste ---> %t
GroupBuffAnnounce2=Group Buff Announcement
GroupBuffAnnounce3=Group Buff Announcement
GroupBuffAnnounce4=Group Buff Announcement
GroupBuffAnnounce5=Group Buff Announcement
GroupBuffAnnounce6=Group Buff Announcement
GroupBuffAnnounce7=Group Buff Announcement
GroupBuffAnnounce8=Group Buff Announcement
GroupBuffClass1=PAL|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass2=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass3=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass4=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass5=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass6=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass7=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffClass8=WAR|SHD|PAL|RNG|MNK|ROG|BRD|BST|BER|SHM|CLR|DRU|WIZ|MAG|ENC|NEC
GroupBuffMemToSlot1=5
GroupBuffMemToSlot2=0
GroupBuffMemToSlot3=0
GroupBuffMemToSlot4=0
GroupBuffMemToSlot5=0
GroupBuffMemToSlot6=0
GroupBuffMemToSlot7=0
GroupBuffMemToSlot8=0
GroupBuffCheckTime=10s
[Pet]
PausePet=1
PetAssistOnHPPct=98
PetAssistCheckTime=5s
PetBuffCheckTime=15s
PetBuffCount=0
PetBuff1=Pet Buff Name
PetBuff2=Pet Buff Name
PetBuff3=Pet Buff Name
PetBuff4=Pet Buff Name
PetBuff5=Pet Buff Name
PetBuff6=Pet Buff Name
PetBuff7=Pet Buff Name
PetBuff8=Pet Buff Name
PetBuffIconName1=Pet Buff Icon Name
PetBuffIconName2=Pet Buff Icon Name
PetBuffIconName3=Pet Buff Icon Name
PetBuffIconName4=Pet Buff Icon Name
PetBuffIconName5=Pet Buff Icon Name
PetBuffIconName6=Pet Buff Icon Name
PetBuffIconName7=Pet Buff Icon Name
PetBuffIconName8=Pet Buff Icon Name
PetBuffMemToSlot1=0
PetBuffMemToSlot2=0
PetBuffMemToSlot3=0
PetBuffMemToSlot4=0
PetBuffMemToSlot5=0
PetBuffMemToSlot6=0
PetBuffMemToSlot7=0
PetBuffMemToSlot8=0

My thought is you normally only need to wait till the first is slowed. The other will be mezed, and slowed while mezzed. Perhaps someone could offer a better idea. Some mobs need to have the % set at like 98 before slowed, then 50 is fine. That's alot of over healing.So it probably isn't going to be all that helpful for when you have 2+ mobs near you.
My thought is you normally only need to wait till the first is slowed. The other will be mezed, and slowed while mezzed. Perhaps someone could offer a better idea. Some mobs need to have the % set at like 98 before slowed, then 50 is fine. That's alot of over healing.So it probably isn't going to be all that helpful for when you have 2+ mobs near you.
