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Posted: Thu Nov 02, 2006 2:57 pm
by fearless
Harden wrote:the EQUI.xml file for krust includes the reward selection window, not sure why it wouldn't show up.

You can do like fearless said, and copy the RewardSelectionWnd.xml file from default to your krust folder then reload the UI, that might help. Otherwise, I guess I have some fixing to do.
Sorry Harden, I shouldn't have presumed ;(.

Posted: Sat Nov 04, 2006 7:59 am
by Knevil
Something I've noticed is that when I have SV or the new buff from the beast, forget the name atm, Krust still tries to click on my Fabled Shrunken Goblin Skull Earring which does not stack with the beast HP buffs. Not sure if there is a quick fix to this or if I'm just missing something. Any help would be appreciated.

Posted: Wed Nov 15, 2006 1:03 am
by xantan
sense the last update, i cant get buffrequests to work, when i start krust mac it goes thru the opening stepps says its initialzed, and accepting buffs, the INI is set up correctly, but when i send the key words, alas nothing happens. any ideas?

Posted: Wed Nov 15, 2006 3:15 am
by Harden
xantan wrote:sense the last update, i cant get buffrequests to work, when i start krust mac it goes thru the opening stepps says its initialzed, and accepting buffs, the INI is set up correctly, but when i send the key words, alas nothing happens. any ideas?
PM me the Recognized Buff, and Your Characters portion of your ini, and what "key" words you were sending.

Nothing has changed with the buff request portion of krust, and has been working fine for me. It may be something as simple as a Missed Capitol Letter or comma, etc.

Posted: Fri Nov 24, 2006 9:01 pm
by JamesTree99
I absolutely LOVE this UI, but Ive noticed over the past couple days that I cannot use the /say command under any circumstances, which becomes rather awkward for doin quests of anykind. I only use the UI and not the rest of it. Without reading the last eleven pages, is it possible to provide just a quick and simple answer as to how to fix the issue, or is unique to me? Thanks in advance.


EDIT: Nevermind. Im an idiot. For years, Ive only typed /sa for /say. Adding the Y fixed it. Leaving this message in case anyone else comes across the problem

Posted: Sat Nov 25, 2006 1:38 pm
by Jinshu
I love this mac, ive used it for 3 months now, only question i have is how can i add an auto frenzy to it, and in the class section add berserker.

rfrgsn75@gmail.com

thanks

Posted: Sat Nov 25, 2006 4:05 pm
by gimp
Hiyas

Harden, i have started playing again. Here is some fixes, more to come later

In gimp_buffstatus.inc:

Code: Select all

/if ((${Me.Class.Name.Equal["Druid"]} || ${Me.Class.Name.Equal["Ranger"]}) && ${Zone.ShortName.NotEqual[Tacvi]} && !${Me.Buff["Briarcoat"].ID} && !${Me.Buff["Nettlecoat"].ID} && !${Me.Buff["Viridicoat"].ID} && !${Me.Buff["Viridicoat Rk. II"].ID} && !${Me.Buff["Viridicoat Rk. III"].ID}) /varset str ${str} COAT
and

Code: Select all

/if ((${Me.Class.Name.Equal["Druid"]} || ${Me.Class.Name.Equal["Ranger"]}) && !${Me.Buff["Mask of the Forest"].ID} && !${Me.Buff["Mask of the Stalker"].ID} && !${Me.Buff["Mask of the Wild"].ID} && !${Me.Buff["Eyes of the Owl"].ID}) /varset str ${str} MASK
Some parenthesises had disappeared from the code since i left it, making the MASK and COAT checks nonworking.

Also I added the new druid self AC buff Viridicoat to the list of recognized buffs

These changes affect Druids & Rangers only

Posted: Sun Nov 26, 2006 10:18 am
by premodeja
Welcome back Gimp :D

Posted: Tue Dec 05, 2006 2:54 am
by larry1024
Having slight issue with Ring of the Beast refreshing to often; ie the Form of Endurance III self buff that it has; any way can increase the time between refresh?

Also i'm no Monk but one of my friends that is using Krust was having issues were it would un FD him to refresh it; wasn't sure if there was some thing simple to fix this.

Unwanted Refresh

Posted: Tue Dec 05, 2006 6:23 pm
by Scaring`
i use /clickies to turn off auto update..

Posted: Wed Dec 06, 2006 12:11 pm
by Jinshu
/varset UpdateClickiesTimer 60s
}

look for this in your mac and just change the seconds to what u prefer or just use /clickies as stated above.
AS for the FD issue maybe adding /if fd : /then /cickies
stament would clear up any issues.

Posted: Wed Dec 06, 2006 11:40 pm
by Harden
Sorry I've been away so long. Between work and school, I havent had much time for anything else. I'm going to start playing around again this week, and I'll get a small update out there with the changes Gimp mentioned, and any others I find along the way.

Be patient, Krust isn't going anywhere :)

Posted: Thu Dec 07, 2006 8:21 am
by NFC
Noticed something last night. Using the Krust MAC and plugin posted in the top thread (which worked fine for me pre-patch) and the new MQ2 release 'most' of the macro is functional. But "Shrinkself" doesn't seem to want to work. I use a Wand of Imperceptibility and it's always worked just fine before. Last night however, it just echoed MQ2: Shrinkself in the MQ2 window but did nothing. My clickies seem to work fine. I'm eating and drinking fine so I don't think it's an Exchange or item issue per se. Just sems that one function is borked.

Anyone have any ideas?

Posted: Thu Dec 07, 2006 8:29 am
by gimp
NFC wrote:Noticed something last night. Using the Krust MAC and plugin posted in the top thread (which worked fine for me pre-patch) and the new MQ2 release 'most' of the macro is functional. But "Shrinkself" doesn't seem to want to work. I use a Wand of Imperceptibility and it's always worked just fine before. Last night however, it just echoed MQ2: Shrinkself in the MQ2 window but did nothing. My clickies seem to work fine. I'm eating and drinking fine so I don't think it's an Exchange or item issue per se. Just sems that one function is borked.

Anyone have any ideas?
It's working fine here. It is NOT working if you started krust when you was naked, because it looks up what shrink clickies you have in bags when the macro is starting. Just restart the macro when you have looted corpse and it should work as intended.

Posted: Thu Dec 07, 2006 9:31 am
by NFC
gimp wrote:It's working fine here. It is NOT working if you started krust when you was naked, because it looks up what shrink clickies you have in bags when the macro is starting. Just restart the macro when you have looted corpse and it should work as intended.
That would be it then. I logged in quite nekkid and started the macro right away to take advantage of the acceptrez Will give it a shot later today and see how it works when dressed