Post your completed (working) macros here. Only for macros using MQ2Data syntax!
Moderator: MacroQuest Developers
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Override
- a hill giant

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by Override » Fri Aug 06, 2004 6:57 pm
I will be sure to add the /nomodkey to the newest version of the macro this weekend. Thanks for the idea.
Self Automated Tradeskill Macros at:
[url=http://www.override13.com/mq2/]http://www.override13.com/mq2/[/url]
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Drumstix42
- a grimling bloodguard

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by Drumstix42 » Sun Aug 08, 2004 1:47 am
Ok, I've found my solution to /itemtarget.
It was all in my mq2hud ini file. For somereason it slipped my mind and I went the long way by unloading every plugin, loading it 1 by 1, and /itemtarget worked until I got to that. I loaded the plugin, hit F11 to disable showing it, and /itemtarget continued to work. I'm guessing it's just something I have in there. But that's cool, I figured out my problem :)
Hope this helps anyone having trouble.
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Override
- a hill giant

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by Override » Sun Aug 08, 2004 3:44 am
Ok, thanks for letting me know. I use that plugin too and I don't seem to have a problem with it. Not sure why you are but at least you found out the problem.
Self Automated Tradeskill Macros at:
[url=http://www.override13.com/mq2/]http://www.override13.com/mq2/[/url]
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Drumstix42
- a grimling bloodguard

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by Drumstix42 » Sun Aug 08, 2004 5:24 am
Forgot it was even in there, but I think it's because of this line:
TargetMaxMelee=1,860,70,0,255,0,${If[${Target.ID},Max Melee: ${Target.MaxRangeTo}
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Drumstix42
- a grimling bloodguard

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by Drumstix42 » Tue Aug 10, 2004 4:21 pm
Anothing thing, I found if you have at least all 8 slot bags, or even most (and all almost empty), you can double the numbers to buy, and still have plent of space, I found not even half my bag space was being used with the default numbers, and makes things go by a lot quicker. Just my 2cp.
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aChallenged1
- a grimling bloodguard

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by aChallenged1 » Tue Aug 10, 2004 5:03 pm
It is possible, I've done it but not with this macro, to have 8 10 slot containers and buy enough to fill 6 of the containers nearly full with the exception of one slot in each, and at least 2 open slots in the first container which should hold your food and drink and corking device. This means you should be able to multiply the purchases by at least 3. You should be able to fill a total of 63 spaces out of those 7 bags.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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Override
- a hill giant

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by Override » Tue Aug 10, 2004 5:04 pm
Drumstix42 wrote:Anothing thing, I found if you have at least all 8 slot bags, or even most (and all almost empty), you can double the numbers to buy, and still have plent of space, I found not even half my bag space was being used with the default numbers, and makes things go by a lot quicker. Just my 2cp.
Yes, you can double it if you like. Most people dont have the room to have 8 empty slots, so I use low numbers for these macros. I know about 7 druids in real life and I know that all of them do not have the room to have 8 empty bags with all that foraging they do. I am not sure what it is about druids, but they have the worse problem with keeping all they come in contact with, lol.
Self Automated Tradeskill Macros at:
[url=http://www.override13.com/mq2/]http://www.override13.com/mq2/[/url]
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Drumstix42
- a grimling bloodguard

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by Drumstix42 » Wed Aug 11, 2004 5:24 pm
aChallenged1 wrote:It is possible, I've done it but not with this macro, to have 8 10 slot containers and buy enough to fill 6 of the containers nearly full with the exception of one slot in each, and at least 2 open slots in the first container which should hold your food and drink and corking device. This means you should be able to multiply the purchases by at least 3. You should be able to fill a total of 63 spaces out of those 7 bags.
with MHB there's a lot of items returned, on sucess or fail. Maybe take teh defaults of this macro and multiply 2.5 at most, but I think 3 would be too much. You buy a lot of malt with just x2
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Override
- a hill giant

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by Override » Wed Aug 11, 2004 5:48 pm
I will pobably be adding in a multiplier soon. I am working on my pottery one atm. And will post that macro as soon as its done.
Self Automated Tradeskill Macros at:
[url=http://www.override13.com/mq2/]http://www.override13.com/mq2/[/url]
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aChallenged1
- a grimling bloodguard

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by aChallenged1 » Wed Aug 11, 2004 9:06 pm
Even with keeping the bottles I never had problems with the kind of set up I indicated. I always kept plenty of open space. Maybe I kept one bag totally empty until I was at 150 or so, I can't remember, but that would have allowed me to keep the bottles, which I always sold back to help with the cash loss problem.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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bawldrik
- orc pawn

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by bawldrik » Wed Aug 11, 2004 9:11 pm
mmmmm, pottery

Oh, so they have internet on computers now! - and yes I donated
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mesthead
- orc pawn

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by mesthead » Mon Aug 16, 2004 12:55 pm
does the brewing.ini file have to be in the marco's or the common foldier?
i can get this to work great right up until its time for the macro to start clicking then it shuts down saying it cannot find the mino beer recipe.
i RTFM and it is not very clear about .ini files and macros.
putting on my Nomex.
mesthead
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aChallenged1
- a grimling bloodguard

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by aChallenged1 » Mon Aug 16, 2004 2:10 pm
I don't use a "common" folder, everything MACRO goes in macro folder, INCs, INIs, Macs. Yeah, a little cluttered but it works.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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A_Druid_00
- Macro Maker Extraordinaire
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by A_Druid_00 » Mon Aug 16, 2004 2:17 pm
Plus BE SURE to place the .inc files into the common directory in your macros directory (if there isn't one.....create it).
Theoretically, you can just modify the macro to look for the inc files in your main Macros directory by getting rid of the common/ in front of each of the #includes. Not like making a folder named common is exactly rocket science though.
[quote]<DigitalMocking> man, A_Druid_00 really does love those long ass if statements
<dont_know_at_all> i don't use his macro because i'm frightened of it[/quote]
[quote][12:45] <dont_know_at_all> never use a macro when you can really fuck up things with a plugin[/quote]
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mesthead
- orc pawn

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by mesthead » Mon Aug 16, 2004 2:28 pm
i understand the .inc files. its the .INI file that is making my macro crash right before it starts to do the combines.
basically what happens is this:
I go to abysmal
I get to the first merchant
I type in /macro brewing
it marches me around buys all the right stuff gets to the brew barrel.
it opens the brew barrel.
it goes to experiment mode.
it ends right there and says something to the effect of "unable to locate the recipe file"
right now I have my brewing.ini inside of the macro folder. I have tried it both ways inside the common folder and inside the macro folder so I am not sure what is messing up.
Does this have something to do with the .INI that you have for MQ2 overall?
putting the Nomex on again.