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Posted: Thu Nov 27, 2003 12:21 am
by MSBoy1
Vert Vert Vert!!!

All I personally care about is the Buff times and the target info.

Posted: Thu Nov 27, 2003 1:04 am
by gnome001
converting ui's isn't hard.. i knew 0 html/xml and virtually no programming when the custom ui's came out and i can manipulate and add stuff with a bit of work.. esp when someone lays out what you need to plug in and all you have to do is mess with the x and y loc numbers.

the code bits are out there in this forum that you need (if nothing else, download the ui's and cut and paste the code out of the ui and into yours.)

i'm not saying don't ask for help, i'm saying that info is out there should you wish to do it yourself. i encourage you to try to do it on your own, it will help you get a better grasp of xml in general and the ui in particular and when patches break ui's you can fix your own rather than waiting on others to fix it for you.

Posted: Fri Jan 30, 2004 3:43 am
by nachzehrer
Would like to see this UI converted http://www.eqinterface.com/sdownload/fi ... s=&id=2361

Posted: Tue Feb 03, 2004 4:46 pm
by Kwyjibo
Delta would be nice to see converted.

Posted: Thu Feb 05, 2004 8:53 am
by Elric
(Delta UI)

Sat down last night and added in buff timers to the buffbars, and it didn't look half bad. Though I didn't even toss in the HP/Mana regen, because unfortunately, I didn't really want to use Delta. And just adding in the timers is a piece of cake for anyone. Sorry there's not more to it.. but figured this would make a good start for you.


Buff window.

Code: Select all

<?xml version="1.0"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>

	<Ui2DAnimation item="buff_bg01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook_bg.tga</Texture>
			<Location>
				<X>405</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>43</CX>
				<CY>465</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<StaticAnimation item="A_buff_bg01">
		<ScreenID>A_spell_bg01</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>95</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>43</CX>
			<CY>465</CY>
		</Size>
		<Animation>buff_bg01</Animation>
	</StaticAnimation>

	<Button item="BW_Buff0_Button">
		<ScreenID>Buff0</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>1</X>
			<Y>10</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff1_Button">
		<ScreenID>Buff1</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>40</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff2_Button">
		<ScreenID>Buff2</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>70</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff3_Button">
		<ScreenID>Buff3</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>100</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- Default and not used		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff4_Button">
		<ScreenID>Buff4</ScreenID>
		<!--<Font>3</Font> Default -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>130</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Default -->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--Default
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff5_Button">
		<ScreenID>Buff5</ScreenID>
		<!--<Font>3</Font> Defautl -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>160</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/> Default -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Default -->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff6_Button">
		<ScreenID>Buff6</ScreenID>
		<!--<Font>3</Font> Default -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>190</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Default -->
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff7_Button">
		<ScreenID>Buff7</ScreenID>
		<!--<Font>3</Font> Use defaults -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>220</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/> Use defaults -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Use Defaults -->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- Use defaults
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff8_Button">
		<ScreenID>Buff8</ScreenID>
		<!--<Font>3</Font>Defaults-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>250</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/> Use default -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>Use default-->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff9_Button">
		<ScreenID>Buff9</ScreenID>
		<!--<Font>3</Font>Use Defaults -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>280</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/> Use Defaults -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>  -->
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff10_Button">
		<ScreenID>Buff10</ScreenID>
		<!--<Font>3</Font> -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>310</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff11_Button">
		<ScreenID>Buff11</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>340</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff12_Button">
		<ScreenID>Buff12</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>370</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff13_Button">
		<ScreenID>Buff13</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>400</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>
	<Button item="BW_Buff14_Button">
		<ScreenID>Buff14</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>430</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>-->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Label item="BW_Buff0_Label">
		<ScreenID>BW_Buff0_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,1)"=="NULL","","$char(buff,1) $char(buff,1,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>3</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff1_Label">
		<ScreenID>BW_Buff1_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,2)"=="NULL","","$char(buff,2) $char(buff,2,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>34</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff2_Label">
		<ScreenID>BW_Buff2_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,3)"=="NULL","","$char(buff,3) $char(buff,3,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>65</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff3_Label">
		<ScreenID>BW_Buff3_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,4)"=="NULL","","$char(buff,4) $char(buff,4,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>96</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff4_Label">
		<ScreenID>BW_Buff4_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,5)"=="NULL","","$char(buff,5) $char(buff,5,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>127</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff5_Label">
		<ScreenID>BW_Buff5_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,6)"=="NULL","","$char(buff,6) $char(buff,6,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>158</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff6_Label">
		<ScreenID>BW_Buff6_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,7)"=="NULL","","$char(buff,7) $char(buff,7,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>189</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff7_Label">
		<ScreenID>BW_Buff7_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,8)"=="NULL","","$char(buff,8) $char(buff,8,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>220</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff8_Label">
		<ScreenID>BW_Buff8_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,9)"=="NULL","","$char(buff,9) $char(buff,9,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>251</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff9_Label">
		<ScreenID>BW_Buff9_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,10)"=="NULL","","$char(buff,10) $char(buff,10,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>282</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff10_Label">
		<ScreenID>BW_Buff10_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,11)"=="NULL","","$char(buff,11) $char(buff,11,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>313</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff11_Label">
		<ScreenID>BW_Buff11_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,12)"=="NULL","","$char(buff,12) $char(buff,12,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>344</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff12_Label">
		<ScreenID>BW_Buff12_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,13)"=="NULL","","$char(buff,13) $char(buff,13,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>375</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff13_Label">
		<ScreenID>BW_Buff13_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,14)"=="NULL","","$char(buff,14) $char(buff,14,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>406</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="BW_Buff14_Label">
		<ScreenID>BW_Buff14_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(buff,15)"=="NULL","","$char(buff,15) $char(buff,15,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>437</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Screen item="BuffWindow">
		<!--<ScreenID/>-->
		<Text> </Text>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>415</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>138</CX>
			<CY>467</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<!--<TooltipReference/>-->
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>A_buff_bg01</Pieces>
		<Pieces>BW_Buff0_Button</Pieces>
		<Pieces>BW_Buff1_Button</Pieces>
		<Pieces>BW_Buff2_Button</Pieces>
		<Pieces>BW_Buff3_Button</Pieces>
		<Pieces>BW_Buff4_Button</Pieces>
		<Pieces>BW_Buff5_Button</Pieces>
		<Pieces>BW_Buff6_Button</Pieces>
		<Pieces>BW_Buff7_Button</Pieces>
		<Pieces>BW_Buff8_Button</Pieces>
		<Pieces>BW_Buff9_Button</Pieces>
		<Pieces>BW_Buff10_Button</Pieces>
		<Pieces>BW_Buff11_Button</Pieces>
		<Pieces>BW_Buff12_Button</Pieces>
		<Pieces>BW_Buff13_Button</Pieces>
		<Pieces>BW_Buff14_Button</Pieces>
		<Pieces>BW_Buff0_Label</Pieces>
		<Pieces>BW_Buff1_Label</Pieces>
		<Pieces>BW_Buff2_Label</Pieces>
		<Pieces>BW_Buff3_Label</Pieces>
		<Pieces>BW_Buff4_Label</Pieces>
		<Pieces>BW_Buff5_Label</Pieces>
		<Pieces>BW_Buff6_Label</Pieces>
		<Pieces>BW_Buff7_Label</Pieces>
		<Pieces>BW_Buff8_Label</Pieces>
		<Pieces>BW_Buff9_Label</Pieces>
		<Pieces>BW_Buff10_Label</Pieces>
		<Pieces>BW_Buff11_Label</Pieces>
		<Pieces>BW_Buff12_Label</Pieces>
		<Pieces>BW_Buff13_Label</Pieces>
		<Pieces>BW_Buff14_Label</Pieces>
	</Screen>
</XML>

SDBuff Window

Code: Select all

<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
	<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
	<Ui2DAnimation item="SDBW_bg01">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>spellbook_bg.tga</Texture>
			<Location>
				<X>405</X>
				<Y>1</Y>
			</Location>
			<Size>
				<CX>43</CX>
				<CY>186</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<StaticAnimation item="A_SDBW_bg01">
		<ScreenID>A_SDBW_bg01</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>95</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>43</CX>
			<CY>186</CY>
		</Size>
		<Animation>SDBW_bg01</Animation>
	</StaticAnimation>
	<Button item = "SDBW_Buff0_Button">
		<ScreenID>Buff0</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>1</X>
			<Y>10</Y>
		</Location>
		<Size>
			<CX>123</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/>   -->
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Button item = "SDBW_Buff1_Button">
		<ScreenID>Buff1</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>40</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Button item = "SDBW_Buff2_Button">
		<ScreenID>Buff2</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>70</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--  
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Button item = "SDBW_Buff3_Button">
		<ScreenID>Buff3</ScreenID>
		<!--<Font>3</Font>   -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>100</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>   -->
		<Style_Checkbox>false</Style_Checkbox>
		<RadioGroup/>
		<ButtonDrawTemplate>
			<Normal>BlueIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- Default and not used		
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Button item = "SDBW_Buff4_Button">
		<ScreenID>Buff4</ScreenID>
		<!--<Font>3</Font> Default -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>130</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Default -->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!--Default
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Button item = "SDBW_Buff5_Button">
		<ScreenID>Buff5</ScreenID>
		<!--<Font>3</Font> Defautl -->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>160</Y>
		</Location>
		<Size>
			<CX>124</CX>
			<CY>30</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/> Default -->
		<Style_Checkbox>false</Style_Checkbox>
		<!--<RadioGroup/> Default -->
		<ButtonDrawTemplate>
			<Normal>RedIconBackground</Normal>
			<NormalDecal>BuffIcons</NormalDecal>
		</ButtonDrawTemplate>
		<!-- 
			<SoundPressed/>
			<SoundUp/>
			<SoundFlyby/>
		-->
		<DecalOffset>
			<X>83</X>
			<Y>2</Y>
		</DecalOffset>
		<DecalSize>
			<CX>26</CX>
			<CY>26</CY>
		</DecalSize>
	</Button>

	<Label item="SDBW_Buff0_Label">
		<ScreenID>SDBW_Buff0_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,1)"=="NULL","","$char(song,1) $char(song,1,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>3</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="SDBW_Buff1_Label">
		<ScreenID>SDBW_Buff1_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,2)"=="NULL","","$char(song,2) $char(song,2,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>34</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="SDBW_Buff2_Label">
		<ScreenID>SDBW_Buff2_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,3)"=="NULL","","$char(song,3) $char(song,3,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>65</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="SDBW_Buff3_Label">
		<ScreenID>SDBW_Buff3_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,4)"=="NULL","","$char(song,4) $char(song,4,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>96</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="SDBW_Buff4_Label">
		<ScreenID>SDBW_Buff4_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,5)"=="NULL","","$char(song,5) $char(song,5,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>127</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>

	<Label item="SDBW_Buff5_Label">
		<ScreenID>SDBW_Buff5_Label</ScreenID>
		<Font>1</Font>
		<EQType>9999</EQType>
    <TooltipReference>$if("$char(song,6)"=="NULL","","$char(song,6) $char(song,6,durationsecs)")</TooltipReference>
		<Location>
			<X>20</X>
			<Y>158</Y>
		</Location>
		<Size>
			<CX>75</CX>
			<CY>30</CY>
		</Size>
		<Text/>
		<TextColor>
			<R>220</R>
			<G>220</G>
			<B>220</B>
		</TextColor>
		<AlignCenter>true</AlignCenter>
	</Label>


	<Screen item = "ShortDurationBuffWindow">
		<!--<ScreenID/>-->
		<Text>Songs</Text>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>415</X>
			<Y>395</Y>
		</Location>
		<Size>
			<CX>138</CX>
			<CY>186</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<!--<TooltipReference/>-->
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>A_SDBW_bg01</Pieces>		
		<Pieces>SDBW_Buff0_Button</Pieces>
		<Pieces>SDBW_Buff1_Button</Pieces>
		<Pieces>SDBW_Buff2_Button</Pieces>
		<Pieces>SDBW_Buff3_Button</Pieces>
		<Pieces>SDBW_Buff4_Button</Pieces>
		<Pieces>SDBW_Buff5_Button</Pieces>
		<Pieces>SDBW_Buff0_Label</Pieces>
		<Pieces>SDBW_Buff1_Label</Pieces>
		<Pieces>SDBW_Buff2_Label</Pieces>
		<Pieces>SDBW_Buff3_Label</Pieces>
		<Pieces>SDBW_Buff4_Label</Pieces>
		<Pieces>SDBW_Buff5_Label</Pieces>
	</Screen>

</XML>

Delta

Posted: Fri Feb 06, 2004 11:06 pm
by Seariz
I actually use Delta also and love it, would you mind adding some more code for it or teaching me how? Advanced Group, target and player windows would be great! Thank you!

Posted: Sat Feb 07, 2004 6:59 pm
by Elric
Welp.

I can tell you like Ish-man told me. Use EQW, change the code, reload the skin. Change the code again, reload the skin.. so on, and so on.

And RTFM for the variables to use. The buff timers should be a good enough start, and there IS a section in the manual referring to elements used in UIs.

Posted: Tue Mar 09, 2004 4:17 pm
by DJPrez
Is there a place where a "How-To" has been made to show you how to modify UI's? I am very familiar with the program "SidlWidl" and would love to learn how to mod (insert MQ2 code) my favorite UI's on my own and share. Of course, as long as it doesn't take months to mod 1 UI ............ :lol:


Thank you!!!!!!!