Page 2 of 2

Posted: Mon Oct 27, 2003 1:35 pm
by Lax
This won't work for all obviously, but you can narrow it down quite a bit by determining if the race is a valid player race...

Posted: Mon Oct 27, 2003 3:08 pm
by blueninja
Yes, I wrote something like that for a macro I use but when I started making the list of valid races I gave up. Thought about collecting a list of races from '/who pc' output then sorting it but I never got around to that. Seems like there can be quite a few valid races with all these illusions people use these days..

Posted: Mon Oct 27, 2003 3:12 pm
by Lax
EQ has a function called something like "IsValidPlayerRace" which could be used for that. Illusions are one of the more difficult problems with that idea though... like I said, won't work for all cases but can help narrow it down in most cases :(

Posted: Mon Oct 27, 2003 3:23 pm
by Amadeus
One of the various SPAWNINFO additions I have returns a -1 unless you're in you're a NON PC race form.

...so, just a few more days and you should be able to check if someone is in PC race form.